Exercise Nexus games across two to six seats
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@@ -97,29 +97,36 @@ node --import tsx tools/faction-games.ts --out /tmp/dune-new-moritani-skills --p
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node --import tsx tools/faction-games.ts --out /tmp/dune-new-tleilaxu-skills --profile tleilaxu-skills
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node --import tsx tools/faction-games.ts --out /tmp/dune-new-base-three --profile base --players 3 --rules advanced
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node --import tsx tools/faction-games.ts --out /tmp/dune-new-combined --profile combined --rules advanced --seed 20260926
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# Homeworld (four base factions) and Nexus (six), Basic and Advanced.
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# Homeworld (four base factions) and Nexus (two through six), Basic and Advanced.
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node --import tsx tools/faction-games.ts --out /tmp/dune-new-homeworld --profile homeworld
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node --import tsx tools/faction-games.ts --out /tmp/dune-new-nexus --profile nexus
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node --import tsx tools/faction-games.ts --out /tmp/dune-new-nexus-three --profile nexus --players 3 --rules advanced
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node --import tsx tools/faction-games.ts --out /tmp/dune-new-resume --resume /private/failed-combined-advanced.json
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```
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Default and `--profile all` retain the original six fixed CHOAM/Richese,
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Ecaz/Moritani and combined Basic/Advanced samples. `--profile base` selects ten
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additional samples: Basic and Advanced with two through six players.
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`--players 2..6` narrows only that base profile; omission or `all` retains all
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five counts. The fixed base roster adds Atreides, Harkonnen, Fremen, Emperor,
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Guild and Bene Gesserit in that order. These are sample rosters, not an assertion
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that these are the only rules-permitted player-count configurations. The
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`homeworld` profile runs four base factions; `nexus` runs all six, each under Basic
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and Advanced using the actual optional-module setup seams. They do not open
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public module starts or assert complete module interaction coverage.
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`--players 2..6` narrows the base or Nexus profile; omission or `all` retains
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all five counts. The fixed base roster adds Atreides, Harkonnen, Fremen,
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Emperor, Guild and Bene Gesserit in that order. These are sample rosters, not
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an assertion that these are the only rules-permitted player-count
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configurations. The `homeworld` profile runs four base factions; `nexus` runs
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two through six, each under Basic and Advanced using the actual
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optional-module setup seams. Nexus output names include the player count;
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the six-seat random seed offsets remain 38–39, and smaller rosters use 40–47.
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They do not open public module starts or assert complete module interaction
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coverage.
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All-AI Nexus samples now make public reciprocal offers as well as accepting
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them, so an actual alliance can form without a human proposer. At the
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20260927 seed, each six-seat sample made six alliance actions and completed;
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all six seats paired, leaving no unallied Nexus Card recipient. The focused
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Nexus alliance regression exercises the subsequent draw when a seat remains
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unallied. These samples do not establish complete card-effect coverage.
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no Nexus Card choice occurred at those tables. The two-to-six-seat matrix
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completed without rejected actions and with JSON restores throughout; the
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three-seat Advanced sample and five-seat Basic sample reached actual
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`nexusCardChoice` actions. The focused Nexus alliance regression exercises
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the subsequent draw when a seat remains unallied. These samples do not
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establish complete card-effect coverage.
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`--profile moritani-skills` adds five Basic samples with Moritani, then Emperor,
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Guild, Harkonnen, Fremen and Bene Gesserit. `--players` also narrows this profile;
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@@ -180,15 +180,17 @@ void test('Homeworld and Nexus sample snapshots resume only their matching modul
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['nexus', 39, 'nexusCards', 'homeworlds'],
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] as const) {
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const out = join(area, profile);
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assert.equal(run(out, '--profile', profile, '--rules', 'advanced', '--seed', '1000', '--max-actions', '1').status, 1);
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assertFailedEvidence(out, `${profile}-advanced`, 1000 + ordinal, false);
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const snapshot = join(out, `failed-${profile}-advanced.json`);
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const name = profile === 'nexus' ? 'nexus-6-advanced' : 'homeworld-advanced';
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const playerFilter = profile === 'nexus' ? ['--players', '6'] : [];
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assert.equal(run(out, '--profile', profile, '--rules', 'advanced', ...playerFilter, '--seed', '1000', '--max-actions', '1').status, 1);
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assertFailedEvidence(out, name, 1000 + ordinal, false);
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const snapshot = join(out, `failed-${name}.json`);
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const game = json<Record<string, unknown>>(snapshot);
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assert.ok(game[module], `${profile} module remains in the snapshot`);
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assert.equal(Boolean(game[other]), false);
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const resumed = join(area, `${profile}-resumed`);
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assert.equal(run(resumed, '--resume', snapshot, '--seed', '1000', '--max-actions', '1').status, 1);
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assertFailedEvidence(resumed, `${profile}-advanced`, 1000 + ordinal, true);
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assertFailedEvidence(resumed, name, 1000 + ordinal, true);
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const unsupported = join(area, `${profile}-combined.json`);
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writeFileSync(unsupported, JSON.stringify({ ...game, [other]: game[module] }), { mode: 0o600 });
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const refused = join(area, `${profile}-refused`);
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@@ -198,6 +200,40 @@ void test('Homeworld and Nexus sample snapshots resume only their matching modul
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}
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});
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void test('three-seat Nexus samples preserve their module and roster across saved continuation', (t) => {
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const area = temporary(t);
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for (const [rules, ordinal] of [['basic', 42], ['advanced', 43]] as const) {
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const out = join(area, rules);
