Make RustRaptor the repository root and track its playable bundle
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@@ -0,0 +1,68 @@
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{
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"weapons": [
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{
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"id": "ion_lance:projectile",
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"name": "Ion Lance Projectile",
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"damage": 8,
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"speed": 12,
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"cooldown": 14,
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"behavior": "beam",
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"target": "all",
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"offsets": [
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[
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0,
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-4
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]
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],
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"art": {
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"png": "art/projectile-sd.png",
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"hd_png": "art/projectile-hd.png",
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"logical_width": 4,
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"logical_height": 32,
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"nearest": true
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},
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"script": "scripts/weapon.rhai"
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}
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],
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"items": [
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{
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"id": "ion_lance:equipment",
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"name": "Ion Lance",
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"price": 425000,
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"max_count": 1,
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"initial_count": 1,
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"weapon": "ion_lance:projectile",
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"special": true,
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"consumable": false,
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"art": {
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"png": "art/equipment-sd.png",
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"hd_png": "art/equipment-hd.png",
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"logical_width": 16,
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"logical_height": 16,
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"nearest": true
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},
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"script": "scripts/equipment.rhai",
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"description": "Selectable reusable special. A brief beam hits every air or ground enemy in the column ahead of your ship. Aim the column, then use Fire or Special while selected. No ammunition is consumed."
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}
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],
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"sounds": [
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{
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"id": "ion_lance:fire",
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"name": "Ion Lance Fire",
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"file": "audio/fire.wav",
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"volume": 92,
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"pan": 127,
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"pitch": 128,
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"priority": 1
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},
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{
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"id": "ion_lance:impact",
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"name": "Ion Lance Impact",
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"file": "audio/impact.wav",
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"volume": 78,
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"pan": 127,
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"pitch": 128,
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"priority": 2
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}
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]
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}
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