Add the complete organic forest family and two Source-guided terrain tiles with portable reproduction tools and review evidence. Preserve existing game assets and restore fifteen referenced archival metadata files. Validation: 157 maintained HD-tool tests; installed HD validation 5539/5539 with zero rejects; 45 mods; three 1080p SDL controls unchanged. SourceF binaries and gameplay are unchanged. Native Windows validation for the preceding 5521-picture commit passed.
11 lines
2.8 KiB
Plaintext
11 lines
2.8 KiB
Plaintext
Use case: precise-object-edit. Revise this complete opaque1254-by-1254 sixteen-tile terrain atlas. Image1 is the selected existing HD master: keep its finer material finish as a starting point, but remove the foreign thin black atlas grid rules. Image2 is the authentic Original atlas enlarged only by nearest-neighbor, the authority for all material boundaries and small marks; image3 is the complete native Original atlas.
|
|
|
|
Preserve the exact four-by-four panel placement, square canvas and fixed extraction areas. Row-major order remains2038d,2038e,2038f,20390 /20391,20392,20393,20394 /20395,20396,20397,20398 /20399,2039a,2039b,2039c. Remove only the artificial straight ruled separators at the atlas quarter boundaries. Each independent tile must reach its own edges naturally; never insert gutters, outlines, labels, extra borders or shifted cells. Do not erase genuine Source brown trim, small dark notches or shade edges inside the tiles.
|
|
|
|
Keep the terrain FLAT, matte and subdued, with fine continuous lowcontrast gray/dark aggregate and muted brown earth, not raised slabs, thick bevelled frames, orange paving, square-chip mosaic or invented hardware. Genuine thin brown rims remain narrow and low rather than tall walls. Broad Source gray/brown/nearblack regions and their shade polygons must retain their original positions and proportions:
|
|
Row1:2038d has dark upper-left, gray diagonal-right and brown lower-left corner;2038e has brown upper-left corner with the opposite gray/dark diagonal;2038f dark upperfield with gray lower strip;20390 dark-upper-left/gray-lower-right diagonal.
|
|
Row2:20391 has brown lower-right corner in gray;20392 gray upper/brown lower below a thin horizontal rim;20393 brown lower-left corner in gray;20394 flat brown field with darker lower-right diagonal shade.
|
|
Row3:20395 plain nearblack mottled ground with no object;20396 brownleft/grayright at its genuine vertical rim;20397 grayleft/brownright with the original small rim end pieces/black bottom mark;20398 narrow grayleft and broad brownright with its thin vertical edge and Source dark triangular shade.
|
|
Row4:20399 another plain nearblack field;2039a broad brownleft/narrow grayright at its genuine pale thin rim;2039b flat brown with darker upperleft diagonal shade;2039c gray upper/brown lower below the genuine thinrim, retaining the small flat dark mark in the gray at its Source location, not a new rock/pole/object.
|
|
|
|
Retain every genuine Source corner, cutout, little dark gap, rim endpoint and boundary contact; preserve clipping and shadows without reconstructing them as objects. Fine quiet natural wear may vary inside the authentic regions. Return the complete opaque atlas with no copied Source pixels, transparency, artificial separators, grid/panel texture or new structure. Do not resize, reflow, crop or fit the atlas. |