Files
Dune/game/homeworld-module-profile.ts

136 lines
8.7 KiB
TypeScript

import { FACTIONS } from './catalog';
import { independentDiscoveryProfile, nexusCoreProfile, type FactionModuleProfile } from './faction-module-profile';
import {
classicNexusLeaderSkillsProfile,
homeworldLeaderSkillsProfile,
nativeDiscoveryLeaderSkillsProfile,
pairedNexusLeaderSkillsProfile,
} from './leader-skill-profile';
import {
classicDiscoveryLeaderSkillsProfile,
classicDiscoveryNexusProfile,
homeworldDiscoveryProfile,
pairedDiscoveryNexusProfile,
} from './discovery-module-profile';
import {
classicNexusModulesProfile,
mixedE1E2NexusProfile,
mixedE3NexusProfile,
pairedE3NexusProfile,
pairedNexusModulesProfile,
singleE1E2NexusProfile,
standaloneE3NexusProfile,
} from './nexus-module-profile';
export type HomeworldPhaseModulesProfile = FactionModuleProfile & {
homeworldOccupationPreview?: unknown;
homeworldTupilePreview?: unknown;
homeworldEcazVictoryPreview?: unknown;
};
/** A real empty selection means classic decks. Do not emulate that case by
* adding a selected family that is absent from the actual configuration. */
function registeredRoster(game: HomeworldPhaseModulesProfile): boolean {
if (!Array.isArray(game.expansions) || game.expansions.length > 3 ||
!game.expansions.every(family => family === 'ix' || family === 'choam' || family === 'ecaz') ||
new Set(game.expansions).size !== game.expansions.length ||
!Array.isArray(game.players) || game.players.length < 2 || game.players.length > 6) return false;
const seated = new Set<string>();
for (const player of game.players) {
if (!player || typeof player !== 'object' || Array.isArray(player) ||
typeof player.faction !== 'string' || seated.has(player.faction)) return false;
const faction = FACTIONS.find(faction => faction.id === player.faction);
if (!faction || faction.expansion !== 'base' && !game.expansions.includes(faction.expansion)) return false;
seated.add(player.faction);
}
return true;
}
const optionalFlag = (value: unknown) => value === undefined || typeof value === 'boolean';
/** Configuration permission only: original setup validates freshness, and live
* custody/history validators retain their own physical and occupation rules.
* Optional independent cards do not require either phase module. Sandtrout is
* a live printed-card flag; fresh setup checks that no effect is already held. */
export function homeworldPhaseModulesProfile(game: HomeworldPhaseModulesProfile): boolean {
if (!game || typeof game !== 'object' || !game.homeworlds || typeof game.advanced !== 'boolean' ||
!registeredRoster(game) || !optionalFlag(game.ecazTreachery) || !optionalFlag(game.sandtrout) ||
(game.techTokens && game.players.length < 3) || (game.strongholdCards && !game.advanced) ||
game.leaderSkills || game.nexusCards || game.discoveryEnabled || game.discoveries ||
game.discoveryStash || game.greatMaker || game.spiceBankerIncomePreview ||
game.semutaPreview || game.advancedPreview || game.kullPreview || game.nexusKullPreview ||
game.guildBetrayalPreview || game.richeseBetrayalPreview || game.nexusIxianReplacementPreview ||
game.nexusIxianBetrayalPreview || game.nexusHarkonnenBetrayalPreview) return false;
if (![game.ecazOccupyPreview, game.moritaniAssassinatePreview, game.homeworldOccupationPreview,
game.homeworldTupilePreview, game.homeworldEcazVictoryPreview].every(optionalFlag)) return false;
const ecaz = game.players.some(player => player.faction === 'ecaz');
const moritani = game.players.some(player => player.faction === 'moritani');
const choam = game.players.some(player => player.faction === 'choam');
return (!game.ecazOccupyPreview || ecaz) &&
(!game.moritaniAssassinatePreview || game.advanced && moritani) &&
(!game.homeworldTupilePreview || game.homeworldOccupationPreview === true && choam) &&
(!game.homeworldEcazVictoryPreview || game.homeworldOccupationPreview === true && ecaz);
}
/** Occupation benefits for an already-admitted original World/all14 setup.
