Tree vendored at upstream 0019c5dd; origin + license recorded in raptor/VENDOR.txt. Windows SDL dev packages excluded via .gitignore.
1375 lines
36 KiB
C++
1375 lines
36 KiB
C++
//
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// Copyright(C) 1993-1996 Id Software, Inc.
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// Copyright(C) 2005-2014 Simon Howard
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// DESCRIPTION:
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// System interface for music.
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//
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdint.h>
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#include "common.h"
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#include "opl3.h"
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#include "i_oplmusic.h"
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#include "musapi.h"
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#include "fx.h"
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#include "entypes.h"
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// #define OPL_MIDI_DEBUG
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#define OPL_NUM_OPERATORS 21
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#define OPL_NUM_VOICES 9
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#define OPL_REG_WAVEFORM_ENABLE 0x01
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#define OPL_REG_TIMER1 0x02
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#define OPL_REG_TIMER2 0x03
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#define OPL_REG_TIMER_CTRL 0x04
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#define OPL_REG_FM_MODE 0x08
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#define OPL_REG_NEW 0x105
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#define OPL_REGS_TREMOLO 0x20
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#define OPL_REGS_LEVEL 0x40
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#define OPL_REGS_ATTACK 0x60
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#define OPL_REGS_SUSTAIN 0x80
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#define OPL_REGS_WAVEFORM 0xE0
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#define OPL_REGS_FREQ_1 0xA0
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#define OPL_REGS_FREQ_2 0xB0
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#define OPL_REGS_FEEDBACK 0xC0
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#define MIDI_CHANNELS_PER_TRACK 16
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#define GENMIDI_NUM_INSTRS 128
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#define GENMIDI_NUM_PERCUSSION 47
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#define GENMIDI_HEADER "#OPL_II#"
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#define GENMIDI_FLAG_FIXED 0x0001 /* fixed pitch */
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#define GENMIDI_FLAG_2VOICE 0x0004 /* double voice (OPL3) */
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using byte = uint8_t;
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opl3_chip opl;
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#pragma pack(push, 1)
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struct genmidi_op_t
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{
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byte tremolo;
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byte attack;
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byte sustain;
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byte waveform;
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byte scale;
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byte level;
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};
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struct genmidi_voice_t
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{
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genmidi_op_t modulator;
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byte feedback;
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genmidi_op_t carrier;
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byte unused;
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short base_note_offset;
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};
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struct genmidi_instr_t
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{
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unsigned short flags;
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byte fine_tuning;
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byte fixed_note;
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genmidi_voice_t voices[2];
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};
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#pragma pack(pop)
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// Data associated with a channel of a track that is currently playing.
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typedef struct
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{
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// The instrument currently used for this track.
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genmidi_instr_t *instrument;
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// Volume level
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int volume;
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// Pan
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int pan;
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// Pitch bend value:
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int bend;
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} opl_channel_data_t;
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typedef struct opl_voice_s opl_voice_t;
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struct opl_voice_s
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{
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// Index of this voice:
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int index;
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// The operators used by this voice:
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int op1, op2;
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// Array used by voice:
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int array;
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// Currently-loaded instrument data
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genmidi_instr_t *current_instr;
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// The voice number in the instrument to use.
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// This is normally set to zero; if this is a double voice
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// instrument, it may be one.
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unsigned int current_instr_voice;
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// The channel currently using this voice.
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opl_channel_data_t *channel;
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// The midi key that this voice is playing.
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unsigned int key;
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// The note being played. This is normally the same as
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// the key, but if the instrument is a fixed pitch
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// instrument, it is different.
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unsigned int note;
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// The frequency value being used.
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unsigned int freq;
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// The volume of the note being played on this channel.
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unsigned int note_volume;
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// The current volume (register value) that has been set for this channel.
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unsigned int car_volume;
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unsigned int mod_volume;
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// Pan.
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unsigned int reg_pan;
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// Priority.
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unsigned int priority;
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};
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// Operators used by the different voices.
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static const int voice_operators[2][OPL_NUM_VOICES] = {
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{ 0x00, 0x01, 0x02, 0x08, 0x09, 0x0a, 0x10, 0x11, 0x12 },
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{ 0x03, 0x04, 0x05, 0x0b, 0x0c, 0x0d, 0x13, 0x14, 0x15 }
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};
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// Frequency values to use for each note.
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static const unsigned short frequency_curve[] = {
