sunnypilot v2026.002.000
version: sunnypilot v2026.002.000 (staging) date: 2026-07-21T07:44:02 master commit: 2c334ede443d7391d27575af8c854a095ba702a8
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import abc
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from collections.abc import Callable
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import pyray as rl
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from openpilot.system.ui.lib.application import gui_app, FontWeight
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from openpilot.system.ui.widgets import Widget
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from openpilot.system.ui.widgets.label import UnifiedLabel
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from openpilot.common.filter_simple import FirstOrderFilter, BounceFilter
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class SliderBase(Widget, abc.ABC):
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HORIZONTAL_PADDING = 8
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CONFIRM_DELAY = 0.2
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PRESSED_SCALE = 1.07
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_bg_txt: rl.Texture
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_circle_bg_txt: rl.Texture
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_circle_bg_pressed_txt: rl.Texture
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_circle_arrow_txt: rl.Texture
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def __init__(self, title: str, confirm_callback: Callable | None = None, shimmer_offset: float = 0.0):
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super().__init__()
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self._confirm_callback = confirm_callback
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self._shimmer_offset = shimmer_offset
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self._load_assets()
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self._drag_threshold = -self._rect.width // 2
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# State
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self._opacity_filter = FirstOrderFilter(1.0, 0.1, 1 / gui_app.target_fps)
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self._confirmed_time = 0.0
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self._confirm_callback_called = False # we keep dialog open by default, only call once
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self._start_x_circle = 0.0
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self._scroll_x_circle = 0.0
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self._scroll_x_circle_filter = FirstOrderFilter(0, 0.05, 1 / gui_app.target_fps)
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self._circle_scale_filter = BounceFilter(1.0, 0.1, 1 / gui_app.target_fps)
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self._circle_press_time: float | None = None
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self._is_dragging_circle = False
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self._label = self._child(UnifiedLabel(title, font_size=36, font_weight=FontWeight.SEMI_BOLD, text_color=rl.WHITE,
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alignment=rl.GuiTextAlignment.TEXT_ALIGN_RIGHT,
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alignment_vertical=rl.GuiTextAlignmentVertical.TEXT_ALIGN_MIDDLE, line_height=0.9, shimmer=True))
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@abc.abstractmethod
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def _load_assets(self):
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...
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@property
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def confirmed(self) -> bool:
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return self._confirmed_time > 0.0
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def show_event(self):
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super().show_event()
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self.reset()
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def reset(self):
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# reset all slider state
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self._is_dragging_circle = False
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self._circle_press_time = None
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self._confirmed_time = 0.0
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self._confirm_callback_called = False
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self._label.reset_shimmer(self._shimmer_offset)
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def set_opacity(self, opacity: float, smooth: bool = False):
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if smooth:
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self._opacity_filter.update(opacity)
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else:
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self._opacity_filter.x = opacity
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@property
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def slider_percentage(self):
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activated_pos = -self._bg_txt.width + self._circle_bg_txt.width
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return min(max(-self._scroll_x_circle_filter.x / abs(activated_pos), 0.0), 1.0)
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def _on_confirm(self):
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if self._confirm_callback:
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self._confirm_callback()
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def _handle_mouse_event(self, mouse_event):
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super()._handle_mouse_event(mouse_event)
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if mouse_event.left_pressed:
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# touch rect goes to the padding
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circle_button_rect = rl.Rectangle(
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self._rect.x + (self._rect.width - self._circle_bg_txt.width) + self._scroll_x_circle_filter.x - self.HORIZONTAL_PADDING * 2,
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self._rect.y,
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self._circle_bg_txt.width + self.HORIZONTAL_PADDING * 2,
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self._rect.height,
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)
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if rl.check_collision_point_rec(mouse_event.pos, circle_button_rect):
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self._start_x_circle = mouse_event.pos.x
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self._is_dragging_circle = True
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self._circle_press_time = rl.get_time()
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elif mouse_event.left_released:
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# swiped to left
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if self._scroll_x_circle_filter.x < self._drag_threshold:
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self._confirmed_time = rl.get_time()
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self._is_dragging_circle = False
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if self._is_dragging_circle:
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self._scroll_x_circle = mouse_event.pos.x - self._start_x_circle
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def _update_state(self):
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super()._update_state()
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# TODO: this math can probably be cleaned up to remove duplicate stuff
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activated_pos = int(-self._bg_txt.width + self._circle_bg_txt.width)
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self._scroll_x_circle = max(min(self._scroll_x_circle, 0), activated_pos)
