Package RustRaptor and refine controls, menus, saves, sound and mod selection
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@@ -1,207 +0,0 @@
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use anyhow::{Context, Result};
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use raptor_replica::{
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assets::{Catalog, decode_demo},
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content::{ContentId, Registry},
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modding::{self, ActiveMods},
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persistence::{Paths, Pilot},
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simulation::{Input, World},
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};
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use std::path::PathBuf;
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fn main() {
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if let Err(e) = run() {
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eprintln!("{e:#}");
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std::process::exit(1)
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}
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}
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fn run() -> Result<()> {
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let args: Vec<String> = std::env::args().skip(1).collect();
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let arg = |key: &str| {
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args.iter()
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.position(|s| s == key)
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.and_then(|i| args.get(i + 1))
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};
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let benchmark = args.iter().any(|a| a == "--benchmark");
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anyhow::ensure!(
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!benchmark || arg("--smoke-frames").is_some(),
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"--benchmark requires --smoke-frames"
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);
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if args.iter().any(|a| a == "--help" || a == "-h") {
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println!(
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"raptor-rust [--data DIR] [--mods DIR]\n --verify-assets Check catalog and all original mission definitions\n --validate-mods ID,... Validate selected local mod packages\n --schemas DIR Write mod API JSON schemas\n --headless MISSION --ticks N Deterministic simulation smoke run\n --replay ASSET_NAME --trace FILE Record legacy demo simulation states\n --import-legacy FILE --output FILE\n --smoke-frames N Exit desktop after N rendered frames\n --benchmark Report startup and frame timings (with --smoke-frames)\n --screenshot FILE Save the final desktop frame as PNG\n --preview-mission ID Start a mission directly\n --preview-cinematic KIND intro, landing, death, end1, end2, end3\n --profile-root DIR Use a separate pilot/config/cache directory\n --enabled ID,... Enable mods for headless/replay commands"
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);
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return Ok(());
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}
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if let Some(path) = arg("--schemas") {
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modding::write_schemas(&PathBuf::from(path))?;
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println!("Wrote API v1 schemas to {path}");
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return Ok(());
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}
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let data = arg("--data")
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.map(PathBuf::from)
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.unwrap_or_else(|| PathBuf::from(env!("CARGO_MANIFEST_DIR")).join("data"));
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let catalog = Catalog::open(data)?;
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let base = Registry::base(&catalog)?;
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if args.iter().any(|a| a == "--verify-assets") {
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println!(
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"Verified {} assets; {} missions, {} enemies, {} weapons, {} items",
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catalog.verify()?,
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base.missions.len(),
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base.enemies.len(),
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base.weapons.len(),
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base.items.len()
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);
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return Ok(());
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}
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let mut paths = Paths::discover()?;
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if let Some(root) = arg("--profile-root") {
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let root = PathBuf::from(root);
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paths.data = root.join("data");
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paths.config = root.join("config");
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paths.cache = root.join("cache");
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paths.legacy = root.join("legacy");
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}
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let root = arg("--mods")
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.map(PathBuf::from)
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.unwrap_or_else(|| paths.mods());
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let discovery = modding::discover(&root);
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if let Some(ids) = arg("--validate-mods") {
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let enabled = ids
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.split(',')
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.filter(|s| !s.is_empty())
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.map(str::to_string)
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.collect::<Vec<_>>();
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let active = ActiveMods::build(&base, &discovery, &enabled, Some(&catalog))?;
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println!(
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"Validated {} mods; {} override(s)",
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active.pins.len(),
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active.registry.overrides.len()
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);
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for err in discovery.errors {
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eprintln!("Discovery: {err}");
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}
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return Ok(());
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}
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if let Some(path) = arg("--import-legacy") {
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let output = PathBuf::from(arg("--output").context("--import-legacy requires --output")?);
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let source = PathBuf::from(path).canonicalize()?;
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anyhow::ensure!(
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output.canonicalize().ok().as_ref() != Some(&source),
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"legacy import output must be separate from the original save"
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);
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let pilot = Pilot::import_legacy(&PathBuf::from(path), &base)?;
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pilot.save(&output)?;
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println!("Imported pilot to {}", output.display());
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return Ok(());
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}
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let enabled = arg("--enabled")
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.map(|s| {
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s.split(',')
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.filter(|s| !s.is_empty())
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.map(str::to_string)
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.collect::<Vec<_>>()
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})
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.unwrap_or_default();
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if let Some(id) = arg("--headless") {
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let mut active = ActiveMods::build(&base, &discovery, &enabled, Some(&catalog))?;
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let mut pilot = Pilot::default();
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pilot.mission = ContentId::new(id)?;
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let mut world = World::new(&pilot.mission, &pilot, &active.registry)?;
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let ticks = arg("--ticks")
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.map(|s| s.parse())
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.transpose()?
