{ "difficulty": 2, "fire_steps": 700, "rate": "70/3 Hz", "target_health": 1000000, "target_size": [ 32, 32 ], "rows": [ { "damage": [ 0 ], "damage_per_second": [ 0.0 ], "item": "lightning_shield:equipment", "price": 155000, "scene": "aligned_air", "seconds": 30.0, "ticks": 700, "with_forward_guns": false }, { "damage": [ 0 ], "damage_per_second": [ 0.0 ], "item": "lightning_shield:equipment", "price": 155000, "scene": "aligned_ground", "seconds": 30.0, "ticks": 700, "with_forward_guns": false }, { "damage": [ 0 ], "damage_per_second": [ 0.0 ], "item": "lightning_shield:equipment", "price": 155000, "scene": "off_axis_air", "seconds": 30.0, "ticks": 700, "with_forward_guns": false }, { "damage": [ 0 ], "damage_per_second": [ 0.0 ], "item": "lightning_shield:equipment", "price": 155000, "scene": "off_axis_ground", "seconds": 30.0, "ticks": 700, "with_forward_guns": false }, { "damage": [ 0, 0 ], "damage_per_second": [ 0.0, 0.0 ], "item": "lightning_shield:equipment", "price": 155000, "scene": "column", "seconds": 30.0, "ticks": 700, "with_forward_guns": false }, { "damage": [ 0, 0, 0 ], "damage_per_second": [ 0.0, 0.0, 0.0 ], "item": "lightning_shield:equipment", "price": 155000, "scene": "cluster", "seconds": 30.0, "ticks": 700, "with_forward_guns": false }, { "damage": [ 176 ], "damage_per_second": [ 5.866666666666666 ], "item": "lightning_shield:equipment", "price": 155000, "scene": "close_air", "seconds": 30.0, "ticks": 700, "with_forward_guns": false }, { "damage": [ 0 ], "damage_per_second": [ 0.0 ], "item": "lightning_shield:equipment", "price": 155000, "scene": "close_ground", "seconds": 30.0, "ticks": 700, "with_forward_guns": false }, { "damage": [ 0, 0, 0, 0, 0 ], "damage_per_second": [ 0.0, 0.0, 0.0, 0.0, 0.0 ], "item": "lightning_shield:equipment", "price": 155000, "scene": "chain", "seconds": 30.0, "ticks": 700, "with_forward_guns": false }, { "damage": [ 176, 176, 176, 176, 0 ], "damage_per_second": [ 5.866666666666666, 5.866666666666666, 5.866666666666666, 5.866666666666666, 0.0 ], "item": "lightning_shield:equipment", "price": 155000, "scene": "close_cluster", "seconds": 30.0, "ticks": 700, "with_forward_guns": false }, { "damage": [ 694 ], "damage_per_second": [ 23.133333333333333 ], "item": "lightning_shield:equipment", "price": 155000, "scene": "aligned_air", "seconds": 30.0, "ticks": 700, "with_forward_guns": true }, { "damage": [ 176 ], "damage_per_second": [ 5.866666666666666 ], "item": "lightning_shield:equipment", "price": 155000, "scene": "close_air", "seconds": 30.0, "ticks": 700, "with_forward_guns": true } ], "method": "Real World::step and shipped scripts; 700 Fire steps (30 seconds); stationary 32x32 surviving targets; no player damage. Reproduce with tests/weapon_balance.rs.", "limitations": "Controlled fixture observations, not a claim of equal campaign difficulty. Original catalog and preview pixels remain outside Git." }