Support agreed extended turns in Basic and Advanced

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Quintine committed 2026-10-27 23:29:04 +11:00
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@@ -36,24 +36,30 @@ their stronghold counts and awards the higher count before checking a Bene
Gesserit prediction. Equal highest counts provisionally share the win; a set of
all three Tech Tokens counts as one additional stronghold in this comparison.
Qualifying alliances and the separate Ecaz Homeworld victory retain their
existing shared-winner treatment. Basic retains its existing behavior.
existing shared-winner treatment. Basic keeps its shared-win ranking.
The authorized revised rules also permit qualifying players or alliances to
agree to play another turn and optionally raise the stronghold target. The
provisional preview offers this on turns 1–9 when at least two distinct sides
qualify and one is an alliance. Every member of those sides responds in storm
order. The first may finish or propose another turn with a whole-number target
increase from zero through 20; each later member accepts that exact proposal or
finishes. These ordered controls and the input cap are online conventions.
Finishing resolves the original result and any correct private prediction;
unanimous acceptance continues without revealing that prediction.
The publisher FAQ for Basic and the authorized revised rules for Advanced also
permit qualifying players or alliances to agree to play another full turn and
optionally raise the stronghold target. The provisional agreement is offered
when at least two distinct sides qualify in Basic, or when equal highest solo
qualifiers or other distinct sides qualify in Advanced. Every member of those
sides responds in storm order. The first may finish or propose another turn
with a whole-number target increase from zero through 20; each later member
accepts that exact proposal or finishes. Voter scope, ordered controls and the
input cap are online conventions. Finishing resolves the original result and
any correct private prediction; unanimous acceptance continues without revealing
that prediction.
The increase adds to the ordinary solo and alliance stronghold targets, while
independent Ecaz joint-occupation and Homeworld special-victory conditions stay
separate under the provisional interpretation. The original Mentat phase
continues unless CHOAM's completed end-of-Mentat opportunity was the source,
in which case the next turn begins. Turn-ten extension, equal-solo-only
agreements and broader special-victory cases remain unfinished.
in which case the next turn begins. The final turn defaults to ten; an agreement
at the current final turn provisionally extends it by one, including a turn-ten
agreement. The Fremen and Guild final-victory checks move to the agreed final
turn under this interpretation, even though the supplied Fremen sheet names the
end of turn ten. Repeated extensions can move the final turn further. Broader
special-victory cases and full natural extended-turn verification remain open.
[Source and interpretation](RULE_DECISIONS.md#advanced-simultaneous-solo-stronghold-victories--27-october-2026).
## Admission and saved behavior
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@@ -20,13 +20,22 @@ open mode gates.
Keep identified Basic-function gaps ahead of Advanced and wider interactions.
Prototype labels and final acceptance gates remain.
**Agreed extra turns and Basic simultaneous victory — 27 October. Prototyped /
Partial.** The public continuation now covers Basic qualifiers and tied
Advanced solos, with a saved final-turn marker for agreements at turn ten and
beyond. The affected 11-file union passes 121 cases and the production build
passes. A controlled turn-ten position continued through native turn-eleven
actions to Mentat without a phase jump; it did not exercise a battle. Final-turn
Fremen timing is provisional, and broader combinations remain open.
**Advanced simultaneous-victory continuation — 27 October. Prototyped /
Partial.** Qualifying sides including an alliance may unanimously agree to
another turn and optionally increase ordinary stronghold targets, preserving
the original Mentat or CHOAM continuation and hidden prediction. Controls and
minimal bots are connected. The eight-file affected union passes 104 cases and
the production build passes. Turn-10 extension, equal-solo-only and exceptional
victory compositions remain open. [Scope](ADVANCED_PREVIEW.md#simultaneous-victories).
minimal bots are connected. The earlier eight-file affected union passed 104
cases and the production build passed. The follow-up above extends turn ten and
equal-solo choices; exceptional victory compositions remain open.
[Scope](ADVANCED_PREVIEW.md#simultaneous-victories).