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.unwrap_or(500);
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for _ in 0..ticks {
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world.step(
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Input {
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fire: true,
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..Input::default()
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},
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&active.registry,
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&mut active.scripts,
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)?;
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if world.outcome != raptor_replica::simulation::Outcome::Playing {
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break;
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}
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}
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println!(
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"tick={} outcome={:?} enemies={} credits={} digest={}",
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world.tick,
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world.outcome,
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world.enemies.len(),
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world.player.credits,
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world.digest()
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);
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return Ok(());
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}
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if let Some(name) = arg("--replay") {
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let (sector, wave, frames) = decode_demo(&catalog.named(name)?)?;
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let mission = ContentId(format!("base:sector_{}_wave_{}", sector + 1, wave + 1));
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let mut pilot = Pilot::demo(sector, &base)?;
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pilot.mission = mission.clone();
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let mut active = ActiveMods::build(&base, &discovery, &enabled, Some(&catalog))?;
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let mut world = World::new(&mission, &pilot, &active.registry)?;
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let mut trace = arg("--trace")
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.map(|path| std::fs::File::create(path))
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.transpose()?;
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let limit = arg("--ticks")
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.map(|s| s.parse::<usize>())
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.transpose()?
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.unwrap_or(frames.len());
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for f in frames.into_iter().take(limit) {
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world.step(
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Input {
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fire: f.buttons[0],
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cycle: f.buttons[1],
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bomb: f.buttons[2],
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absolute: Some([f.x as i32, f.y as i32]),
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demo_bank: Some(f.bank as i32),
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..Input::default()
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},
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&active.registry,
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&mut active.scripts,
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)?;
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if let Some(file) = &mut trace {
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use std::io::Write;
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writeln!(file, "{}", world.reference_state(&active.registry))?;
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}
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}
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println!("Replay tick={} digest={}", world.tick, world.digest());
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return Ok(());
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}
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#[cfg(feature = "desktop")]
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{
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let movie = arg("--preview-cinematic")
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.map(|s| match s.as_str() {
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"intro" => Ok(raptor_replica::cinematics::Kind::Intro),
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"landing" => Ok(raptor_replica::cinematics::Kind::Landing),
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"death" => Ok(raptor_replica::cinematics::Kind::Death),
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"end1" => Ok(raptor_replica::cinematics::Kind::CampaignEnd(0)),
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"end2" => Ok(raptor_replica::cinematics::Kind::CampaignEnd(1)),
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"end3" => Ok(raptor_replica::cinematics::Kind::CampaignEnd(2)),
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_ => Err(anyhow::anyhow!("unknown cinematic {s}")),
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})
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.transpose()?;
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raptor_replica::desktop::run(
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catalog,
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base,
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paths,
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root,
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arg("--smoke-frames").map(|s| s.parse()).transpose()?,
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arg("--screenshot").map(PathBuf::from),
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arg("--preview-mission")
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.map(|s| ContentId::new(s))
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.transpose()?,
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movie,
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benchmark,
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)?;
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}
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#[cfg(not(feature = "desktop"))]
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{
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let _ = (catalog, base, paths, root);
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return Err(anyhow::anyhow!(
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"desktop support is disabled; use a headless command"
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));
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}
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#[cfg(feature = "desktop")]
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Ok(())
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}
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