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0x133, 0x133, 0x134, 0x134, 0x135, 0x136, 0x136, 0x137, // -1
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0x137, 0x138, 0x138, 0x139, 0x139, 0x13a, 0x13b, 0x13b,
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0x13c, 0x13c, 0x13d, 0x13d, 0x13e, 0x13f, 0x13f, 0x140,
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0x140, 0x141, 0x142, 0x142, 0x143, 0x143, 0x144, 0x144,
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0x145, 0x146, 0x146, 0x147, 0x147, 0x148, 0x149, 0x149, // -2
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0x14a, 0x14a, 0x14b, 0x14c, 0x14c, 0x14d, 0x14d, 0x14e,
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0x14f, 0x14f, 0x150, 0x150, 0x151, 0x152, 0x152, 0x153,
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0x153, 0x154, 0x155, 0x155, 0x156, 0x157, 0x157, 0x158,
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// These are used for the first seven MIDI note values:
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0x158, 0x159, 0x15a, 0x15a, 0x15b, 0x15b, 0x15c, 0x15d, // 0
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0x15d, 0x15e, 0x15f, 0x15f, 0x160, 0x161, 0x161, 0x162,
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0x162, 0x163, 0x164, 0x164, 0x165, 0x166, 0x166, 0x167,
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0x168, 0x168, 0x169, 0x16a, 0x16a, 0x16b, 0x16c, 0x16c,
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0x16d, 0x16e, 0x16e, 0x16f, 0x170, 0x170, 0x171, 0x172, // 1
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0x172, 0x173, 0x174, 0x174, 0x175, 0x176, 0x176, 0x177,
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0x178, 0x178, 0x179, 0x17a, 0x17a, 0x17b, 0x17c, 0x17c,
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0x17d, 0x17e, 0x17e, 0x17f, 0x180, 0x181, 0x181, 0x182,
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0x183, 0x183, 0x184, 0x185, 0x185, 0x186, 0x187, 0x188, // 2
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0x188, 0x189, 0x18a, 0x18a, 0x18b, 0x18c, 0x18d, 0x18d,
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0x18e, 0x18f, 0x18f, 0x190, 0x191, 0x192, 0x192, 0x193,
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0x194, 0x194, 0x195, 0x196, 0x197, 0x197, 0x198, 0x199,
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0x19a, 0x19a, 0x19b, 0x19c, 0x19d, 0x19d, 0x19e, 0x19f, // 3
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0x1a0, 0x1a0, 0x1a1, 0x1a2, 0x1a3, 0x1a3, 0x1a4, 0x1a5,
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0x1a6, 0x1a6, 0x1a7, 0x1a8, 0x1a9, 0x1a9, 0x1aa, 0x1ab,
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0x1ac, 0x1ad, 0x1ad, 0x1ae, 0x1af, 0x1b0, 0x1b0, 0x1b1,
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0x1b2, 0x1b3, 0x1b4, 0x1b4, 0x1b5, 0x1b6, 0x1b7, 0x1b8, // 4
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0x1b8, 0x1b9, 0x1ba, 0x1bb, 0x1bc, 0x1bc, 0x1bd, 0x1be,
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0x1bf, 0x1c0, 0x1c0, 0x1c1, 0x1c2, 0x1c3, 0x1c4, 0x1c4,
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0x1c5, 0x1c6, 0x1c7, 0x1c8, 0x1c9, 0x1c9, 0x1ca, 0x1cb,
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0x1cc, 0x1cd, 0x1ce, 0x1ce, 0x1cf, 0x1d0, 0x1d1, 0x1d2, // 5
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0x1d3, 0x1d3, 0x1d4, 0x1d5, 0x1d6, 0x1d7, 0x1d8, 0x1d8,
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0x1d9, 0x1da, 0x1db, 0x1dc, 0x1dd, 0x1de, 0x1de, 0x1df,
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0x1e0, 0x1e1, 0x1e2, 0x1e3, 0x1e4, 0x1e5, 0x1e5, 0x1e6,
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0x1e7, 0x1e8, 0x1e9, 0x1ea, 0x1eb, 0x1ec, 0x1ed, 0x1ed, // 6
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0x1ee, 0x1ef, 0x1f0, 0x1f1, 0x1f2, 0x1f3, 0x1f4, 0x1f5,
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0x1f6, 0x1f6, 0x1f7, 0x1f8, 0x1f9, 0x1fa, 0x1fb, 0x1fc,
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0x1fd, 0x1fe, 0x1ff, 0x200, 0x201, 0x201, 0x202, 0x203,
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// First note of looped range used for all octaves:
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0x204, 0x205, 0x206, 0x207, 0x208, 0x209, 0x20a, 0x20b, // 7
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0x20c, 0x20d, 0x20e, 0x20f, 0x210, 0x210, 0x211, 0x212,
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0x213, 0x214, 0x215, 0x216, 0x217, 0x218, 0x219, 0x21a,
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0x21b, 0x21c, 0x21d, 0x21e, 0x21f, 0x220, 0x221, 0x222,
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0x223, 0x224, 0x225, 0x226, 0x227, 0x228, 0x229, 0x22a, // 8
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0x22b, 0x22c, 0x22d, 0x22e, 0x22f, 0x230, 0x231, 0x232,
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0x233, 0x234, 0x235, 0x236, 0x237, 0x238, 0x239, 0x23a,
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0x23b, 0x23c, 0x23d, 0x23e, 0x23f, 0x240, 0x241, 0x242,
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0x244, 0x245, 0x246, 0x247, 0x248, 0x249, 0x24a, 0x24b, // 9
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0x24c, 0x24d, 0x24e, 0x24f, 0x250, 0x251, 0x252, 0x253,
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0x254, 0x256, 0x257, 0x258, 0x259, 0x25a, 0x25b, 0x25c,
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0x25d, 0x25e, 0x25f, 0x260, 0x262, 0x263, 0x264, 0x265,
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0x266, 0x267, 0x268, 0x269, 0x26a, 0x26c, 0x26d, 0x26e, // 10
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0x26f, 0x270, 0x271, 0x272, 0x273, 0x275, 0x276, 0x277,
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0x278, 0x279, 0x27a, 0x27b, 0x27d, 0x27e, 0x27f, 0x280,
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0x281, 0x282, 0x284, 0x285, 0x286, 0x287, 0x288, 0x289,
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0x28b, 0x28c, 0x28d, 0x28e, 0x28f, 0x290, 0x292, 0x293, // 11
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0x294, 0x295, 0x296, 0x298, 0x299, 0x29a, 0x29b, 0x29c,
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0x29e, 0x29f, 0x2a0, 0x2a1, 0x2a2, 0x2a4, 0x2a5, 0x2a6,
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0x2a7, 0x2a9, 0x2aa, 0x2ab, 0x2ac, 0x2ae, 0x2af, 0x2b0,
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0x2b1, 0x2b2, 0x2b4, 0x2b5, 0x2b6, 0x2b7, 0x2b9, 0x2ba, // 12
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0x2bb, 0x2bd, 0x2be, 0x2bf, 0x2c0, 0x2c2, 0x2c3, 0x2c4,
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0x2c5, 0x2c7, 0x2c8, 0x2c9, 0x2cb, 0x2cc, 0x2cd, 0x2ce,
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0x2d0, 0x2d1, 0x2d2, 0x2d4, 0x2d5, 0x2d6, 0x2d8, 0x2d9,
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0x2da, 0x2dc, 0x2dd, 0x2de, 0x2e0, 0x2e1, 0x2e2, 0x2e4, // 13
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0x2e5, 0x2e6, 0x2e8, 0x2e9, 0x2ea, 0x2ec, 0x2ed, 0x2ee,
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0x2f0, 0x2f1, 0x2f2, 0x2f4, 0x2f5, 0x2f6, 0x2f8, 0x2f9,
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0x2fb, 0x2fc, 0x2fd, 0x2ff, 0x300, 0x302, 0x303, 0x304,
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0x306, 0x307, 0x309, 0x30a, 0x30b, 0x30d, 0x30e, 0x310, // 14
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0x311, 0x312, 0x314, 0x315, 0x317, 0x318, 0x31a, 0x31b,
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0x31c, 0x31e, 0x31f, 0x321, 0x322, 0x324, 0x325, 0x327,
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0x328, 0x329, 0x32b, 0x32c, 0x32e, 0x32f, 0x331, 0x332,
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0x334, 0x335, 0x337, 0x338, 0x33a, 0x33b, 0x33d, 0x33e, // 15
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0x340, 0x341, 0x343, 0x344, 0x346, 0x347, 0x349, 0x34a,
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0x34c, 0x34d, 0x34f, 0x350, 0x352, 0x353, 0x355, 0x357,
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0x358, 0x35a, 0x35b, 0x35d, 0x35e, 0x360, 0x361, 0x363,
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0x365, 0x366, 0x368, 0x369, 0x36b, 0x36c, 0x36e, 0x370, // 16
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0x371, 0x373, 0x374, 0x376, 0x378, 0x379, 0x37b, 0x37c,
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0x37e, 0x380, 0x381, 0x383, 0x384, 0x386, 0x388, 0x389,
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0x38b, 0x38d, 0x38e, 0x390, 0x392, 0x393, 0x395, 0x397,
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0x398, 0x39a, 0x39c, 0x39d, 0x39f, 0x3a1, 0x3a2, 0x3a4, // 17
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0x3a6, 0x3a7, 0x3a9, 0x3ab, 0x3ac, 0x3ae, 0x3b0, 0x3b1,
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0x3b3, 0x3b5, 0x3b7, 0x3b8, 0x3ba, 0x3bc, 0x3bd, 0x3bf,
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0x3c1, 0x3c3, 0x3c4, 0x3c6, 0x3c8, 0x3ca, 0x3cb, 0x3cd,
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// The last note has an incomplete range, and loops round back to
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// the start. Note that the last value is actually a buffer overrun
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// and does not fit with the other values.
