#pragma once enum DEMOTYPE { DEM_INTRO, DEM_CREDITS, DEM_DEMO1G1, DEM_DEMO2G1, DEM_DEMO3G1, DEM_DEMO1G2, DEM_DEMO2G2, DEM_DEMO3G2, DEM_DEMO1G3, DEM_DEMO2G3, DEM_DEMO3G3 }; extern int opt_detail; extern int songsg1[]; extern int songsg2[]; extern int songsg3[]; void WIN_Order(void); void WIN_AskExit(void); void WIN_MainMenu(void); void WIN_MainLoop(void); void WIN_Pause(void); void WIN_Opts(void); int WIN_AskBool(const char *question); void WIN_WinGame(int game); void WIN_Msg(const char *msg); void WIN_SetLoadLevel(int level); void WIN_EndLoad(void); void WIN_LoadComp(void);