103 lines
6.2 KiB
Markdown
103 lines
6.2 KiB
Markdown
# Basic Ixians with Leader Skills
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Connected development prototype, 21 September 2026. Genuine Basic Ixian setup
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supports all fourteen Skills; normal starts are labelled previews, while
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complete-mode/publication acceptance remains gated. The
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[18 October registered selected-deck/World scope](LEADER_SKILLS_RUNTIME.md#registered-native-e3-selected-decks--18-october-2026)
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supersedes the old single-family/no-module admission, not printed powers.
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**4 October Advanced continuation:** native Ixians and/or CHOAM with classic
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opponents, distinct required family decks and all fourteen skills now compose
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under the [bounded native contract](LEADER_SKILLS_RUNTIME.md#advanced-native-ixian-and-choam-composition--4-october-2026).
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Advanced Ixian support, skilled Suk rescue and subsequent native substitution
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use original physical counters. Foreign-ghola revival remains Advanced-only
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under native Tleilaxu conditions; current optional scope follows18 October above.
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## Setup and configuration
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Use Basic or Advanced2–6 with the selected Ix deck; other registered selected
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factions, including native Ecaz/Moritani, follow the shared contract. An Ixian seat is
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not required merely to select its ordinary deck. Existing supported World,
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Tech/Advanced Strongholds and independent-card combinations use the canonical
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scope above. The real private Ixian starting-card choice still precedes skill
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offers/assignments, Traitors and Face Dancers; the first Storm retains actual
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HMS placement and all seven Cyborgs/thirteen Suboids.
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Fresh Advanced Ixian setup with Harkonnen now includes the extra starting card
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in the inspected pool; both Harkonnen cards come from its shuffled remainder.
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Basic and already-opened old-count Advanced drafts keep the separate extra
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draw. Selection and the complete card deal still precede Skill assignment.
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[Source cutover](IX_PROTOTYPE.md#advanced-starting-draft-source-cutover--27-october-2026).
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Create and ready a fresh local lobby, then follow the backed-up version-checked
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[prototype entry](IX_PROTOTYPE.md) using profile `leader-skills`.
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The shared initializer retains the [Tleilaxu integration](TLEILAXU_LEADER_SKILLS.md).
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## Connected interactions
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- Planetologist calculates each gathered origin's range using only cyborgs
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selected from that origin. Selected sectors within the same territory share
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their moving group. Its range bonus independently survives native movement
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cancellation; a three-territory cyborg move still opens the proper Karama
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window. Independent city ornithopters do not create that native window.
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- Sandmaster routes can enter or leave the HMS interior through its current
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pointer. Adjacency belongs to the room, respects the storm and never turns the
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interior into a shortcut or relocates the HMS. Interior battles and spice
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effects remain distinct from the external pointing sector.
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- Suk Graduate finishes rescue before native substitution. Kept cyborgs and
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cyborgs returned to reserves are excluded from the actual Tank-loss map. Where
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more than one reserve-rescue origin is possible, the player explicitly selects
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it; only cyborgs truly lost in each sector can be substituted there. Normal
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rescued-force origins need no extra choice because no subsequent effect here
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depends on them. This exposes existing physical choices, not a new rescue power.
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- Rihani finishes its private exchange before substitution. A saved receipt
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binds original losses, physical counters, cards and the declared exchange.
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Substitution allow, decline and cancellation all resume mandatory then optional
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winner cleanup; Planetologist substitutes cannot escape disposal.
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- Thumper, the additional Harvester and Amal are the expansion's green Special
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cards eligible for Planetologist substitution. Exact physical identities,
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names and effects are checked. Their native effects do not execute during
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substitution; other cards in the engine's broad Special bucket are excluded.
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## Sources and interpretation
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Existing [Leader Skills rules](LEADER_SKILLS_RULES.md),
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[Planetologist contract](PLANETOLOGIST_RULES.md),
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[Suk Graduate contract](SUK_GRADUATE_RULES.md),
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[Sandmaster routes](SANDMASTER_MOVEMENT.md) and
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[Ix rules](IX_PROTOTYPE.md) supply the established powers, physical custody and
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skill-before-faction precedence. Rescue-sector selection records the physical
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choice needed to compose those powers without reviving an already rescued counter.
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The canonical green Ix card inventory was checked directly against the printed
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components visible in this [component photograph](https://static.lelekan.ua/image/cache/catalog/igri/dune-ixians-tleilaxu-expansion-eng/dune-ixians-tleilaxu-expansion-gale-force-nine-eng-lelekan-components-2-800x800.jpg).
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This is physical component evidence, not a retailer's rules interpretation.
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Thumper also appears in the existing designer Planetologist example. The private
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source archive records SHA-256
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`6d2eb22889059edc8b35b9cd1178b6907312132b1b41768051d15abcc9c89125`.
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Sandtrout is a brown Spice card; red/blue battle cards do not qualify.
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## Verification and remaining scope
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```sh
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npm test -- ix-skills
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node --import tsx tools/faction-games.ts --profile ix-skills --out /private/new-ix-skills-samples
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```
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The sample profile adds Tleilaxu, Emperor, Guild, Harkonnen and Fremen in order
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and preserves stable scenario ordinals 26–30. Focused tests use all fourteen
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genuine assignments and conserved battle/movement positions, with legal actions
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from existing AI profiles, controls, private views, strict rejection and JSON
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continuation. In-memory authenticated recovery verifies exactly one concurrent
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starting-card choice, subsequent private setup and unchanged seats. Final
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source-bound check/build, samples, browser and preservation reports remain private.
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These are playability checks, not AI strength studies.
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Additional faction/module combinations, unresolved Sandmaster eligibility during
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native HMS relocation and other missing Leader Skill effects remain
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separate work. Existing Banker, Mentat and Diplomat questions remain in the
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[decision register](RULE_DECISIONS.md); Smuggler uses the later
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[provisional modifier policy](SMUGGLER_BATTLE.md#provisional-modifier-policy--17-october-2026).
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Full AI implementation and
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difficulty tuning wait until all non-AI game features are complete.
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