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0x3cf, 0x3d1, 0x3d2, 0x3d4, 0x3d6, 0x3d8, 0x3da, 0x3db, // 18
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0x3dd, 0x3df, 0x3e1, 0x3e3, 0x3e4, 0x3e6, 0x3e8, 0x3ea,
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0x3ec, 0x3ed, 0x3ef, 0x3f1, 0x3f3, 0x3f5, 0x3f6, 0x3f8,
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0x3fa, 0x3fc, 0x3fe, 0x36c,
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};
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// Mapping from MIDI volume level to OPL level value.
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static const unsigned int volume_mapping_table[] = {
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0, 1, 3, 5, 6, 8, 10, 11,
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13, 14, 16, 17, 19, 20, 22, 23,
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25, 26, 27, 29, 30, 32, 33, 34,
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36, 37, 39, 41, 43, 45, 47, 49,
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50, 52, 54, 55, 57, 59, 60, 61,
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63, 64, 66, 67, 68, 69, 71, 72,
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73, 74, 75, 76, 77, 79, 80, 81,
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82, 83, 84, 84, 85, 86, 87, 88,
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89, 90, 91, 92, 92, 93, 94, 95,
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96, 96, 97, 98, 99, 99, 100, 101,
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101, 102, 103, 103, 104, 105, 105, 106,
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107, 107, 108, 109, 109, 110, 110, 111,
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112, 112, 113, 113, 114, 114, 115, 115,
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116, 117, 117, 118, 118, 119, 119, 120,
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120, 121, 121, 122, 122, 123, 123, 123,
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124, 124, 125, 125, 126, 126, 127, 127
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};
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static opl_driver_ver_t opl_drv_ver = opl_rap12;
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static int music_initialized;
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// GENMIDI lump instrument data:
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static genmidi_instr_t main_instrs[GENMIDI_NUM_INSTRS];
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static genmidi_instr_t percussion_instrs[GENMIDI_NUM_PERCUSSION];
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// Voices:
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static opl_voice_t voices[OPL_NUM_VOICES * 2];
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static opl_voice_t *voice_free_list[OPL_NUM_VOICES * 2];
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static opl_voice_t *voice_alloced_list[OPL_NUM_VOICES * 2];
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static int voice_free_num;
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static int voice_alloced_num;
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static int opl_opl3mode;
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static int num_opl_voices;
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// Data for each channel.
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static opl_channel_data_t channels[MIDI_CHANNELS_PER_TRACK];
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// Configuration file variable, containing the port number for the
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// adlib chip.
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const char *snd_dmxoption = "";
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int opl_io_port = 0x388;
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// If true, OPL sound channels are reversed to their correct arrangement
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// (as intended by the MIDI standard) rather than the backwards one
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// used by DMX due to a bug.
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static bool opl_stereo_correct = false;
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// Load instrument table from GENMIDI lump:
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void LoadInstrumentTable(char *genmidi)
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{
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memcpy(main_instrs, genmidi + strlen(GENMIDI_HEADER), sizeof(main_instrs));
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memcpy(percussion_instrs, genmidi + strlen(GENMIDI_HEADER) + GENMIDI_NUM_INSTRS * sizeof(genmidi_instr_t), sizeof(percussion_instrs));
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}
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// Get the next available voice from the freelist.
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static opl_voice_t *GetFreeVoice(void)
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{
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opl_voice_t *result;
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int i;
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// None available?
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if (voice_free_num == 0)
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{
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return NULL;
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}
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// Remove from free list
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result = voice_free_list[0];
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voice_free_num--;
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for (i = 0; i < voice_free_num; i++)
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{
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voice_free_list[i] = voice_free_list[i + 1];
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}
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// Add to allocated list
|
|
|
|
voice_alloced_list[voice_alloced_num++] = result;
|
|
|
|
return result;
|
|
}
|
|
|
|
// Release a voice back to the freelist.
|
|
|
|
static void VoiceKeyOff(opl_voice_t *voice);
|
|
|
|
static void ReleaseVoice(int index)
|
|
{
|
|
opl_voice_t *voice;
|
|
bool double_voice;
|
|
int i;
|
|
|
|
// Doom 2 1.666 OPL crash emulation.
|
|
if (index >= voice_alloced_num)
|
|
{
|
|
|
|
voice_alloced_num = 0;
|
|
voice_free_num = 0;
|
|
return;
|
|
}
|
|
|
|
voice = voice_alloced_list[index];
|
|
|
|
VoiceKeyOff(voice);
|
|
|
|
voice->channel = NULL;
|
|
voice->note = 0;
|
|
|
|
double_voice = voice->current_instr_voice != 0;
|
|
|
|
// Remove from alloced list.
|
|
|
|
voice_alloced_num--;
|
|
|
|
for (i = index; i < voice_alloced_num; i++)
|
|
{
|
|
voice_alloced_list[i] = voice_alloced_list[i + 1];
|
|
}
|
|
|
|
// Search to the end of the freelist (This is how Doom behaves!)
