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RustRaptor/examples/mods/ion_lance/ART_PROVENANCE.md
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ion_lance artwork provenance

Generated locally with the built-in image generation tool and the imagegen skill. Original catalog IDs 0x102b1 (gray gun inventory icon) and 0x101cf (8×8 projectile) were decoded and inspected as style/scale references. Original pixels are not included in the mod or Git. The prompt uses these references to create a distinct naval industrial weapon rather than copy the original.

Generated master images, SD/HD sprites and sound WAVs are tracked with the package, as requested. Original game pixels and decoded reference images remain outside Git. The generated source is converted into 16×16/64×64 equipment canvases and a 4×32 logical projectile canvas plus its 4× HD counterpart. Transparent margins remain inside the logical canvas. Sound synthesis is deterministic, PCM16 mono 22,050 Hz; generate_audio.py is the complete reproduction source.

Prompts and generated-source SHA256 hashes are recorded in art-provenance.json after output verification. Palette conversion occurs in the runtime loader; gameplay dimensions do not depend on HD artwork.