166 lines
9.7 KiB
Markdown
166 lines
9.7 KiB
Markdown
# Leader Skills and Harkonnen capture
|
||
|
||
Original source interpretation, 13 September 2026. This note resolves the public-state boundary for a
|
||
skilled leader captured by Harkonnen. It records a source interpretation for
|
||
implementation; it does not claim the Leader Skills module is complete.
|
||
|
||
## Native E3 Advanced capture entry — 27 October 2026
|
||
|
||
**Prototyped / Partial.** Fresh bare Leader Skills setups may now include
|
||
Advanced Harkonnen with Ecaz and/or Moritani and classic factions. Select the
|
||
E3 deck alone, two through six distinct registered seats and all14 Skills.
|
||
No new capture permission, optional-module flag or rule interpretation is
|
||
introduced. The existing photographed card/expansion capture procedure and
|
||
13 October assignment ruling below apply equally to these native leaders.
|
||
|
||
This first entry contains no Homeworlds, Nexus, Discoveries, independent cards,
|
||
Tech, Strongholds or Semuta. Their separate module gates remain unchanged.
|
||
The ordinary mandatory Banker ledger and actual native Moritani assassination
|
||
state are parts of the original Skills/native setup, not additional modules.
|
||
Selecting an unused E3 deck never invents a native faction or power.
|
||
|
||
A successful native capture still opens its ordinary cancellation before the
|
||
actual random disc. The known trainer/card then accompanies that one captive
|
||
publicly; other captured leaders retain their existing procedure. Keep/execute
|
||
remains a real Harkonnen choice. An unavailable normal/top skill is not lent to
|
||
the captor or retained by the captive's original faction. Use the actual captive
|
||
in one later native battle to receive only its lower effect. A survivor returns
|
||
with the same original assignment; a killed or executed trainer returns its
|
||
physical skill once through existing death handling. No replacement assignment
|
||
is fabricated while it remains alive in captivity.
|
||
|
||
Native Moritani's existing post-loss assassination opportunity and winner
|
||
cleanup retain their actual order before original Harkonnen capture. The Ecaz
|
||
Duke remains separate and cannot train. Admission does not authorize hidden
|
||
target substitution or grant a power from a selected but unseated faction.
|
||
|
||
Focused paths: [bare profile](../game/leader-skill-profile.ts),
|
||
[profile cases](../tests/e3-harkonnen-skills-profile.test.ts),
|
||
[fresh source](../tests/fixture-e3-harkonnen-capture.ts),
|
||
[native cases](../tests/e3-harkonnen-capture-runtime.test.ts).
|
||
Fresh bare Advanced E3/all14 setups now connect Harkonnen with actual Ecaz
|
||
and/or Moritani and classics. The known trainer/card follows native capture;
|
||
only its selected lower effect applies, a survivor returns the same assignment,
|
||
and death/execution returns one physical Skill. Canonical Banker/native
|
||
Moritani state remains. Other optional-module entry gates stay unchanged.
|
||
|
||
Frozen **15 affected files, 110/110**, types/lint/build and six fresh native
|
||
programmes pass: four later captive battles and two executions, using Ecaz and
|
||
Moritani sources. Actual preview initialization, original skill/card deals,
|
||
training, first Storm1+0, Guild Wait, paid shipments2/1 and original Carthag
|
||
movement earn the first battle/candidate lottery. No played hand, army, purse,
|
||
clock, capture or continuation is installed. No public-start claim is made.
|
||
|
||
Runtime includes 36 GameTable SSR renders, 6 actual Capture callbacks,
|
||
4 Retain callbacks and 2 Execute callbacks. 8 later Battle Plan packets
|
||
use native actions with leader-selector SSR; stateful select/seal callbacks
|
||
were not operated. Recorded arrays supply aggregate source/capture/later-battle
|
||
counts 336/30/34, not unique cross-programme actions.
|
||
|
||
Twelve new native cases cover both trainers, exact Warmaster lower3 without
|
||
its normal1, same-assignment survival, original poison death, execution2,
|
||
actual dealt Karama cancellation/decline and four legal policies. Five profile
|
||
cases cover fresh/live native stamps, two–six distinct seats, the paired native
|
||
roster and retained overlay gates; these are not full-game proofs for every
|
||
roster. Early feedback fixes the new source's first-Storm/printed Battle order
|
||
through real dials. A related older foreign-ghola source now finishes preceding
|
||
Advanced Revival turns through native controls before its own request.