|
|
|
|
voice_free_list[voice_free_num++] = voice;
|
|
|
|
if (double_voice && opl_drv_ver < opl_rap12)
|
|
{
|
|
ReleaseVoice(index);
|
|
}
|
|
}
|
|
|
|
// Load data to the specified operator
|
|
|
|
static void LoadOperatorData(int _operator, genmidi_op_t *data,
|
|
bool max_level, unsigned int *volume)
|
|
{
|
|
int level;
|
|
|
|
// The scale and level fields must be combined for the level register.
|
|
// For the carrier wave we always set the maximum level.
|
|
|
|
level = data->scale;
|
|
|
|
if (max_level)
|
|
{
|
|
level |= 0x3f;
|
|
}
|
|
else
|
|
{
|
|
level |= data->level;
|
|
}
|
|
|
|
*volume = level;
|
|
|
|
OPL3_WriteRegBuffered(&opl, OPL_REGS_LEVEL + _operator, level);
|
|
OPL3_WriteRegBuffered(&opl, OPL_REGS_TREMOLO + _operator, data->tremolo);
|
|
OPL3_WriteRegBuffered(&opl, OPL_REGS_ATTACK + _operator, data->attack);
|
|
OPL3_WriteRegBuffered(&opl, OPL_REGS_SUSTAIN + _operator, data->sustain);
|
|
OPL3_WriteRegBuffered(&opl, OPL_REGS_WAVEFORM + _operator, data->waveform);
|
|
}
|
|
|
|
// Set the instrument for a particular voice.
|
|
|
|
static void SetVoiceInstrument(opl_voice_t *voice,
|
|
genmidi_instr_t *instr,
|
|
unsigned int instr_voice)
|
|
{
|
|
genmidi_voice_t *data;
|
|
unsigned int modulating;
|
|
|
|
// Instrument already set for this channel?
|
|
|
|
if (voice->current_instr == instr
|
|
&& voice->current_instr_voice == instr_voice)
|
|
{
|
|
return;
|
|
}
|
|
|
|
voice->current_instr = instr;
|
|
voice->current_instr_voice = instr_voice;
|
|
|
|
data = &instr->voices[instr_voice];
|
|
|
|
// Are we usind modulated feedback mode?
|
|
|
|
modulating = (data->feedback & 0x01) == 0;
|
|
|
|
// Doom loads the second operator first, then the first.
|
|
// The carrier is set to minimum volume until the voice volume
|
|
// is set in SetVoiceVolume (below). If we are not using
|
|
// modulating mode, we must set both to minimum volume.
|
|
|
|
LoadOperatorData(voice->op2 | voice->array, &data->carrier, true,
|
|
&voice->car_volume);
|
|
LoadOperatorData(voice->op1 | voice->array, &data->modulator, !modulating,
|
|
&voice->mod_volume);
|
|
|
|
// Set feedback register that control the connection between the
|
|
// two operators. Turn on bits in the upper nybble; I think this
|
|
// is for OPL3, where it turns on channel A/B.
|
|
|
|
OPL3_WriteRegBuffered(&opl, (OPL_REGS_FEEDBACK + voice->index) | voice->array,
|
|
data->feedback | voice->reg_pan);
|
|
|
|
// Calculate voice priority.
|
|
|
|
voice->priority = 0x0f - (data->carrier.attack >> 4)
|
|
+ 0x0f - (data->carrier.sustain & 0x0f);
|
|
}
|
|
|
|
static void SetVoiceVolume(opl_voice_t *voice, unsigned int volume)
|
|
{
|
|
genmidi_voice_t *opl_voice;
|
|
unsigned int midi_volume;
|
|
unsigned int full_volume;
|
|
unsigned int car_volume;
|
|
unsigned int mod_volume;
|
|
|
|
voice->note_volume = volume;
|
|
|
|
opl_voice = &voice->current_instr->voices[voice->current_instr_voice];
|
|
|
|
// Multiply note volume and channel volume to get the actual volume.
|
|
|
|
midi_volume = 2 * (volume_mapping_table[voice->channel->volume] + 1);
|
|
|
|
full_volume = (volume_mapping_table[voice->note_volume] * midi_volume)
|
|
>> 9;
|
|
|
|
// The volume value to use in the register:
|
|
car_volume = 0x3f - full_volume;
|
|
|
|
// Update the volume register(s) if necessary.
|
|
|
|
if (car_volume != (voice->car_volume & 0x3f))
|
|
{
|
|
voice->car_volume = car_volume | (voice->car_volume & 0xc0);
|
|
|
|
OPL3_WriteRegBuffered(&opl, (OPL_REGS_LEVEL + voice->op2) | voice->array,
|
|
voice->car_volume);
|
|
|
|
// If we are using non-modulated feedback mode, we must set the
|
|
// volume for both voices.
|
|
|
|
if ((opl_voice->feedback & 0x01) != 0
|
|
&& opl_voice->modulator.level != 0x3f)
|
|
{
|
|
mod_volume = opl_voice->modulator.level;
|
|
if (mod_volume < car_volume)
|
|
{
|
|
mod_volume = car_volume;
|
|
}
|
|
|
|
mod_volume |= voice->mod_volume & 0xc0;
|
|
|
|
if(mod_volume != voice->mod_volume)
|
|
{
|
|
voice->mod_volume = mod_volume;
|
|
OPL3_WriteRegBuffered(&opl, (OPL_REGS_LEVEL + voice->op1) | voice->array,
|
|
mod_volume |
|
|
(opl_voice->modulator.scale & 0xc0));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SetVoicePan(opl_voice_t *voice, unsigned int pan)
|
|
{
|
|
genmidi_voice_t *opl_voice;
|
|
|
|
voice->reg_pan = pan;
|
|
opl_voice = &voice->current_instr->voices[voice->current_instr_voice];;
|
|
|
|
OPL3_WriteRegBuffered(&opl, (OPL_REGS_FEEDBACK + voice->index) | voice->array,
|
|
opl_voice->feedback | pan);
|
|
}
|
|
|
|
// Initialize the voice table and freelist
|
|
|
|
static void InitVoices(void)
|
|
{
|
|
int i;
|
|
|
|
// Start with an empty free list.
|
|
|
|
voice_free_num = num_opl_voices;
|
|
voice_alloced_num = 0;
|
|
|
|
// Initialize each voice.
