Add scripted lightning weapon mods with interpolated anchored effects
This commit is contained in:
1 parent
98465133aa
commit
c0a6fd3431
50 files changed
+3500
-65
No files matched your search
+2
-2
@@ -122,8 +122,8 @@ Original terrain asset `0x10360` and military sprite `0x102f6` were decoded and
|
||||
inspected before generating the new art with the built-in imagegen skill.
|
||||
Mission, enemy and weapon packages include generated masters, packaged
|
||||
SD/HD art, WAV files and prompt/provenance metadata in Git. The assembly owns
|
||||
its SD/HD campaign portrait; the soundtrack package owns its MUS composition. Original style-reference images and original
|
||||
game data remain outside Git. Mission sources are a generated shoreline texture,
|
||||
its SD/HD campaign portrait; the soundtrack package owns its MUS composition. Original style-reference images remain external; the packaged original
|
||||
game data is tracked in Git. Mission sources are a generated shoreline texture,
|
||||
harbor briefing backdrop and transparent supply depot. The source images
|
||||
remain unchanged; the build step normalizes logical footprints and derives
|
||||
palette SD versions and HD counterparts.
|
||||
|
||||
Reference in new issue
Block a user