Make RustRaptor the repository root and track its playable bundle
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{
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"weapons": [
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{
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"id": "iron_coast_boss_2:projectile",
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"name": "Relay Warden radar pulse",
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"damage": 3,
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"speed": 4,
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"cooldown": 54,
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"behavior": "straight",
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"target": "all",
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"art": {
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"png": "art/projectile-sd.png",
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"hd_png": "art/projectile-hd.png",
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"logical_width": 8,
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"logical_height": 8
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}
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}
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],
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"enemies": [
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{
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"id": "iron_coast_boss_2:unit",
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"name": "Relay Warden",
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"health": 160,
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"speed": 0,
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"reward": 1800,
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"ground": false,
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"boss": true,
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"cooldown": 54,
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"art": {
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"png": "art/unit-sd.png",
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"hd_png": "art/unit-hd.png",
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"logical_width": 96,
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"logical_height": 64,
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"frames": 1
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},
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"script": "scripts/ai.rhai"
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}
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],
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"sounds": [
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{ "id": "iron_coast_boss_2:shot", "name": "Relay Warden pulse volley", "file": "audio/shot.wav", "volume": 95, "pan": 127, "pitch": 128, "priority": 2 },
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{ "id": "iron_coast_boss_2:warning", "name": "Relay Warden radar charge", "file": "audio/warning.wav", "volume": 86, "pan": 127, "pitch": 128, "priority": 2 },
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{ "id": "iron_coast_boss_2:death", "name": "Relay Warden destruction", "file": "audio/death.wav", "volume": 120, "pan": 127, "pitch": 128, "priority": 4 }
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]
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}
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