Record native Windows validation of the 800-frame package

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raptorreplica committed 2026-10-11 18:32:28 +11:00
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@@ -39,6 +39,8 @@ the relocation. See [repository layout](repository.md).
[the build run](https://github.com/Quintine/RustRaptor/actions/runs/38119440288).
A [second native run](https://github.com/Quintine/RustRaptor/actions/runs/38119943948)
also verifies the exact committed GNU runtime and launcher before its MSVC build.
The [800-frame native run](https://github.com/Quintine/RustRaptor/actions/runs/38121272504)
passes all 279 tests and both runtime checks with the refreshed art and all mods.
The Windows executable additionally runs Iron Coast mission 1 with all 22 mods enabled
and captures its custom music. Hardware display/audio/controller checks
remain manual; automated runs use SDL dummy drivers.
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@@ -80,7 +80,10 @@ gameplay from a path with spaces and Unicode. The
[second run](https://github.com/Quintine/RustRaptor/actions/runs/38119943948)
also checked the exact committed GNU executable, SDL2 DLL and launcher before
building and validating MSVC. Those runs used the previous 340-frame artwork
snapshot; the refreshed 800-frame package is checked separately under Wine.
snapshot. The [800-frame native Windows run](https://github.com/Quintine/RustRaptor/actions/runs/38121272504)
also passed all 279 tests, the committed GNU runtime checks and the rebuilt
MSVC package's complete HD, mod and SDL gameplay validation. The same snapshot
passed the relocated-folder checks under Wine.
The local GNU build additionally
ran Iron Coast mission 1 at 1080p with all 22 mods enabled and captured its
custom music. Both runs used SDL's dummy output drivers for automation;