Add Iron Coast II Black Tide eight-mission campaign
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@@ -0,0 +1,901 @@
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{
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"difficulty": 2,
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||||
},
|
||||
{
|
||||
"damage": [
|
||||
1942
|
||||
],
|
||||
"group_dps": 64.73333333333333,
|
||||
"item": "lightning_cannon:equipment",
|
||||
"price": 825000,
|
||||
"scene": "aligned_air",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": true
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
1942
|
||||
],
|
||||
"group_dps": 64.73333333333333,
|
||||
"item": "lightning_cannon:equipment",
|
||||
"price": 825000,
|
||||
"scene": "aligned_ground",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": true
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
0
|
||||
],
|
||||
"group_dps": 0.0,
|
||||
"item": "lightning_cannon:equipment",
|
||||
"price": 825000,
|
||||
"scene": "off_axis_air",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": true
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
0
|
||||
],
|
||||
"group_dps": 0.0,
|
||||
"item": "lightning_cannon:equipment",
|
||||
"price": 825000,
|
||||
"scene": "off_axis_ground",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": true
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
1944,
|
||||
780,
|
||||
468,
|
||||
312
|
||||
],
|
||||
"group_dps": 116.8,
|
||||
"item": "lightning_cannon:equipment",
|
||||
"price": 825000,
|
||||
"scene": "aligned_column",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": true
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
1942,
|
||||
468,
|
||||
312,
|
||||
0,
|
||||
0,
|
||||
780
|
||||
],
|
||||
"group_dps": 116.73333333333333,
|
||||
"item": "lightning_cannon:equipment",
|
||||
"price": 825000,
|
||||
"scene": "ground_cluster",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": true
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
694
|
||||
],
|
||||
"group_dps": 23.133333333333333,
|
||||
"item": "base:forward_guns",
|
||||
"price": 12000,
|
||||
"scene": "aligned_air",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
694
|
||||
],
|
||||
"group_dps": 23.133333333333333,
|
||||
"item": "base:forward_guns",
|
||||
"price": 12000,
|
||||
"scene": "aligned_ground",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
0
|
||||
],
|
||||
"group_dps": 0.0,
|
||||
"item": "base:forward_guns",
|
||||
"price": 12000,
|
||||
"scene": "off_axis_air",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
0
|
||||
],
|
||||
"group_dps": 0.0,
|
||||
"item": "base:forward_guns",
|
||||
"price": 12000,
|
||||
"scene": "off_axis_ground",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
696,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"group_dps": 23.2,
|
||||
"item": "base:forward_guns",
|
||||
"price": 12000,
|
||||
"scene": "aligned_column",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
694,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"group_dps": 23.133333333333333,
|
||||
"item": "base:forward_guns",
|
||||
"price": 12000,
|
||||
"scene": "ground_cluster",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
2400
|
||||
],
|
||||
"group_dps": 80.0,
|
||||
"item": "base:death_ray",
|
||||
"price": 950000,
|
||||
"scene": "aligned_air",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
2400
|
||||
],
|
||||
"group_dps": 80.0,
|
||||
"item": "base:death_ray",
|
||||
"price": 950000,
|
||||
"scene": "aligned_ground",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
0
|
||||
],
|
||||
"group_dps": 0.0,
|
||||
"item": "base:death_ray",
|
||||
"price": 950000,
|
||||
"scene": "off_axis_air",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
0
|
||||
],
|
||||
"group_dps": 0.0,
|
||||
"item": "base:death_ray",
|
||||
"price": 950000,
|
||||
"scene": "off_axis_ground",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
2400,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"group_dps": 80.0,
|
||||
"item": "base:death_ray",
|
||||
"price": 950000,
|
||||
"scene": "aligned_column",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
2400,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"group_dps": 80.0,
|
||||
"item": "base:death_ray",
|
||||
"price": 950000,
|
||||
"scene": "ground_cluster",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
8000
|
||||
],
|
||||
"group_dps": 266.6666666666667,
|
||||
"item": "base:forward_laser",
|
||||
"price": 1750000,
|
||||
"scene": "aligned_air",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
8000
|
||||
],
|
||||
"group_dps": 266.6666666666667,
|
||||
"item": "base:forward_laser",
|
||||
"price": 1750000,
|
||||
"scene": "aligned_ground",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
0
|
||||
],
|
||||
"group_dps": 0.0,
|
||||
"item": "base:forward_laser",
|
||||
"price": 1750000,
|
||||
"scene": "off_axis_air",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
0
|
||||
],
|
||||
"group_dps": 0.0,
|
||||
"item": "base:forward_laser",
|
||||
"price": 1750000,
|
||||
"scene": "off_axis_ground",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
8000,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"group_dps": 266.6666666666667,
|
||||
"item": "base:forward_laser",
|
||||
"price": 1750000,
|
||||
"scene": "aligned_column",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
},
|
||||
{
|
||||
"damage": [
|
||||
8000,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"group_dps": 266.6666666666667,
|
||||
"item": "base:forward_laser",
|
||||
"price": 1750000,
|
||||
"scene": "ground_cluster",
|
||||
"seconds": 30,
|
||||
"ticks": 700,
|
||||
"with_forward_guns": false
|
||||
}
|
||||
],
|
||||
"target_size": [
|
||||
32,
|
||||
32
|
||||
],
|
||||
"package": "iron_coast_railburst",
|
||||
"final_price": 685000,
|
||||
"resale_price": 342500,
|
||||
"pricing_reason": "44.8 single air/ground DPS and102.4 finite three-target aligned-column DPS, zero off-axis damage. Higher single-target throughput than425,000 Ion Lance26.67, but tighter initial acquisition and finite penetration compared with825,000 Lightning Cannon41.6 single/93.6 chain and wider acquisition. Below950,000 Death Ray80 single and1,750,000 Forward Laser266.67. Ion Lance can exceed this finite penetration against four or more perfectly stacked targets; this is a different aiming/cadence choice, not an upgrade over every role.",
|
||||
"observation": "Actual World::step700ticks; deterministic stationary32x32 health100000 fixtures, ground scroll canceled after normal collision pass. Native original and new weapons unmodified. Forward-gun combination separately observed. Does not measure campaign difficulty or moving-target accuracy.",
|
||||
"source_input_hashes": {
|
||||
"mod.toml": "e22f6dd8e8aaeb7fe1549cdddc2be28fcda71a16f9285c975701e77a009faf84",
|
||||
"content.json": "de70d59f723cce78ca4b59a3ecce704ce877517d91d83a06526daed7f42d4484",
|
||||
"scripts/weapon.rhai": "209ae40d88b03bda4802c1970852d791f84b48986990d70c0e3dbcf502ba5b9b"
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user