88 lines
5.4 KiB
Markdown
88 lines
5.4 KiB
Markdown
# Emperor alliance gift timing
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## Basic Emperor gift during Ix phase openings — 29 October 2026
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In a clean Basic game with the Ix deck, classic factions and native Ixians or
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Tleilaxu, the Emperor may share spice with a mutual ally during an Amal phase
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opening, including after
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passing. The opening and its exact pass history pause while the gift's Karama
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response resolves; allowance transfers the spice immediately and cancellation
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transfers nothing. The same opening then resumes, and a subsequent Amal applies
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to the updated balances and resets passes normally.
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The [publisher FAQ, p. 5](https://www.gf9games.com/dune/wp-content/uploads/2020/11/Dune-FAQ-Nov-2020.pdf)
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permits direct allied gifts for any reason and immediate collection. Applying
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that power during the Basic opening is a provisional online timing
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interpretation. The scope excludes other expansion families, optional modules,
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competing continuations and outstanding commitments requiring a combined
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planner. Bot seats may finish the opening before a human Emperor can act.
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Advanced and other interruption windows remain unfinished. Runtime evidence
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covers [classic](../tests/emperor-phase-opening-gift.test.ts) and
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[native Ix faction](../tests/emperor-ix-native-opening-gift.test.ts) games;
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the native cases start with public setup and stage the reciprocal alliance and
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physical card custody. Rendered controls cover [classic](../tests/emperor-timing-gift-controls.test.tsx)
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and [native Ix factions](../tests/emperor-ix-native-opening-gift-controls.test.tsx).
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## Emperor gift during Moritani Extortion — 29 October 2026
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In supported Basic and Advanced games with Moritani, the Emperor can give
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spice to the current Extortion payer when they are mutual allies. Allowing
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the gift updates the payer's balance before the original pay-or-decline choice;
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Karama cancellation transfers nothing. The ordered queue, collected five-spice
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bank award and physical Terror token remain committed through that response.
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The [publisher FAQ, p. 5](https://www.gf9games.com/dune/wp-content/uploads/2020/11/Dune-FAQ-Nov-2020.pdf)
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allows the Emperor to give allied spice directly for any reason, collected
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immediately. The user-authorized revised Advanced sheet, physical p. 31,
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explicitly says any time. Applying the Basic gift at this decision is a
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provisional online timing interpretation. This initial entry is limited to the
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Ecaz/Moritani expansion with native Moritani and classic factions, without
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independent Ecaz cards, optional modules or competing parents. An automated payer can still act before
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a human Emperor chooses to gift; broader priority and other interrupted windows
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remain unfinished. [Runtime cases](../tests/emperor-extortion-gift.test.ts).
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## Advanced allied auction payment — 29 October 2026
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For a clean classic Advanced auction won by the Emperor's current mutual ally,
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the Emperor receives a uniform opportunity to give spice before the original
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payment. The same public waiting window appears whether the buyer holds Karama
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or the Emperor has available spice; only the Emperor sees the gift amount
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available. Continue leaves payment to the buyer or the existing automatic
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settlement. A gift's Karama response retains the original lot, bid and
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committed payer split; allowing it credits the buyer once, while cancellation
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transfers nothing. Gifted buyer spice follows the buyer's normal payment route;
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the previously pledged Emperor contribution remains separately accounted for.
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The uniform priority and explicit Continue are provisional online timing for
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the authorized Advanced rules' any-time power, not publisher instructions.
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The same Continue is currently required even when the Emperor has no spice;
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this protects the private balance but still needs refinement to meet the
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project's no-confirmation requirement for forced automatic actions.
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Older already-open payments do not acquire a new window. Other auction modes,
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optional modules and live commitments needing a combined planner remain
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unfinished. [Runtime cases](../tests/emperor-auction-gift.test.ts) use real
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setup, alliance and bids with explicitly staged balances and cards;
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[rendered controls](../tests/emperor-auction-gift-controls.test.tsx) cover the
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table and owner-only opportunity.
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## Advanced Guild timing prototype — 29 October 2026
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The user-authorized revised rules, physical p. 31 (printed p. 29), allow the
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Emperor to transfer spice to an ally at any time and for any reason. In a
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clean classic-faction Advanced game, an Emperor can now make that gift while
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the Guild's normal Shipment and Movement timing choice is pending. The choice
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remains in place while the gift's ordinary Karama response resolves. Allowing
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the gift transfers the selected uncommitted spice once; cancellation transfers
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none. Either outcome leaves the same Guild decision and movement order.
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The owner-only control uses the server's current amount and ally quote. The
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initial scope excludes optional modules, competing continuation windows and
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live commitments requiring a combined planner. The pre-existing quiet-window
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gift remains unchanged. Other decision and response parents and the source's
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complete any-time scope remain unfinished; this prototype does not certify
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Advanced play or deployed behavior.
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[Runtime cases](../tests/emperor-guild-timing-gift.test.ts) start a real
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Advanced game and stage the alliance and movement boundary; [rendered controls](../tests/emperor-timing-gift-controls.test.tsx)
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cover the actual table and owner-only control.
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