Remaster classic boss, tank animation and road edge
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@@ -1,30 +1,33 @@
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# Current checkpoint — 17 October 2026
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The self-contained game now includes **5,378 HD pictures / 3,548 sequences**,
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including **4,274 terrain pictures**. Its **9,332 data files / 8,171,723,875 bytes**
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pass complete manifest verification. The 37 new frames comprise 30 selected
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terrain pictures, Terrain 20583, UI/other 3009f and 300a4, and complete DSHP21G3
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300a8–300ab. Seven hybrid frames retain 37 explicit Original logical cells;
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these cells are not generated HD. All previous 5,341 bindings and 3,514 complete
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headers remain exact. Actual CLI validation passes all 5,378 frames with zero rejects and 45 mods/one override (`e1cb3b4a`).
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The self-contained game now includes **5,384 HD pictures / 3,551 sequences**,
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including **4,275 terrain pictures**. Its **9,335 data files / 8,179,315,857 bytes**
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pass complete manifest verification. The six new frames are Boss 200ba,
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Terrain 2039a and complete TANK03G3 3007c–3007f. Five hybrid frames retain 207
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explicit Original logical cells; those cells are not generated HD. All previous
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5,378 bindings and 3,548 complete headers remain exact. Actual CLI validates
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all 5,384 frames with zero rejects and 45 mods/one override (`2f3ab585`).
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**375 original pictures remain:** 261 terrain, 79 enemies/ground objects,
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33 UI/other and two bosses. The 15 road tiles remain held; pending 200ba, further Tank work
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and the new 2039a context are outside this append. Current receipts are in
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`.reference/hd-root-next-publication-after5341/`; immutable intake is
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`handoff-5378-20261017`. Publication and native Windows 5,378 execution remain
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pending. Windows 5,341 is still packaging at this freeze; earlier Windows results
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retain their original source and artwork scopes.
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**369 original pictures remain:** 260 terrain, 75 enemies/ground objects,
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33 UI/other and one boss. The other 14 road tiles remain held. Reviews cover
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one genuine 200ba pose, four naturally observed Tank phases and two 2039a
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contexts; visible road-edge and texture steps remain qualified, without a
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seamless or all-placement claim. Current receipts are in
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`.reference/hd-root-next-publication-after5378/`; immutable intake is
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`handoff-5384-20261017`. Previous 5,378 publication is remote-confirmed as
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`9ba0a5c7`; this 5,384 publication and its native Windows execution are pending.
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The included Linux and Windows runtimes now expose active script difficulty and
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current enemy snapshots. A finite 16,384-property Rhai map limit fixes documented
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queries failing on ordinary enemy groups; operation, command and 64 KiB saved-state
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limits remain unchanged. All 45 modding regression tests pass. Three actual 1080p
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SDL captures (menu, S1 Wave 7, S3 Wave 9) match the previous binary byte for byte.
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Windows cross-build, PE imports and shared-data verification pass. This API
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revision passed its own native Windows CI at 5,340 frames: 360 tests passed,
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zero failed and 26 were ignored. The subsequent 5,341 workflow is still packaging at this freeze; neither
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that workflow nor the 360-test result is a native Windows 5,378 execution claim.
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Windows cross-build, PE imports and shared-data verification pass. Actual native
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Windows 5,341 at `00cfcc20` passed 360 tests, zero failed and 26 ignored. The
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campaign c4a4 run's old-test failure remains preserved; its 58723547 test
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correction is still packaging. These are distinct observations, with no native
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Windows 5,378/5,384 execution claim. Future Source-C work is not installed.
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Iron Coast’s published retune (`c4a4d821`) covers 14 scaled mission
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schedules, five shared enemy AIs, 14 boss patterns and five weapons’ visual/audio
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@@ -38,9 +41,10 @@ have been reviewed. The shop, mod diagnostics and mission selector remain
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readable, and the new versions appear correctly. These are presentation checks,
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not a claim of exhaustive human playtesting.
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HD continuation remains active. The four DSHP21G3 boss frames are now included;
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remaining unused-picture and retained-detail trials stay separate. Road-material
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seams keep 15 tiles held. No whole-remaster completion is claimed.
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HD continuation remains active. The previous DSHP21G3 four and this new complete
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Tank family are included; remaining unused-picture and retained-detail trials
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stay separate. Road-material seams keep 14 tiles held. No whole-remaster
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completion is claimed.
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# Earlier 5,339-frame checkpoint — retained historical observation
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