Add scripted lightning weapon mods with interpolated anchored effects
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@@ -0,0 +1,204 @@
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{
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"difficulty": 2,
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"fire_steps": 700,
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"rate": "70/3 Hz",
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"target_health": 1000000,
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"target_size": [
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32,
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32
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],
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"rows": [
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{
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"damage": [
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1248
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],
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"damage_per_second": [
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41.6
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],
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"item": "lightning_cannon:equipment",
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"price": 825000,
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"scene": "aligned_air",
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"seconds": 30.0,
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"ticks": 700,
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"with_forward_guns": false
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},
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{
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"damage": [
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1248
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],
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"damage_per_second": [
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41.6
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],
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"item": "lightning_cannon:equipment",
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"price": 825000,
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"scene": "aligned_ground",
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"seconds": 30.0,
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"ticks": 700,
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"with_forward_guns": false
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},
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{
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"damage": [
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0
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],
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"damage_per_second": [
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0.0
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],
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"item": "lightning_cannon:equipment",
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"price": 825000,
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"scene": "off_axis_air",
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"seconds": 30.0,
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"ticks": 700,
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"with_forward_guns": false
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},
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{
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"damage": [
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0
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],
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"damage_per_second": [
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0.0
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],
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"item": "lightning_cannon:equipment",
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"price": 825000,
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"scene": "off_axis_ground",
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"seconds": 30.0,
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"ticks": 700,
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"with_forward_guns": false
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},
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{
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"damage": [
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1248,
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0
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],
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"damage_per_second": [
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41.6,
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0.0
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],
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"item": "lightning_cannon:equipment",
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"price": 825000,
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"scene": "column",
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"seconds": 30.0,
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"ticks": 700,
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"with_forward_guns": false
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},
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{
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"damage": [
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780,
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1248,
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468
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],
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"damage_per_second": [
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26.0,
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41.6,
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15.6
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],
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"item": "lightning_cannon:equipment",
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"price": 825000,
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"scene": "cluster",
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"seconds": 30.0,
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"ticks": 700,
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"with_forward_guns": false
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},
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{
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"damage": [
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0
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],
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"damage_per_second": [
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0.0
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],
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"item": "lightning_cannon:equipment",
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"price": 825000,
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"scene": "close_air",
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"seconds": 30.0,
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"ticks": 700,
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"with_forward_guns": false
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},
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{
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"damage": [
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0
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],
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"damage_per_second": [
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0.0
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],
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"item": "lightning_cannon:equipment",
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"price": 825000,
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"scene": "close_ground",
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"seconds": 30.0,
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"ticks": 700,
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"with_forward_guns": false
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},
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{
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"damage": [
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1248,
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780,
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468,
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312,
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0
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],
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"damage_per_second": [
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41.6,
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26.0,
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15.6,
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10.4,
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0.0
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],
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"item": "lightning_cannon:equipment",
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"price": 825000,
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"scene": "chain",
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"seconds": 30.0,
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"ticks": 700,
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"with_forward_guns": false
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},
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{
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"damage": [
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0,
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0,
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1248,
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0,
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0
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],
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"damage_per_second": [
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0.0,
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0.0,
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41.6,
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0.0,
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0.0
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],
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"item": "lightning_cannon:equipment",
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"price": 825000,
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"scene": "close_cluster",
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"seconds": 30.0,
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"ticks": 700,
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"with_forward_guns": false
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},
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{
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"damage": [
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1942
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],
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"damage_per_second": [
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64.73333333333333
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],
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"item": "lightning_cannon:equipment",
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"price": 825000,
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"scene": "aligned_air",
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"seconds": 30.0,
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"ticks": 700,
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"with_forward_guns": true
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},
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{
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"damage": [
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0
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],
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"damage_per_second": [
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0.0
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],
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"item": "lightning_cannon:equipment",
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"price": 825000,
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"scene": "close_air",
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"seconds": 30.0,
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"ticks": 700,
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"with_forward_guns": true
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}
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],
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"method": "Real World::step and shipped scripts; 700 Fire steps (30 seconds); stationary 32x32 surviving targets; no player damage. Reproduce with tests/weapon_balance.rs.",
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"limitations": "Controlled fixture observations, not a claim of equal campaign difficulty. Original catalog and preview pixels remain outside Git."
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}
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