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if self.confirmed:
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# swiped left to confirm
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self._scroll_x_circle_filter.update(activated_pos)
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# activate once animation completes, small threshold for small floats
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if self._scroll_x_circle_filter.x < (activated_pos + 1):
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if not self._confirm_callback_called and (rl.get_time() - self._confirmed_time) >= self.CONFIRM_DELAY:
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self._confirm_callback_called = True
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self._on_confirm()
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elif not self._is_dragging_circle:
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# reset back to right
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self._scroll_x_circle_filter.update(0)
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else:
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# not activated yet, keep movement 1:1
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self._scroll_x_circle_filter.x = self._scroll_x_circle
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def _render(self, _):
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white = rl.Color(255, 255, 255, int(255 * self._opacity_filter.x))
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bg_txt_x = self._rect.x + (self._rect.width - self._bg_txt.width) / 2
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bg_txt_y = self._rect.y + (self._rect.height - self._bg_txt.height) / 2
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rl.draw_texture_ex(self._bg_txt, rl.Vector2(bg_txt_x, bg_txt_y), 0.0, 1.0, white)
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btn_x = bg_txt_x + self._bg_txt.width - self._circle_bg_txt.width + self._scroll_x_circle_filter.x
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btn_y = self._rect.y + (self._rect.height - self._circle_bg_txt.height) / 2
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label_alpha = int(255 * (1.0 - self.slider_percentage) * self._opacity_filter.x)
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if label_alpha > 0:
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self._label.set_text_color(rl.Color(255, 255, 255, label_alpha))
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label_rect = rl.Rectangle(
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self._rect.x + 20,
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self._rect.y,
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self._rect.width - self._circle_bg_txt.width - 20 * 2.5,
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self._rect.height,
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)
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self._label.render(label_rect)
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# circle and arrow with grow animation
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circle_pressed = self._is_dragging_circle or self.confirmed or (self._circle_press_time is not None and rl.get_time() - self._circle_press_time < 0.075)
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circle_bg_txt = self._circle_bg_pressed_txt if circle_pressed else self._circle_bg_txt
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scale = self._circle_scale_filter.update(self.PRESSED_SCALE if circle_pressed else 1.0)
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scaled_btn_x = btn_x + (self._circle_bg_txt.width * (1 - scale)) / 2
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scaled_btn_y = btn_y + (self._circle_bg_txt.height * (1 - scale)) / 2
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rl.draw_texture_ex(circle_bg_txt, rl.Vector2(scaled_btn_x, scaled_btn_y), 0.0, scale, white)
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arrow_x = btn_x + (self._circle_bg_txt.width - self._circle_arrow_txt.width) / 2
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arrow_y = scaled_btn_y + (self._circle_bg_txt.height - self._circle_arrow_txt.height) / 2
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rl.draw_texture_ex(self._circle_arrow_txt, rl.Vector2(arrow_x, arrow_y), 0.0, 1.0, white)
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class LargerSlider(SliderBase):
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def __init__(self, title: str, confirm_callback: Callable | None = None, green: bool = True, shimmer_offset: float = 0.0):
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self._green = green
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super().__init__(title, confirm_callback=confirm_callback, shimmer_offset=shimmer_offset)
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def _load_assets(self):
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self.set_rect(rl.Rectangle(0, 0, 520 + self.HORIZONTAL_PADDING * 2, 115))
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self._bg_txt = gui_app.texture("icons_mici/setup/small_slider/slider_bg_larger.png", 520, 115)
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circle_fn = "slider_green_rounded_rectangle" if self._green else "slider_black_rounded_rectangle"
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self._circle_bg_txt = gui_app.texture(f"icons_mici/setup/small_slider/{circle_fn}.png", 180, 115)
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self._circle_bg_pressed_txt = gui_app.texture(f"icons_mici/setup/small_slider/{circle_fn}_pressed.png", 180, 115)
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self._circle_arrow_txt = gui_app.texture("icons_mici/setup/small_slider/slider_arrow.png", 64, 55)
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class BigSlider(SliderBase):
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def __init__(self, title: str, icon: rl.Texture, confirm_callback: Callable | None = None):
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self._icon = icon
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super().__init__(title, confirm_callback=confirm_callback)
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self._label.set_font_size(48)
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self._label.set_font_weight(FontWeight.DISPLAY)
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self._label.set_line_height(0.875)
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def _load_assets(self):
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self.set_rect(rl.Rectangle(0, 0, 520 + self.HORIZONTAL_PADDING * 2, 180))
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self._bg_txt = gui_app.texture("icons_mici/buttons/slider_bg.png", 520, 180)
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self._circle_bg_txt = gui_app.texture("icons_mici/buttons/button_circle.png", 180, 180)
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self._circle_bg_pressed_txt = gui_app.texture("icons_mici/buttons/button_circle_pressed.png", 180, 180)
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self._circle_arrow_txt = self._icon
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class RedBigSlider(BigSlider):
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def _load_assets(self):
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self.set_rect(rl.Rectangle(0, 0, 520 + self.HORIZONTAL_PADDING * 2, 180))
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self._bg_txt = gui_app.texture("icons_mici/buttons/slider_bg.png", 520, 180)
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self._circle_bg_txt = gui_app.texture("icons_mici/buttons/button_circle_red.png", 180, 180)
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self._circle_bg_pressed_txt = gui_app.texture("icons_mici/buttons/button_circle_red_pressed.png", 180, 180)
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self._circle_arrow_txt = self._icon
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