|
|
|
|
for (i = 0; i < num_opl_voices; ++i)
|
|
{
|
|
voices[i].index = i % OPL_NUM_VOICES;
|
|
voices[i].op1 = voice_operators[0][i % OPL_NUM_VOICES];
|
|
voices[i].op2 = voice_operators[1][i % OPL_NUM_VOICES];
|
|
voices[i].array = (i / OPL_NUM_VOICES) << 8;
|
|
voices[i].current_instr = NULL;
|
|
|
|
// Add this voice to the freelist.
|
|
|
|
voice_free_list[i] = &voices[i];
|
|
}
|
|
}
|
|
|
|
static void VoiceKeyOff(opl_voice_t *voice)
|
|
{
|
|
OPL3_WriteRegBuffered(&opl, (OPL_REGS_FREQ_2 + voice->index) | voice->array,
|
|
voice->freq >> 8);
|
|
}
|
|
|
|
|
|
// Get the frequency that we should be using for a voice.
|
|
|
|
static void KeyOffEvent(unsigned int chan, unsigned int key)
|
|
{
|
|
opl_channel_data_t *channel;
|
|
int i;
|
|
|
|
/*
|
|
printf("note off: channel %i, %i, %i\n",
|
|
event->data.channel.channel,
|
|
event->data.channel.param1,
|
|
event->data.channel.param2);
|
|
*/
|
|
|
|
channel = &channels[chan];
|
|
|
|
// Turn off voices being used to play this key.
|
|
// If it is a double voice instrument there will be two.
|
|
|
|
for (i = 0; i < voice_alloced_num; i++)
|
|
{
|
|
if (voice_alloced_list[i]->channel == channel
|
|
&& voice_alloced_list[i]->key == key)
|
|
{
|
|
// Finished with this voice now.
|
|
|
|
ReleaseVoice(i);
|
|
|
|
i--;
|
|
}
|
|
}
|
|
}
|
|
|
|
// When all voices are in use, we must discard an existing voice to
|
|
// play a new note. Find and free an existing voice. The channel
|
|
// passed to the function is the channel for the new note to be
|
|
// played.
|
|
|
|
static void ReplaceExistingVoice(void)
|
|
{
|
|
int i;
|
|
int result;
|
|
|
|
// Check the allocated voices, if we find an instrument that is
|
|
// of a lower priority to the new instrument, discard it.
|
|
// If a voice is being used to play the second voice of an instrument,
|
|
// use that, as second voices are non-essential.
|
|
// Lower numbered MIDI channels implicitly have a higher priority
|
|
// than higher-numbered channels, eg. MIDI channel 1 is never
|
|
// discarded for MIDI channel 2.
|
|
|
|
result = 0;
|
|
|
|
for (i = 0; i < voice_alloced_num; i++)
|
|
{
|
|
if (voice_alloced_list[i]->current_instr_voice != 0
|
|
|| voice_alloced_list[i]->channel
|
|
>= voice_alloced_list[result]->channel)
|
|
{
|
|
result = i;
|
|
}
|
|
}
|
|
|
|
ReleaseVoice(result);
|
|
}
|
|
|
|
// Alternate versions of ReplaceExistingVoice() used when emulating old
|
|
// versions of the DMX library used in Doom 1.666, Heretic and Hexen.
|
|
|
|
static void ReplaceExistingVoiceDoom1(void)
|
|
{
|
|
int i;
|
|
int result;
|
|
|
|
result = 0;
|
|
|
|
for (i = 0; i < voice_alloced_num; i++)
|
|
{
|
|
if (voice_alloced_list[i]->channel
|
|
> voice_alloced_list[result]->channel)
|
|
{
|
|
result = i;
|
|
}
|
|
}
|
|
|
|
ReleaseVoice(result);
|
|
}
|
|
|
|
static void ReplaceExistingVoiceDoom2(opl_channel_data_t *channel)
|
|
{
|
|
int i;
|
|
int result;
|
|
unsigned int priority;
|
|
|
|
result = 0;
|
|
|
|
priority = 0x8000;
|
|
|
|
for (i = 0; i < voice_alloced_num - 3; i++)
|
|
{
|
|
if (voice_alloced_list[i]->priority < priority
|
|
&& voice_alloced_list[i]->channel >= channel)
|
|
{
|
|
priority = voice_alloced_list[i]->priority;
|
|
result = i;
|
|
}
|
|
}
|
|
|
|
ReleaseVoice(result);
|
|
}
|
|
|
|
|
|
static unsigned int FrequencyForVoice(opl_voice_t *voice)
|
|
{
|
|
genmidi_voice_t *gm_voice;
|
|
signed int freq_index;
|
|
unsigned int octave;
|
|
unsigned int sub_index;
|
|
signed int note;
|
|
|
|
note = voice->note;
|
|
|
|
// Apply note offset.
|
|
// Don't apply offset if the instrument is a fixed note instrument.
|
|
|
|
gm_voice = &voice->current_instr->voices[voice->current_instr_voice];
|
|
|
|
// TODO: endian fix
|
|
if ((LE_USHORT(voice->current_instr->flags) & GENMIDI_FLAG_FIXED) == 0)
|
|
{
|
|
note += (signed short) LE_SHORT(gm_voice->base_note_offset);
|
|
}
|
|
|
|
// Avoid possible overflow due to base note offset:
|
|
|
|
while (note < 0)
|
|
{
|
|
note += 12;
|
|
}
|
|
|
|
while (note > 95)
|
|
{
|
|
note -= 12;
|
|
}
|
|
|
|
freq_index = 64 + 32 * note + voice->channel->bend;
|
|
|
|
// If this is the second voice of a double voice instrument, the
|
|
// frequency index can be adjusted by the fine tuning field.
|
|
|
|
if (voice->current_instr_voice != 0)
|
|
{
|
|
freq_index += (voice->current_instr->fine_tuning / 2) - 64;
|
|
}
|
|
|
|
if (freq_index < 0)
|
|
{
|
|
freq_index = 0;
|
|
}
|
|
|
|
// The first 7 notes use the start of the table, while
|
|
// consecutive notes loop around the latter part.
|
|
|
|
if (freq_index < 284)
|
|
{
|
|
return frequency_curve[freq_index];
|
|
}
|
|
|
|
sub_index = (freq_index - 284) % (12 * 32);
|
|
octave = (freq_index - 284) / (12 * 32);
|
|
|
|
// Once the seventh octave is reached, things break down.
