Package RustRaptor and refine controls, menus, saves, sound and mod selection

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raptorreplica committed 2026-10-10 13:47:41 +11:00
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# Building and running
For the independent Rust engine, use `./play.sh --engine rust`. Rust 1.88+,
For RustRaptor, use `./play.sh` or `./RustRaptor/run.sh`. Rust 1.88+,
Cargo and SDL2 development libraries are required. The launcher builds in release
mode and sets the local SDL2 library path. See [Rust build/test commands and
separate profile locations](rust-rewrite.md). The sections below describe the
separate profile locations](../RustRaptor/docs/rust-rewrite.md). The sections below describe the
retained C++ engine; its launcher now rebuilds the target before each launch.
## Requirements
@@ -18,7 +18,7 @@ retained C++ engine; its launcher now rebuilds the target before each launch.
## Build and run
```sh
./play.sh
./play.sh --engine legacy
```
`play.sh` checks `data/INDEX`, builds `raptor/build/bin/raptor` on first run