* The same unchanged library admission predicate remains authoritative; this
* only selects the clean occupation context and accepts its native stamps. */
export function homeworldOccupationLeaderSkillsProfile(game: HomeworldPhaseModulesProfile): boolean {
if (!game || typeof game !== 'object' || !game.homeworlds || !game.leaderSkills ||
typeof game.advanced !== 'boolean' || !registeredRoster(game) || !optionalFlag(game.ecazTreachery) || !optionalFlag(game.sandtrout) ||
(game.techTokens && game.players.length < 3) || (game.strongholdCards && !game.advanced) ||
game.nexusCards || game.discoveryEnabled || game.discoveries || game.discoveryStash || game.greatMaker ||
game.semutaPreview || game.advancedPreview || game.kullPreview || game.nexusKullPreview ||
game.guildBetrayalPreview || game.richeseBetrayalPreview || game.nexusIxianReplacementPreview ||
game.nexusIxianBetrayalPreview || game.nexusHarkonnenBetrayalPreview) return false;
if (![game.ecazOccupyPreview, game.moritaniAssassinatePreview, game.homeworldOccupationPreview,
game.homeworldTupilePreview, game.homeworldEcazVictoryPreview, game.spiceBankerIncomePreview].every(optionalFlag)) return false;
const ecaz = game.players.some(player => player.faction === 'ecaz');
const moritani = game.players.some(player => player.faction === 'moritani');
const choam = game.players.some(player => player.faction === 'choam');
return (!game.ecazOccupyPreview || ecaz) &&
(!game.moritaniAssassinatePreview || game.advanced && moritani) &&
(!game.homeworldTupilePreview || game.homeworldOccupationPreview === true && choam) &&
(!game.homeworldEcazVictoryPreview || game.homeworldOccupationPreview === true && ecaz) &&
homeworldLeaderSkillsProfile(game);
}
/** Occupation benefits for already-admitted original World/Nexus or Discovery
* setups. Pass the actual configuration to its unchanged admission predicates:
* live effect stamps and Discovery frames are not replacement module choices. */
export function homeworldOccupationModulesProfile(game: HomeworldPhaseModulesProfile): boolean {
if (!game || typeof game !== 'object' || !game.homeworlds || typeof game.advanced !== 'boolean' ||
!registeredRoster(game) || !optionalFlag(game.ecazTreachery) || !optionalFlag(game.sandtrout) ||
(game.techTokens && game.players.length < 3) || (game.strongholdCards && !game.advanced) ||
(!game.nexusCards && game.discoveryEnabled !== true) ||
(game.discoveryEnabled !== true && (game.discoveryEnabled || game.discoveries || game.discoveryStash || game.greatMaker)) ||
game.semutaPreview || game.advancedPreview || game.kullPreview ||
game.nexusKullPreview || game.richeseBetrayalPreview) return false;
if (![game.ecazOccupyPreview, game.moritaniAssassinatePreview, game.homeworldOccupationPreview,
game.homeworldTupilePreview, game.homeworldEcazVictoryPreview, game.spiceBankerIncomePreview,
game.guildBetrayalPreview, game.nexusIxianReplacementPreview, game.nexusIxianBetrayalPreview,
game.nexusHarkonnenBetrayalPreview].every(optionalFlag)) return false;
const seated = (faction: string) => game.players.some(player => player.faction === faction);
if ((game.ecazOccupyPreview && !seated('ecaz')) ||
(game.moritaniAssassinatePreview && (!game.advanced || !seated('moritani'))) ||
(game.homeworldTupilePreview && (game.homeworldOccupationPreview !== true || !seated('choam'))) ||
(game.homeworldEcazVictoryPreview && (game.homeworldOccupationPreview !== true || !seated('ecaz'))) ||
(game.spiceBankerIncomePreview && !game.leaderSkills) ||
(game.guildBetrayalPreview && (!game.nexusCards || !seated('guild'))) ||
(game.nexusIxianReplacementPreview && (!game.nexusCards || seated('ixians'))) ||
(game.nexusIxianBetrayalPreview && (!game.nexusCards || !seated('ixians'))) ||
(game.nexusHarkonnenBetrayalPreview && (!game.nexusCards || !seated('harkonnen')))) return false;
if (game.leaderSkills) return homeworldLeaderSkillsProfile(game) &&
(game.discoveryEnabled !== true || independentDiscoveryProfile(game) ||
classicDiscoveryLeaderSkillsProfile(game) || nativeDiscoveryLeaderSkillsProfile(game) ||
classicNexusLeaderSkillsProfile(game));
if (game.discoveryEnabled === true) return homeworldDiscoveryProfile(game) ||
classicDiscoveryNexusProfile(game) || pairedDiscoveryNexusProfile(game);
return nexusCoreProfile(game) || classicNexusModulesProfile(game) || pairedNexusModulesProfile(game) ||
singleE1E2NexusProfile(game) || mixedE1E2NexusProfile(game) || standaloneE3NexusProfile(game) ||
pairedE3NexusProfile(game) || mixedE3NexusProfile(game) ||
// The original paired initializer also admits bare E1/E2 World/Nexus.
// This public configuration predicate describes that same undealt roster.
pairedNexusLeaderSkillsProfile(game);
}