|
|
// We can only go up to octave 7 as a maximum anyway (the OPL
|
|
// register only has three bits for octave number), but for the
|
|
// notes in octave 7, the first five bits have octave=7, the
|
|
// following notes have octave=6. This 7/6 pattern repeats in
|
|
// following octaves (which are technically impossible to
|
|
// represent anyway).
|
|
|
|
if (octave >= 7)
|
|
{
|
|
octave = 7;
|
|
}
|
|
|
|
// Calculate the resulting register value to use for the frequency.
|
|
|
|
return frequency_curve[sub_index + 284] | (octave << 10);
|
|
}
|
|
|
|
// Update the frequency that a voice is programmed to use.
|
|
|
|
static void UpdateVoiceFrequency(opl_voice_t *voice)
|
|
{
|
|
unsigned int freq;
|
|
|
|
// Calculate the frequency to use for this voice and update it
|
|
// if neccessary.
|
|
|
|
freq = FrequencyForVoice(voice);
|
|
|
|
if (voice->freq != freq)
|
|
{
|
|
OPL3_WriteRegBuffered(&opl, (OPL_REGS_FREQ_1 + voice->index) | voice->array,
|
|
freq & 0xff);
|
|
OPL3_WriteRegBuffered(&opl, (OPL_REGS_FREQ_2 + voice->index) | voice->array,
|
|
(freq >> 8) | 0x20);
|
|
|
|
voice->freq = freq;
|
|
}
|
|
}
|
|
|
|
// Program a single voice for an instrument. For a double voice
|
|
// instrument (GENMIDI_FLAG_2VOICE), this is called twice for each
|
|
// key on event.
|
|
|
|
static void VoiceKeyOn(opl_channel_data_t *channel,
|
|
genmidi_instr_t *instrument,
|
|
unsigned int instrument_voice,
|
|
unsigned int note,
|
|
unsigned int key,
|
|
unsigned int volume)
|
|
{
|
|
opl_voice_t *voice;
|
|
|
|
if (!opl_opl3mode && opl_drv_ver == opl_doom1_1_666)
|
|
{
|
|
instrument_voice = 0;
|
|
}
|
|
|
|
// Find a voice to use for this new note.
|
|
|
|
voice = GetFreeVoice();
|
|
|
|
if (voice == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
voice->channel = channel;
|
|
voice->key = key;
|
|
|
|
// Work out the note to use. This is normally the same as
|
|
// the key, unless it is a fixed pitch instrument.
|
|
|
|
// TODO: endian fix
|
|
if ((LE_USHORT(instrument->flags) & GENMIDI_FLAG_FIXED) != 0)
|
|
{
|
|
voice->note = instrument->fixed_note;
|
|
}
|
|
else
|
|
{
|
|
voice->note = note;
|
|
}
|
|
|
|
voice->reg_pan = channel->pan;
|
|
|
|
// Program the voice with the instrument data:
|
|
|
|
SetVoiceInstrument(voice, instrument, instrument_voice);
|
|
|
|
// Set the volume level.
|
|
|
|
SetVoiceVolume(voice, volume);
|
|
|
|
// Write the frequency value to turn the note on.
|
|
|
|
voice->freq = 0;
|
|
UpdateVoiceFrequency(voice);
|
|
}
|
|
|
|
static void KeyOnEvent(int chan, unsigned int key, unsigned int volume)
|
|
{
|
|
opl_channel_data_t *channel;
|
|
genmidi_instr_t *instrument;
|
|
int note, voicenum;
|
|
bool double_voice;
|
|
|
|
/*
|
|
printf("note on: channel %i, %i, %i\n",
|
|
event->data.channel.channel,
|
|
event->data.channel.param1,
|
|
event->data.channel.param2);
|
|
*/
|
|
|
|
note = key;
|
|
|
|
// A volume of zero means key off. Some MIDI tracks, eg. the ones
|
|
// in AV.wad, use a second key on with a volume of zero to mean
|
|
// key off.
|
|
if (volume <= 0)
|
|
{
|
|
KeyOffEvent(chan, key);
|
|
return;
|
|
}
|
|
|
|
// The channel.
|
|
channel = &channels[chan];
|
|
|
|
// Percussion channel is treated differently.
|
|
if (chan == 15)
|
|
{
|
|
if (key < 35 || key > 81)
|
|
{
|
|
return;
|
|
}
|
|
|
|
instrument = &percussion_instrs[key - 35];
|
|
note = 60;
|
|
}
|
|
else
|
|
{
|
|
instrument = channel->instrument;
|
|
}
|
|
|
|
// TODO: endian fix
|
|
double_voice = (LE_USHORT(instrument->flags) & GENMIDI_FLAG_2VOICE) != 0;
|
|
|
|
switch (opl_drv_ver)
|
|
{
|
|
case opl_doom1_1_666:
|
|
voicenum = double_voice + 1;
|
|
if (!opl_opl3mode)
|
|
{
|
|
voicenum = 1;
|
|
}
|
|
while (voice_alloced_num > num_opl_voices - voicenum)
|
|
{
|
|
ReplaceExistingVoiceDoom1();
|
|
}
|
|
|
|
// Find and program a voice for this instrument. If this
|
|
// is a double voice instrument, we must do this twice.
|
|
|
|
if (double_voice)
|
|
{
|
|
VoiceKeyOn(channel, instrument, 1, note, key, volume);
|
|
}
|
|
|
|
VoiceKeyOn(channel, instrument, 0, note, key, volume);
|
|
break;
|
|
case opl_doom2_1_666:
|
|
if (voice_alloced_num == num_opl_voices)
|
|
{
|
|
ReplaceExistingVoiceDoom2(channel);
|
|
}
|
|
if (voice_alloced_num == num_opl_voices - 1 && double_voice)
|
|
{
|
|
ReplaceExistingVoiceDoom2(channel);
|
|
}
|
|
|
|
// Find and program a voice for this instrument. If this
|
|
// is a double voice instrument, we must do this twice.
|
|
|
|
if (double_voice)
|
|
{
|
|
VoiceKeyOn(channel, instrument, 1, note, key, volume);
|
|
}
|
|
|
|
VoiceKeyOn(channel, instrument, 0, note, key, volume);
|
|
break;
|
|
default:
|
|
case opl_rap12:
|
|
if (voice_free_num == 0)
|
|
{
|
|
ReplaceExistingVoice();
|
|
}
|
|
|
|
// Find and program a voice for this instrument. If this
|
|
// is a double voice instrument, we must do this twice.
