Prepare v1.0.0 with rebuilt runtimes and HD coverage note
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# Current approved-artwork checkpoint — 20 October 2026
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v1.0.0 preparation — 21 October 2026: the user approved release with a prominent **5,743/5,753 HD; ten original-art fallbacks** note. Both executables were rebuilt with Cargo package version 1.0.0 using the existing Rust 1.99 toolchains. Engine source, mods and all 32,373 data-file hashes are unchanged. Fresh installed CLI passed catalog, all HD frames and 45 mods; one 240-frame 1080p HD SDL capture has non-silent stereo audio. Exporter 22 and publisher 10 checks pass. Native Windows CI, frozen-tag export and public v1.0.0 publication remain pending at this source checkpoint. The tracked release note is `release/notes-v1.0.0.md`.
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Published release checkpoint — 20 October 2026: [RustRaptor 0.1.0 Preview](https://github.com/Quintine/RustRaptor/releases/tag/v0.1.0-preview.20261020) is public, with all 13 assets verified: seven complete shared-data ZIPs, Linux and Windows platform ZIPs, two installers, the versioned manifest and checksums. The helpers assemble one self-contained folder with original data, 45 mods and their artwork/audio.
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The release tag is fixed at `7ecaa42b29ff0db5d2f7cdfe6da0a3221dfea555`. [Native Windows game validation](https://github.com/Quintine/RustRaptor/actions/runs/39410204613) passed at that exact commit. [Hosted export](https://github.com/Quintine/RustRaptor/actions/runs/39411973689) checked every archive and all remote hashes; final independent review matched all 48,209 archive payload rows and 13 remote assets. The later maintenance commit `991b471f` adds the hosted publishing controller without moving the release tag or changing game data.
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