{ "weapons": [ { "id": "pulse_cannon:projectile", "name": "Pulse Cannon Projectile", "damage": 4, "speed": 8, "cooldown": 9, "behavior": "straight", "target": "all", "offsets": [ [ -4, -3 ], [ 4, -3 ] ], "art": { "png": "art/projectile-sd.png", "hd_png": "art/projectile-hd.png", "logical_width": 4, "logical_height": 6, "nearest": true }, "script": "scripts/weapon.rhai" } ], "items": [ { "id": "pulse_cannon:equipment", "name": "Pulse Cannon", "price": 185000, "max_count": 1, "initial_count": 1, "weapon": "pulse_cannon:projectile", "special": false, "consumable": false, "art": { "png": "art/equipment-sd.png", "hd_png": "art/equipment-hd.png", "logical_width": 16, "logical_height": 16, "nearest": true }, "script": "scripts/equipment.rhai", "description": "Always-equipped primary upgrade. Fires paired pulses at air and ground targets alongside your other primary guns. Every third burst adds two angled shots. Hold Fire; no ammunition is consumed." } ], "sounds": [ { "id": "pulse_cannon:fire", "name": "Pulse Cannon Fire", "file": "audio/fire.wav", "volume": 72, "pan": 127, "pitch": 128, "priority": 2 }, { "id": "pulse_cannon:impact", "name": "Pulse Cannon Impact", "file": "audio/impact.wav", "volume": 50, "pan": 127, "pitch": 128, "priority": 3 } ] }