Remaster classic boss, tank animation and road edge

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raptorreplica committed 2026-10-17 19:04:57 +11:00
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# Current checkpoint — 17 October 2026
The self-contained game now includes **5,378 HD pictures / 3,548 sequences**,
including **4,274 terrain pictures**. Its **9,332 data files / 8,171,723,875 bytes**
pass complete manifest verification. The 37 new frames comprise 30 selected
terrain pictures, Terrain 20583, UI/other 3009f and 300a4, and complete DSHP21G3
300a8–300ab. Seven hybrid frames retain 37 explicit Original logical cells;
these cells are not generated HD. All previous 5,341 bindings and 3,514 complete
headers remain exact. Actual CLI validation passes all 5,378 frames with zero rejects and 45 mods/one override (`e1cb3b4a`).
The self-contained game now includes **5,384 HD pictures / 3,551 sequences**,
including **4,275 terrain pictures**. Its **9,335 data files / 8,179,315,857 bytes**
pass complete manifest verification. The six new frames are Boss 200ba,
Terrain 2039a and complete TANK03G3 3007c–3007f. Five hybrid frames retain 207
explicit Original logical cells; those cells are not generated HD. All previous
5,378 bindings and 3,548 complete headers remain exact. Actual CLI validates
all 5,384 frames with zero rejects and 45 mods/one override (`2f3ab585`).
**375 original pictures remain:** 261 terrain, 79 enemies/ground objects,
33 UI/other and two bosses. The 15 road tiles remain held; pending 200ba, further Tank work
and the new 2039a context are outside this append. Current receipts are in
`.reference/hd-root-next-publication-after5341/`; immutable intake is
`handoff-5378-20261017`. Publication and native Windows 5,378 execution remain
pending. Windows 5,341 is still packaging at this freeze; earlier Windows results
retain their original source and artwork scopes.
**369 original pictures remain:** 260 terrain, 75 enemies/ground objects,
33 UI/other and one boss. The other 14 road tiles remain held. Reviews cover
one genuine 200ba pose, four naturally observed Tank phases and two 2039a
contexts; visible road-edge and texture steps remain qualified, without a
seamless or all-placement claim. Current receipts are in
`.reference/hd-root-next-publication-after5378/`; immutable intake is
`handoff-5384-20261017`. Previous 5,378 publication is remote-confirmed as
`9ba0a5c7`; this 5,384 publication and its native Windows execution are pending.
The included Linux and Windows runtimes now expose active script difficulty and
current enemy snapshots. A finite 16,384-property Rhai map limit fixes documented
queries failing on ordinary enemy groups; operation, command and 64 KiB saved-state
limits remain unchanged. All 45 modding regression tests pass. Three actual 1080p
SDL captures (menu, S1 Wave 7, S3 Wave 9) match the previous binary byte for byte.
Windows cross-build, PE imports and shared-data verification pass. This API
revision passed its own native Windows CI at 5,340 frames: 360 tests passed,
zero failed and 26 were ignored. The subsequent 5,341 workflow is still packaging at this freeze; neither
that workflow nor the 360-test result is a native Windows 5,378 execution claim.
Windows cross-build, PE imports and shared-data verification pass. Actual native
Windows 5,341 at `00cfcc20` passed 360 tests, zero failed and 26 ignored. The
campaign c4a4 run's old-test failure remains preserved; its 58723547 test
correction is still packaging. These are distinct observations, with no native
Windows 5,378/5,384 execution claim. Future Source-C work is not installed.
Iron Coast’s published retune (`c4a4d821`) covers 14 scaled mission
schedules, five shared enemy AIs, 14 boss patterns and five weapons’ visual/audio
@@ -38,9 +41,10 @@ have been reviewed. The shop, mod diagnostics and mission selector remain
readable, and the new versions appear correctly. These are presentation checks,
not a claim of exhaustive human playtesting.
HD continuation remains active. The four DSHP21G3 boss frames are now included;
remaining unused-picture and retained-detail trials stay separate. Road-material
seams keep 15 tiles held. No whole-remaster completion is claimed.
HD continuation remains active. The previous DSHP21G3 four and this new complete
Tank family are included; remaining unused-picture and retained-detail trials
stay separate. Road-material seams keep 14 tiles held. No whole-remaster
completion is claimed.
# Earlier 5,339-frame checkpoint — retained historical observation