Record 1652 original HD development snapshot and held material scopes
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The Rust Options screen includes **HD art**. It starts disabled. Enable it to use reviewed artwork from the selected data directory's `hd/hd.json`; each missing or rejected frame keeps the selected original / 2x / 3x / 4x crisp treatment. The bundled runtime uses `data/`, while development artwork and review jobs live under `../data/`. The scale setting still determines the indexed rendering resolution, and the HD toggle can be changed while paused. HD art is presentation only: simulation, collision sizes, banking positions and save content IDs stay unchanged.
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The development base-game pack currently supplies **1,465 reviewed replacement frames in 545 complete sequences**. These include all twenty-one light, dark and firing-flash player poses, 232 boss frames, complete vehicle families, ground defenses and opening bunkers, all forty-seven equipment and pickup pictures, projectile and effect animations, eleven HUD picture glyphs, nine pilot portraits, four difficulty portraits, both title logos, three standalone opening cards and624 canonical terrain tiles. The released Linux/Windows runtime retains the earlier exact1,148-frame /421-sequence snapshot; the later317 outer development additions are separate. Root completed both final Stage2 archives and Linux/Windows platform validation at this exact 1,148-frame snapshot; the previous 800-frame archives and their proofs remain historical. Later candidates and approvals stay outside this frozen runtime checkpoint. The complete catalog backlog and generation status are listed in [hd-backlog.md](hd-backlog.md).
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The development base-game pack currently supplies **1,652 reviewed replacement frames in 605 complete sequences**. These include all twenty-one light, dark and firing-flash player poses, 232 boss frames, complete vehicle families, ground defenses and opening bunkers, all forty-seven equipment and pickup pictures, projectile and effect animations, eleven HUD picture glyphs, nine pilot portraits, four difficulty portraits, both title logos, three standalone opening cards and800 canonical terrain tiles. The released Linux/Windows runtime retains the earlier exact1,148-frame /421-sequence snapshot; the later504 outer development additions are separate. Root completed both final Stage2 archives and Linux/Windows platform validation at this exact 1,148-frame snapshot; the previous 800-frame archives and their proofs remain historical. Later candidates and approvals stay outside this frozen runtime checkpoint. The complete catalog backlog and generation status are listed in [hd-backlog.md](hd-backlog.md).
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| Reviewed artwork | Original asset IDs | Supplied / complete frames |
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@@ -146,6 +146,12 @@ The development base-game pack currently supplies **1,465 reviewed replacement f
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| Agricultural compounds and reservoir/channel terrain | `0x2013d`–`0x2014c`, `0x2016d`–`0x2017c` | 32 / 32 |
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| Burned industrial fragments, caps and emerald panels | `0x3012d`–`0x3013c`, `0x3014d`–`0x3016c` | 48 / 48 |
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| Fourth-campaign cliffs and industrial ground, corrected401b4 | `0x40195`–`0x401d4` | 64 / 64 |
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| Source buildings and four damaged terrain pictures | `0x10450`–`0x1045f` | 16 / 16 |
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| Coast, channels and hardware compounds | `0x2017d`–`0x2018c`, `0x2019d`–`0x201ac` | 32 / 32 |
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| Corrected quiet char pit and surviving industrial terrain | `0x3013d`–`0x3014c`, `0x3016d`–`0x301ac` | 80 / 80 |
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| Fourth-campaign industrial ground and damage | `0x401e5`–`0x40214` | 48 / 48 |
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| Damaged dark-craft pictures | `0x3009a`, `0x3009b`, `0x300a2` | 3 / 3 |
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| Complete classic menu lettering | `0x10023`–`0x1002a` | 8 / 8 |
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Every registered frame passed the exact original source hash, logical canvas, aspect, visible alpha and path checks. Complete contact sheets were inspected at source size and the 4× presentation size; per-frame geometry metrics and review evidence remain with each family. Their logical collision sizes are unchanged. Small contours and interpreted metal detail differ. Missing artwork keeps the crisp original fallback. HD remains an opt-in preview while the remaining catalog and game screenshots are reviewed.