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const initial = run(out, '--profile', 'nexus', '--players', '3', '--rules', rules, '--seed', '1000', '--max-actions', '1');
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assert.equal(initial.status, 1);
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assertFailedEvidence(out, `nexus-3-${rules}`, 1000 + ordinal, false);
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const snapshot = join(out, `failed-nexus-3-${rules}.json`);
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const game = json<{ players: unknown[]; nexusCards: unknown }>(snapshot);
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assert.equal(game.players.length, 3);
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assert.ok(game.nexusCards);
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const resumed = join(area, `${rules}-resumed`);
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assert.equal(run(resumed, '--resume', snapshot, '--seed', '1000', '--max-actions', '1').status, 1);
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assertFailedEvidence(resumed, `nexus-3-${rules}`, 1000 + ordinal, true);
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}
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});
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void test('a genuine three-seat Advanced Nexus game reaches unallied card choice and completes without illegal bot actions', (t) => {
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const out = join(temporary(t), 'card-draw');
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const result = run(out, '--profile', 'nexus', '--players', '3', '--rules', 'advanced', '--seed', '20260927');
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assert.equal(result.status, 0, result.stderr);
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const report = json<CliReport>(join(out, 'report.json'));
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const evidence = json<{ results: (CliResult & {
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used: Record<string, number>;
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rejected: Record<string, number>;
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restores: number;
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})[] }>(join(out, 'results.json')).results[0];
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assert.equal(report.status, 'passed');
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assert.equal(evidence.outcome, 'complete');
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assert.ok(evidence.used.nexusCardChoice > 0);
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assert.deepEqual(evidence.rejected, {});
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assert.ok(evidence.restores > 0);
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});
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void test('selected genuine three-player Advanced base sample fails honestly, resumes its fixed snapshot and keeps source-bound private evidence', (t) => {
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const area = temporary(t);
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const first = join(area, 'first');
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+19
-10
@@ -102,15 +102,24 @@ const BASE_SCENARIOS: readonly Scenario[] = [2, 3, 4, 5, 6].flatMap((players) =>
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roster: BASE_ROSTER.slice(0, players),
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})),
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);
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const MODULE_SCENARIOS: readonly Scenario[] = (['homeworld', 'nexus'] as const).flatMap((profile, index) =>
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(['basic', 'advanced'] as const).map((rules, ruleIndex) => ({
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ordinal: 36 + 2 * index + ruleIndex,
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profile,
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const MODULE_SCENARIOS: readonly Scenario[] = [
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...(['basic', 'advanced'] as const).map((rules, index) => ({
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ordinal: 36 + index,
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profile: 'homeworld' as const,
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rules,
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expansions: [],
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roster: BASE_ROSTER.slice(0, profile === 'nexus' ? 6 : 4),
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roster: BASE_ROSTER.slice(0, 4),
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})),
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);
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...[2, 3, 4, 5, 6].flatMap((players) =>
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(['basic', 'advanced'] as const).map((rules, index) => ({
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ordinal: players === 6 ? 38 + index : 40 + (players - 2) * 2 + index,
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profile: 'nexus' as const,
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rules,
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expansions: [],
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roster: BASE_ROSTER.slice(0, players),
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})),
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),
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];
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const MORITANI_SKILLS_ROSTER: readonly FactionId[] = [
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@@ -186,7 +195,7 @@ function usage() {
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'[--seed UINT32] [--profile all|base|choam|ecaz|combined|homeworld|nexus|moritani-skills|tleilaxu-skills|ix-skills|choam-skills] ' +
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'[--rules both|basic|advanced] [--players all|2|3|4|5|6] [--max-actions POSITIVE] ' +
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'[--resume FAILED_GAME.json]\n' +
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'Runs genuine setup and gameplay offline. Default/all keeps the six expansion samples; base and skill profiles default to their 2–6-player samples. Homeworld uses four base factions; Nexus uses all six. --players requires --profile base or a skill profile. Output must be a new private directory outside the checkout.'
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'Runs genuine setup and gameplay offline. Default/all keeps the six expansion samples; base, Nexus and skill profiles default to their 2–6-player samples. Homeworld uses four base factions. --players requires --profile base, nexus or a skill profile. Output must be a new private directory outside the checkout.'
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);
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}
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@@ -217,7 +226,7 @@ function positive(value: string | undefined) {
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}
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function scenarioName(scenario: Scenario) {
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return scenario.profile === 'base' || skillProfile(scenario.profile)
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return scenario.profile === 'base' || scenario.profile === 'nexus' || skillProfile(scenario.profile)
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? `${scenario.profile}-${scenario.roster.length}-${scenario.rules}`
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: `${scenario.profile}-${scenario.rules}`;
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}
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@@ -529,8 +538,8 @@ async function main() {
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const profile = parseProfile(values.profile);
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const rules = parseRules(values.rules);
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const players = parsePlayers(values.players);
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if (supplied('players') && profile !== 'base' && !skillProfile(profile))
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throw new Error('--players requires --profile base, moritani-skills, tleilaxu-skills, ix-skills or choam-skills.');
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if (supplied('players') && profile !== 'base' && profile !== 'nexus' && !skillProfile(profile))
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throw new Error('--players requires --profile base, nexus or a skill profile.');
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if (skillProfile(profile) && rules === 'advanced')
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throw new Error('Expansion Leader Skills profiles currently support only Basic samples.');
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const resume = values.resume ? resumedGame(values.resume) : null;
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