Files
RustRaptor/mods/seeker_swarm

Seeker Swarm 1.0.0

Enable Seeker Swarm in Mods and apply at the main menu. This independent API 1 example has no dependencies. Buy its equipment in the shop (285,000 credits, maximum one) or collect its pickup. Choose it in Inventory or cycle special weapons during a mission. The equipped weapon fires with Fire or Special; it consumes no ammunition.

Projectile: 6 damage, 6 logical pixels per step, 18 step cooldown, homing, air and ground targets. Three homing missiles fire together; an impact deals two fragmentation damage to up to two nearby enemies. Rhai stores bounded burst/hit counters and emits local firing/impact sounds and effects.

art/equipment-sd.png is a 16×16 logical icon, art/equipment-hd.png its detailed 4× variant. Projectile canvases are 8×16 SD and 32×64 HD. Switch HD artwork in Options. The generated master images, SD/HD sprites, WAV files, provenance and reproduction inputs are tracked in Git. Original game assets and decoded reference images remain outside version control. python3 generate_audio.py reproduces both sound files.

Validate locally with cargo run --no-default-features -- --mods mods --validate-mods seeker_swarm. Read the shared API documentation for save pins, dependencies and sandbox limits.