Add independent Rust engine, deterministic mod API and asset pipeline
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fn on_mission_start(event, state, random) {
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#{ commands: [
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#{ op: "give_item", item: "aurora:pulse_cannon", count: 1 },
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#{ op: "objective", key: "aurora:destroyed", value: 0 }
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], state: state }
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}
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fn on_mission_end(event, state, random) {
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#{ commands: [#{ op: "objective", key: "aurora:trial_finished", value: 1 }], state: state }
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}
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