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@@ -310,10 +316,19 @@ The startup-era frozen1,148 proof now reproduces all5,740 accepted PPMs exactly,
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The preceding outer1289 development registration contained1289 frames/474 complete sequences, hd.json SHA `a105eb4fc4d851313d1885a5602ced0843d775641218ffa252c2fc0c0f000416`. Batch approval `ffee98a9a086c022df268f1eb41ddab1d57c2dcbc4243528d5b9f2c3ea3b0fb8` and registration `d61b8197c6d357e854fbf3f230d65d6d47414fd5cf0ca0162144b93e8873090d` bind141 additions/23 complete jobs. Full current proof reproduces all6445 source/scaled PPMs, SHA `9dc65ca9244e9cf6b11b7ebe5f215496f93d625f1e4800f6d2546102491f6ee2`, on c0c3/compatibleba61 with both source-age guards false and all18 recursive sources stable. Eleven differing historical mains are retained as SHA-named snapshots before exact accepted sibling promotion; all raw pixels, explicit sibling files and earlier holds remain unchanged. Catalog audit reports1289 registered,4464 missing and zero HD source/canvas errors. The private future input contains467 files/781747237 bytes with private inodes; parent alone chooses its eventual runtime snapshot. The released1148 artwork and accepted Stage2 content remain unchanged.
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The next outer development batch registers **176 terrain frames in11 complete jobs**, bringing coverage to **1465 /5753 originals** and624 canonical terrain tiles. Full current source/allscale proof compares all7325 accepted PPMs exactly (5860 scaled outputs), combined SHA `4a6b5bebf6f954eb2adff08e890fe91de78f7b7045a30ea41cc0b1c658f7de09`, with immutable c0c3/compatible ba61 Serde, both source-age guards false and all18 recursive source hashes/mtimes stable. Outer hd.json SHA is `7bedf2d9d016d50727f886dd3e0dc627602152007a1ceab7185352e36ea823e8`; canonical registration SHA `8093a0728ebb253b55d0bbbfbee164bcabd7b55c163c8b001f2a6744cec2d045`. Every1289 baseline frame binding is unchanged. The184 combined contact pages are hash-bound rather than falsely described as newly inspected; complete source/raw/allscale visuals and native contexts are separately recorded for each accepted family.
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The preceding1465 development batch registered **176 terrain frames in11 complete jobs**, bringing coverage to **1465 /5753 originals** and624 canonical terrain tiles. Full current source/allscale proof compares all7325 accepted PPMs exactly (5860 scaled outputs), combined SHA `4a6b5bebf6f954eb2adff08e890fe91de78f7b7045a30ea41cc0b1c658f7de09`, with immutable c0c3/compatible ba61 Serde, both source-age guards false and all18 recursive source hashes/mtimes stable. Outer hd.json SHA is `7bedf2d9d016d50727f886dd3e0dc627602152007a1ceab7185352e36ea823e8`; canonical registration SHA `8093a0728ebb253b55d0bbbfbee164bcabd7b55c163c8b001f2a6744cec2d045`. Every1289 baseline frame binding is unchanged. The184 combined contact pages are hash-bound rather than falsely described as newly inspected; complete source/raw/allscale visuals and native contexts are separately recorded for each accepted family.
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All68 eligible full untouched raw PNGs and22 complete coordinator source/native1–4 boards for these176 frames were actually inspected. Set4 original13–16 preserves cliff direction, diagonal bands, rock positions and industrial frames. Corrected401b4 removes the held square macrotexture while retaining softer source shadow; its fifteen siblings stay exact. Terrain2 original4 and7 preserves compound roofs/shadows, water channels and reservoir landmarks with brighter water/thinner rails and visible fallback islands disclosed. Original5 remains wholly held after coordinator found six authentic planted-green bands read brown/olive at native1 and4; its earlier independent approval is preserved, not used to admit those sixteen frames.
