Record 2240-frame portable runtime and native Windows validation
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@@ -70,8 +70,25 @@ All 2,240 approved frames use the default presentation policies. The
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passed portable tests, all eight Black Tide missions and saved finale replay,
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the exact included GNU executable, fresh MSVC build, original assets, all
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45 mods, SDL captures, FM music and isolated effects. That run used the
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previous 2,132-frame artwork snapshot. Fresh archive execution and CI checks
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for the 2,240-frame successor are recorded separately in
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previous 2,132-frame artwork snapshot. The
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[2,240-frame native Windows run](https://github.com/Quintine/RustRaptor/actions/runs/38180655261)
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also passed every workflow check, including a fresh MSVC package.
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The exported 2,240-frame GNU ZIP passes complete CRC, original/data/mod/source
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hashes and Unicode/space relocation through `run.cmd` under Wine 11.19. Six
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1920×1080 HD/SD original mission captures, isolated stereo music and effects,
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the forced 4:3 intro and a separate 16:9 main-menu capture were reviewed.
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Both three-second recordings contain audio without clipping. ZIP SHA-256 is
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`b6204dacd56b7fba80072ae773d10f28ce5eab3fb7153d8a3a74b0ec8c4ccdca`.
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The first test attempt used a Wine CMD wrapper that altered a quoted Unicode
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profile path and incorrectly loaded defaults; it remains recorded. Forwarding
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the already quoted argument verbatim fixed the review harness, and the fresh
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complete proof passed. The game launcher and executable were unchanged.
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These representative captures still show original sprites awaiting admission
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and visible terrain grain/value boundaries; full HD coverage and final terrain
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cohesion remain unfinished. The exact exported snapshot predates this additive
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proof documentation. Full pins and historical receipts are in
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[the runtime release receipt](hd-runtime-release.json).
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The [1,148-frame native Windows run](https://github.com/Quintine/RustRaptor/actions/runs/38126069413)
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