Allow chosen Reinforcements reserve costs
Verify and publish checkpoint container / container (push) Successful in 11m11s
Verify and publish checkpoint container / container (push) Successful in 11m11s
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@@ -19,7 +19,7 @@ export function ReinforcementsSources({ game, choices, selected, onChange, busy
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if (!choices.length) return null;
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return <fieldset disabled={busy} className="space-y-3 rounded-lg border border-[#a88b60]/50 p-3">
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<legend>Reinforcements reserve sources</legend>
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<p className="fine">Three original native reserves go to the Tanks, normal first. These are not the invading army or future Harass returns.</p>
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<p className="fine">Choose the three original native reserves sent to the Tanks. These are not the invading army or future Harass returns.</p>
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{choices.length > 1 ? <label className="block space-y-1">
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<span>Native reserve fee allocation</span>
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<select value={selected} onChange={event => onChange(Number(event.target.value))}>
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