Add 97 reviewed original HD terrain pictures

Bundle 5,228 validated HD pictures with source-bound metadata and unchanged original data and executables. Record independent artwork/context reviews, three inspected gameplay captures, and remaining remaster work.
This commit is contained in:
raptorreplica committed 2026-10-14 09:19:44 +11:00
1 parent 47c38cb4ea
commit a45abc58a0
107 files changed
+3923 -134

No files matched your search

+60
View File
@@ -1,3 +1,63 @@
# 97-picture HD bundle and continued work — 14 October 2026
The self-contained RustRaptor bundle now contains **5,228 approved HD pictures
in 3,407 complete sequences**, including **4,142 terrain pictures**. This
release adds the reviewed 97 terrain pictures as six-, 29- and 62-picture
portions. The independent metadata audits, source/material/context reviews,
canonical registration and immutable handoff are complete. Original data,
previously approved artwork and the Linux/Windows executables are unchanged.
The shared runtime manifest checks **9,236 data files / 7,868,469,682 bytes**;
the included Windows executable, SDL2 DLL and imports match their saved hashes.
The actual bundled CLI validates **5,228 of5,228 HD pictures, zero rejects**
and all45 installed mods with one explicit override, both with exit0.
Root inspected whole 1920×1080 HD4 gameplay captures from Sector1 Wave6,
Sector3 Wave2 and Sector3 Wave7. Ships, bullets, enemy effects and HUD remain
legible with no apparent sprite clipping in those frames. Coarser original
tiles still visibly differ from HD ground; these captures do not establish
seamless all-HD terrain, a full campaign playthrough, hardware performance or
listening approval. The exact 97 source/material/context reviews remain
separate from these runtime screenshots. Publication receipts are retained in
`.reference/hd-root-next-publication-after5131/`.
**525 original pictures remain without an approved bundled HD remaster:**
393 terrain, 89 enemies/ground objects, 36 UI/other and seven boss pictures.
Existing drafts, held repairs and private review candidates are not counted.
The full project therefore remains unfinished. The previous 5,131-picture
release passed native Windows CI; the workflow for this new release must be
observed separately after its push.
Workers resumed successfully and are continuing these areas:
- **Next88 terrain candidates:** the exact source plan is frozen. Independent
review found missing fresh-run and exclusive sequential-shard guards; a
separate constructor successor is being prepared. Actual 5,228-neighbor
reconciliation, construction, different visual review and admission remain.
Check disk space before the large review corpus; preserve frozen old evidence.
- **Original ground object40087:** the corrected current-library constructor
compiled and produced the three saved scenes. A different reviewer inspected
all12 whole native pages and qualified them. The source-bound nearest20
option retains original logical geometry and uses the untouched HD master.
Its one-picture metadata helper needs independent code review and actual
5,228-neighbor equality reconciliation before admission. Earlier failed
compile/environment attempts and the default-sampling HOLD remain recorded.
- **Terrain3042e:** one local repair restored separate formations and passed
different intrinsic material review. Its source-only minimum context plan
contains25 unique recipes. Actual 5,228 reconciliation and current-library
context construction/review remain outstanding.
- **Other artwork:** recent1053e,200bf,200b2 and300a6 edits produced preserved
new masters and native QA, but remain held for lost source details or
off-focus changes. No held candidate entered this bundle. Continue concrete
source-backed quality iterations and different review; do not hide defects
with source-color copies, mask erasure or arbitrary crop fitting. Actual
image-policy refusals stay excluded from automatic retries.
Root owns runtime packaging, Git review and publication. Coordinator owns
external canonical registration and the four HD coverage documents. Keep
original/generated raw assets and prior results; resume each worker's actual
checkpoint. Never treat a proposed activation as an executed result. Older
chapters below remain historical.
# Current completion status — 14 October 2026
**The full project is not complete.** The playable, self-contained Rust build,