**Advanced Revival order and competing winners — 27 October. Prototyped /
Partial.** Sapho can provisionally pause a clean started Revival turn and resume
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@@ -1,5 +1,16 @@
# Dune implementation status
## 27 October 2026 — Basic agreements and extended victory calendar
The publisher FAQ agreement now applies to multiple qualifying Basic sides,
and equal highest Advanced solos can also agree. A saved final-turn marker
permits an agreed turn eleven and subsequent extensions; the shifted Fremen
endgame check is provisional. The affected 11-file union passes 121 cases and
the production build passes. A controlled turn-ten source continued through
native turn-eleven actions to Mentat; no battle occurred in that smoke. Broader
combinations and deployed acceptance remain open.
[Scope](ADVANCED_PREVIEW.md#simultaneous-victories).
## 27 October 2026 — Advanced simultaneous-victory continuation
Before turn ten, multiple qualifying sides including an alliance may
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@@ -9,28 +9,41 @@ counts before applying Bene Gesserit prediction. Equal counts provisionally
share the win. The existing three-Tech-token stronghold equivalent is counted
as one in this comparison; this composition is provisional. Competition with
a qualifying alliance or the separate Ecaz Homeworld victory retains the
existing shared-winner treatment. Basic and recorded winners retain their
existing behavior.
existing shared-winner treatment. Basic keeps its shared-win ranking, and
recorded winners retain their existing result.
The same revision permits qualifying players or alliances to agree to play
another turn and optionally raise the required stronghold count. In the
provisional Advanced preview, a public agreement opens on turns 1–9 when at
least two distinct sides qualify, including an alliance. Qualification is
determined before a private Bene Gesserit prediction replaces an actual win.
Every member of the qualifying sides votes in public storm order: the first
may finish or propose continuation with an integer increase from zero through
20, and each remaining member accepts that exact proposal or finishes. The
20-point input cap and sequential proposal procedure are software conventions,
not printed limits. A finish decision settles the original result, including
prediction; unanimous acceptance retains play without applying that result.
The [GF9 November 2020 FAQ, printed p. 1](https://www.gf9games.com/dune/wp-content/uploads/2020/11/Dune-FAQ-Nov-2020.pdf#page=1)
permits qualifying players or alliances to agree to play another full turn and
optionally raise the required stronghold count. The supplied Advanced revision,
physical p. 14 (printed p. 12), contains the same option. In the provisional
online implementation, Basic opens a public agreement when at least two
distinct sides qualify; Advanced first ranks unequal unallied qualifiers as
above, and offers an agreement to equal highest solos or other qualifying
distinct sides. Qualification is determined before a private Bene Gesserit
prediction replaces an actual win. Every member of the qualifying sides votes
in public storm order: the first may finish or propose continuation with an
integer increase from zero through 20, and each remaining member accepts that
exact proposal or finishes. The voter scope, 20-point input cap and sequential
proposal procedure are software conventions, not printed limits. A finish
decision settles the original result, including prediction; unanimous acceptance
retains play without applying that result.
An agreed increase adds to the ordinary solo and alliance stronghold targets.
It does not alter independent Ecaz joint-occupation or Homeworld special-victory
conditions under this provisional composition. The original Mentat opportunity
resumes, or the completed CHOAM end-of-Mentat continuation advances once.
Turn-ten extension, equal-solo-only agreements and broader special-victory
composition remain unfinished. This does not certify Advanced victory or
release acceptance. [Preview](ADVANCED_PREVIEW.md#simultaneous-victories).
resumes, or the completed CHOAM end-of-Mentat continuation advances once. Older
games without a saved `victoryFinalTurn` retain turn ten as their final turn. A
unanimous agreement on that final turn provisionally moves it one turn later; a
further agreement may move it again. An earlier agreement leaves the existing
final turn unchanged. For this online composition, the Fremen and Guild final
victory checks move to the agreed final turn. That is provisional: the supplied
Fremen sheet, physical p. 32 (printed p. 29), names the end of turn ten, while
the Guild sheet, physical p. 37 (printed p. 34), refers to the end of play.
Neither source supplies a worked example reconciling that wording with an
agreed extra turn. Broader special-victory composition and full natural
extended-turn verification remain unfinished. This does not certify complete
victory rules or release acceptance.
[Preview](ADVANCED_PREVIEW.md#simultaneous-victories).
## Juice of Sapho and an already-started Advanced movement turn — 27 October 2026