fn on_mission_start(event, state, random) { #{ commands: [ #{ op: "give_item", item: "aurora:pulse_cannon", count: 1 }, #{ op: "objective", key: "aurora:destroyed", value: 0 } ], state: state } } fn on_mission_end(event, state, random) { #{ commands: [#{ op: "objective", key: "aurora:trial_finished", value: 1 }], state: state } }