Add independent Rust engine, deterministic mod API and asset pipeline

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raptorreplica committed 2026-10-10 12:17:43 +11:00
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# Building and running
For the independent Rust engine, use `./play.sh --engine rust`. Rust 1.88+,
Cargo and SDL2 development libraries are required. The launcher builds in release
mode and sets the local SDL2 library path. See [Rust build/test commands and
separate profile locations](rust-rewrite.md). The sections below describe the
retained C++ engine; its launcher now rebuilds the target before each launch.
## Requirements
- Linux with X11 (developed and verified on Arch, Cinnamon)