|
|
|
|
VoiceKeyOn(channel, instrument, 0, note, key, volume);
|
|
|
|
if (double_voice)
|
|
{
|
|
VoiceKeyOn(channel, instrument, 1, note, key, volume);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void ProgramChangeEvent(opl_channel_data_t *channel, unsigned int instrument)
|
|
{
|
|
// Set the instrument used on this channel.
|
|
channel->instrument = &main_instrs[instrument];
|
|
}
|
|
|
|
static void SetChannelVolume(opl_channel_data_t *channel, unsigned int volume)
|
|
{
|
|
int i;
|
|
|
|
channel->volume = volume;
|
|
|
|
// Update all voices that this channel is using.
|
|
|
|
for (i = 0; i < num_opl_voices; ++i)
|
|
{
|
|
if (voices[i].channel == channel)
|
|
{
|
|
SetVoiceVolume(&voices[i], voices[i].note_volume);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SetChannelPan(opl_channel_data_t *channel, unsigned int pan)
|
|
{
|
|
int reg_pan;
|
|
int i;
|
|
|
|
// The DMX library has the stereo channels backwards, maybe because
|
|
// Paul Radek had a Soundblaster card with the channels reversed, or
|
|
// perhaps it was just a bug in the OPL3 support that was never
|
|
// finished. By default we preserve this bug, but we also provide a
|
|
// secret DMXOPTION to fix it.
|
|
if (opl_stereo_correct)
|
|
{
|
|
pan = 144 - pan;
|
|
}
|
|
|
|
if (opl_opl3mode)
|
|
{
|
|
if (pan >= 96)
|
|
{
|
|
reg_pan = 0x10;
|
|
}
|
|
else if (pan <= 48)
|
|
{
|
|
reg_pan = 0x20;
|
|
}
|
|
else
|
|
{
|
|
reg_pan = 0x30;
|
|
}
|
|
if (channel->pan != reg_pan)
|
|
{
|
|
channel->pan = reg_pan;
|
|
for (i = 0; i < num_opl_voices; i++)
|
|
{
|
|
if (voices[i].channel == channel)
|
|
{
|
|
SetVoicePan(&voices[i], reg_pan);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Handler for the MIDI_CONTROLLER_ALL_NOTES_OFF channel event.
|
|
static void AllNotesOff(opl_channel_data_t *channel, unsigned int param)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < voice_alloced_num; i++)
|
|
{
|
|
if (voice_alloced_list[i]->channel == channel)
|
|
{
|
|
// Finished with this voice now.
|
|
|
|
ReleaseVoice(i);
|
|
|
|
i--;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void ControllerEvent(unsigned int chan, unsigned int controller, unsigned int param)
|
|
{
|
|
opl_channel_data_t *channel;
|
|
|
|
/*
|
|
printf("change controller: channel %i, %i, %i\n",
|
|
event->data.channel.channel,
|
|
event->data.channel.param1,
|
|
event->data.channel.param2);
|
|
*/
|
|
|
|
channel = &channels[chan];
|
|
|
|
switch (controller)
|
|
{
|
|
case 0:
|
|
ProgramChangeEvent(channel, param);
|
|
break;
|
|
case 3:
|
|
SetChannelVolume(channel, param);
|
|
break;
|
|
case 4:
|
|
SetChannelPan(channel, param);
|
|
break;
|
|
case 10:
|
|
case 11:
|
|
AllNotesOff(channel, param);
|
|
break;
|
|
case 12:
|
|
case 13:
|
|
// TODO: mono/poly mode
|
|
break;
|
|
case 14:
|
|
AllNotesOff(channel, param);
|
|
channel->bend = 0;
|
|
channel->pan = 48;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Process a pitch bend event.
|
|
|
|
static void PitchBendEvent(unsigned int chan, int bend)
|
|
{
|
|
opl_channel_data_t *channel;
|
|
int i;
|
|
opl_voice_t *voice_updated_list[OPL_NUM_VOICES * 2];
|
|
int voice_updated_num = 0;
|
|
opl_voice_t *voice_not_updated_list[OPL_NUM_VOICES * 2];
|
|
int voice_not_updated_num = 0;
|
|
|
|
// Update the channel bend value. Only the MSB of the pitch bend
|
|
// value is considered: this is what Doom does.
|
|
|
|
channel = &channels[chan];
|
|
channel->bend = (bend >> 1) - 64;
|
|
|
|
// Update all voices for this channel.
|
|
|
|
for (i = 0; i < voice_alloced_num; ++i)
|
|
{
|
|
if (voice_alloced_list[i]->channel == channel)
|
|
{
|
|
UpdateVoiceFrequency(voice_alloced_list[i]);
|
|
voice_updated_list[voice_updated_num++] = voice_alloced_list[i];
|
|
}
|
|
else
|
|
{
|
|
voice_not_updated_list[voice_not_updated_num++] =
|
|
voice_alloced_list[i];
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < voice_not_updated_num; i++)
|
|
{
|
|
voice_alloced_list[i] = voice_not_updated_list[i];
|
|
}
|
|
|
|
for (i = 0; i < voice_updated_num; i++)
|
|
{
|
|
voice_alloced_list[i + voice_not_updated_num] = voice_updated_list[i];
|
|
}
|
|
}
|
|
|
|
// Start playing a mid
|
|
|
|
void I_OPL_PlaySong(void)
|
|
{
|
|
}
|
|
|
|
void I_OPL_PauseSong(void)
|
|
{
|
|
int i;
|
|
|
|
// Turn off all main instrument voices (not percussion).
|
|
// This is what Vanilla does.