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Terrain10430/40 preserves rock groups, panel interiors, source lights and all eight newly authored wrecks. Genuine1044c-v2 removes five unsupported studs and retains the two original lower fittings; v1 stays held. Some retained frames use quieter, visibly blockier native-derived tonal planes than rougher neighboring raws, expressly accepted as source-compatible material variation, without a uniform-detail claim. Terrain3 original5/7/8 retains subdued black char/rust, surviving gray anchors, tiny pale caps, source emerald panels and exact cyan footprints. Stronger soot/emerald/fine grit and30165's visible source-grid remnant tone steps are disclosed. The separate3014c pit correction, green20161–63 sibling, monitor and rotor remain outside this batch. No full-map seamlessness, live Host, palette timing or UI route is certified by raster continuity.
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The private immutable future input is ../data/hd/registered-class-review/handoff-1465-20261011/pack/, manifest SHA `92cb019a147728e72e966708e0651e094d0a6a2137d8026797bc9be2ea9a1d4d`:1465 frames/545 sequences,534 files/990735382 bytes, every file a verified private inode. All6853 released bin/lib/data files remain byte-identical before/after admission. The released1148 snapshot,45 accepted mods and both final Stage2 archives remain unchanged; parent alone chooses a later runtime refresh.
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The latest outer development batch registers **187 pictures in15 complete jobs**, bringing reviewed coverage to **1,652 /5,753 originals**, including800 terrain pictures and77 UI/other pictures. Current actual Rust proof compares all8,260 accepted source/scaled PPMs exactly (6,608 scaled outputs), combined SHA `aace2408b3c9d7fe05f4d08b8671f4df6e048f688aa5fed14f020e6e42912128`, on immutable c0c3/compatible ba61 Serde with both source-age flags false and all18 recursive source hashes/mtimes stable. Every prior1,465 frame binding and7,325 accepted outputs remain exact. Manifest SHA is `6d07c714205662d65fc16898fb496a43db61bb9e3205b05cec166845fa229443`; registration SHA `9d8de971638905c18fb8e11c5b7fae257998ac180691e1e94ae1a4fca8221268`. The104 combined contact pages are hash-bound; the preceding complete source/material inspections remain their visual authority.
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Coordinator reviewed219 proposals on135 full unchanged raw-image views and35 complete source/native1–4 boards, selecting187 and holding32. Selected art includes source-aligned10450 buildings/four wrecks, industrial Terrain2 originals8/10, Terrain3 originals9–12 and the complete source-dark3014c pit correction, and Set4 originals18–20. The corrected3014c proposal is registered directly under its matching sibling identity; its original bright-pit main and all15 sibling bindings remain untouched. Fine grit, gray/remnant brightness, darker or brighter water and visible HD/original material rectangles are explicitly qualified. The three dark damaged-craft singles retain native source masks and exact reserved light coordinates, accepting measured dark-body/gray shading and highscale contour differences. All eight menu words retain source glyphs/counters/spacing, with brighter burnished copper, small dim edge losses/additions and the documented OPTIONS low-alpha fringe accepted.
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Whole terrain families10460 and10470 remain excluded despite their preserved historical approvals. Focused reinspection identifies dominant enlarged cellular material in10461/63–66/6a–6d and10474/76/77/79/7a. Genuine continuous fine-material siblings are reserved for these fourteen exact targets while preserving source macrogeometry/colors and all other bindings. Source masks and palette-class checks do not override this material hold. Other planted-green, pipe-rib, atlas-boundary, rotor, lamp, tab, monitor and worm-animation holds remain separate.
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The immutable future input is ../data/hd/registered-class-review/handoff-1652-20261011/pack/, handoff SHA `2b89b62f0b673a2fbbff31441307af0fd6bfa9fe89fa33c893a7399acd801556`:1,652 frames/605 sequences,636 files/1263053074 bytes, every file privately copied and hash-verified. All6,853 released bin/lib/data files, the packaged1,148/421 snapshot,45 accepted mods and final Stage2 archives remain unchanged. Later independent approvals await coordinator review; they are not included in this handoff. No new whole-map seamlessness, live Host, animation cadence, palette timing or UI-route claim follows from raster continuity.
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