|
|
|
|
for (i = 0; i < num_opl_voices; ++i)
|
|
{
|
|
if (voices[i].channel != NULL
|
|
&& voices[i].current_instr < percussion_instrs)
|
|
{
|
|
VoiceKeyOff(&voices[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void I_OPL_ResumeSong(void)
|
|
{
|
|
}
|
|
|
|
void I_OPL_StopSong(void)
|
|
{
|
|
}
|
|
|
|
|
|
// Shutdown music
|
|
|
|
void I_OPL_ShutdownMusic(void)
|
|
{
|
|
music_initialized--;
|
|
if (!music_initialized)
|
|
{
|
|
// Stop currently-playing track, if there is one:
|
|
|
|
I_OPL_StopSong();
|
|
}
|
|
}
|
|
|
|
// Initialize registers on startup
|
|
|
|
static void OPL_InitRegisters(int opl3)
|
|
{
|
|
int r;
|
|
|
|
// Initialize level registers
|
|
|
|
for (r=OPL_REGS_LEVEL; r <= OPL_REGS_LEVEL + OPL_NUM_OPERATORS; ++r)
|
|
{
|
|
OPL3_WriteRegBuffered(&opl, r, 0x3f);
|
|
}
|
|
|
|
// Initialize other registers
|
|
// These two loops write to registers that actually don't exist,
|
|
// but this is what Doom does ...
|
|
// Similarly, the <= is also intenational.
|
|
|
|
for (r=OPL_REGS_ATTACK; r <= OPL_REGS_WAVEFORM + OPL_NUM_OPERATORS; ++r)
|
|
{
|
|
OPL3_WriteRegBuffered(&opl, r, 0x00);
|
|
}
|
|
|
|
// More registers ...
|
|
|
|
for (r=1; r < OPL_REGS_LEVEL; ++r)
|
|
{
|
|
OPL3_WriteRegBuffered(&opl, r, 0x00);
|
|
}
|
|
|
|
// Re-initialize the low registers:
|
|
|
|
// Reset both timers and enable interrupts:
|
|
OPL3_WriteRegBuffered(&opl, OPL_REG_TIMER_CTRL, 0x60);
|
|
OPL3_WriteRegBuffered(&opl, OPL_REG_TIMER_CTRL, 0x80);
|
|
|
|
// "Allow FM chips to control the waveform of each operator":
|
|
OPL3_WriteRegBuffered(&opl, OPL_REG_WAVEFORM_ENABLE, 0x20);
|
|
|
|
if (opl3)
|
|
{
|
|
OPL3_WriteRegBuffered(&opl, OPL_REG_NEW, 0x01);
|
|
|
|
// Initialize level registers
|
|
|
|
for (r=OPL_REGS_LEVEL; r <= OPL_REGS_LEVEL + OPL_NUM_OPERATORS; ++r)
|
|
{
|
|
OPL3_WriteRegBuffered(&opl, r | 0x100, 0x3f);
|
|
}
|
|
|
|
// Initialize other registers
|
|
// These two loops write to registers that actually don't exist,
|
|
// but this is what Doom does ...
|
|
// Similarly, the <= is also intenational.
|
|
|
|
for (r=OPL_REGS_ATTACK; r <= OPL_REGS_WAVEFORM + OPL_NUM_OPERATORS; ++r)
|
|
{
|
|
OPL3_WriteRegBuffered(&opl, r | 0x100, 0x00);
|
|
}
|
|
|
|
// More registers ...
|
|
|
|
for (r=1; r < OPL_REGS_LEVEL; ++r)
|
|
{
|
|
OPL3_WriteRegBuffered(&opl, r | 0x100, 0x00);
|
|
}
|
|
}
|
|
|
|
// Keyboard split point on (?)
|
|
OPL3_WriteRegBuffered(&opl, OPL_REG_FM_MODE, 0x40);
|
|
|
|
if (opl3)
|
|
{
|
|
OPL3_WriteRegBuffered(&opl, OPL_REG_NEW, 0x01);
|
|
}
|
|
}
|
|
|
|
// Initialize music subsystem
|
|
|
|
int I_OPL_InitMusic(int dummy)
|
|
{
|
|
int i;
|
|
//const char *dmxoption;
|
|
|
|
if (music_initialized++ != 0)
|
|
return 0;
|
|
|
|
// The DMXOPTION variable must be set to enable OPL3 support.
|
|
// As an extension, we also allow it to be set from the config file.
|
|
//dmxoption = getenv("DMXOPTION");
|
|
/*if (dmxoption == NULL)
|
|
{
|
|
dmxoption = snd_dmxoption != NULL ? snd_dmxoption : "";
|
|
}*/
|
|
opl_opl3mode = 1;
|
|
num_opl_voices = OPL_NUM_VOICES * 2;
|
|
/* if (strstr(dmxoption, "-opl3") != NULL)
|
|
{
|
|
opl_opl3mode = 1;
|
|
num_opl_voices = OPL_NUM_VOICES * 2;
|
|
}
|
|
else
|
|
{
|
|
opl_opl3mode = 0;
|
|
num_opl_voices = OPL_NUM_VOICES;
|
|
}
|
|
|
|
// Secret, undocumented DMXOPTION that reverses the stereo channels
|
|
// into their correct orientation.
|
|
opl_stereo_correct = strstr(dmxoption, "-reverse") != NULL;*/
|
|
|
|
OPL3_Reset(&opl, fx_freq);
|
|
|
|
// Initialize all registers.
|
|
|
|
OPL_InitRegisters(opl_opl3mode);
|
|
|
|
InitVoices();
|
|
|
|
for (i = 0; i < MIDI_CHANNELS_PER_TRACK; i++)
|
|
{
|
|
channels[i].volume = 127;
|
|
channels[i].pan = 0x30;
|
|
channels[i].bend = 0;
|
|
channels[i].instrument = 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
void I_SetOPLDriverVer(opl_driver_ver_t ver)
|
|
{
|
|
opl_drv_ver = ver;
|
|
}
|
|
|
|
void I_OPL_Mix(int16_t *stream, int len)
|
|
{
|
|
OPL3_GenerateStream(&opl, stream, len);
|
|
}
|
|
|
|
void ProgramChgEvent(unsigned int chan, unsigned int param){
|
|
opl_channel_data_t *channel;
|
|
channel = &channels[chan];
|
|
|
|
ProgramChangeEvent(channel, param);
|
|
}
|
|
void AllOffEvent(unsigned int chan, unsigned int param){
|
|
opl_channel_data_t *channel;
|
|
channel = &channels[chan];
|
|
|
|
AllNotesOff(channel, param);
|
|
}
|
|
|
|
musdevice_t mus_device_opl = {
|
|
I_OPL_InitMusic,
|
|
I_OPL_ShutdownMusic,
|
|
I_OPL_Mix,
|
|
|
|
KeyOffEvent,
|
|
KeyOnEvent,
|
|
ControllerEvent,
|
|
PitchBendEvent,
|
|
ProgramChgEvent,
|
|
AllOffEvent,
|
|
};
|