|
||
|
||
The existing local server returned HTTP200 without restart. No HTTP/storage
|
||
boundary, saved-game/database or deployed operation changes. Local native/SSR/
|
||
callback evidence does not certify browser hydration, full modes, broader
|
||
combinations or final rules/recovery/privacy/deployed acceptance.
|
||
|
||
Proof: `/home/quintine/.local/share/dune/checkpoints/20261027-e3-harkonnen-capture-proof-v2/`;
|
||
journeys/HTML: adjacent `20261027-e3-harkonnen-capture-runtime/run/`.
|
||
|
||
|
||
## Strongest source-supported answer
|
||
|
||
A Harkonnen capture is not universally secret in the published base rules.
|
||
The explicit face-down procedure applies to the branch where Harkonnen kills
|
||
the randomly selected leader for 2 spice: the leader is placed “face down into
|
||
the Tleilaxu Tanks.” The alternative branch says Harkonnen keeps the leader for
|
||
one later battle, but does not instruct players to turn that retained leader
|
||
face down or conceal its identity. [GF9 base rulebook, p. 17](https://www.gf9games.com/dunegame/wp-content/uploads/Dune-Rulebook.pdf)
|
||
|
||
The official FAQ's restricted-view answer is likewise framed around the
|
||
leader Harkonnen chose to kill and place face down in the Tanks. It authorizes
|
||
Harkonnen, the leader's original owner and Tleilaxu to inspect that dead disc;
|
||
it does not establish a general secrecy rule for every retained captive.
|
||
[GF9 FAQ, p. 6](https://www.gf9games.com/dune/wp-content/uploads/2020/11/Dune-FAQ-Nov-2020.pdf)
|
||
|
||
Leader Skills adds a later, component-specific rule. A faction's one chosen
|
||
skill and its assigned leader begin face up together, and “If a skilled leader
|
||
is captured, the skill goes with them.” The expansion Q&A then says Harkonnen
|
||
may use only that leader's battle skill, and only by using the captured leader
|
||
in battle. [GF9 *CHOAM & Richese* rulebook, pp. 9, 12](https://www.gf9games.com/dune/wp-content/uploads/2021/11/CHOAM-Rulebook-low-res.pdf)
|
||
|
||
The rules never literally instruct Harkonnen to announce the captured skilled
|
||
leader's name. The physical procedure nevertheless makes that identity public
|
||
or necessarily inferable. The assignment was already public, the unique skill
|
||
card must travel with the captured leader, and the card must leave play and be
|
||
shuffled into the Leader Skill deck if that leader dies. Concealing the leader
|
||
while exposing truthful custody of its unique public card is impossible without
|
||
adding a proxy or decoy component that the rules do not provide.
|
||
|
||
The source-supported implementation boundary is therefore:
|
||
|
||
- capturing the skilled leader publicly transfers that leader's attached skill
|
||
to Harkonnen custody, which identifies that one captured leader;
|
||
- Harkonnen loses the normal/top effect and may use only the battle/lower effect
|
||
when actually using that captured leader in a battle;
|
||
- an unskilled retained captive keeps the ordinary base-game privacy treatment;
|
||
- a captive killed for 2 spice still follows the FAQ's face-down Tanks access
|
||
rule, although killing the skilled captive also returns its unique public
|
||
skill card to the deck and therefore makes that particular identity
|
||
inferable; and
|
||
- if a used skilled captive survives, the leader and attached skill return to
|
||
the original faction together.
|
||
|
||
This is a necessary inference from the published component movements, rather
|
||
than an express publisher sentence saying “reveal the captured skilled
|
||
leader.” It is narrower than a rule that all Harkonnen captures are public.
|
||
|
||
## Source record
|
||
|
||
The [Future Pastimes expansion page](https://futurepastimes.com/dune-choam-richese)
|
||
links the GF9 expansion rules and identifies the official design/publisher
|
||
lineage. A fresh search of that designer site, the GF9 rulebook and FAQ, and
|
||
Jack Reda's official Leader Skills walkthrough found no contrary instruction
|
||
that the attached skill should be concealed or detached during capture.
|
||
|
||
The persistent local source archive is
|
||
`/home/quintine/.local/share/dune/sources`:
|
||
|
||
- `dune-rulebook-gf9-mirror.pdf` and its `.txt` extraction preserve the
|
||
publisher-authored 2019 base rulebook. SHA-256:
|
||
`02660bcce906d13dde65e0eb7599b49543af4d76e8cf6c7617bc19117887933c`.
|
||
The readable mirror was retrieved from
|
||
[1jour-1jeu's document archive](https://cdn.1j1ju.com/medias/37/57/71-dune-rulebook.pdf).
|
||
- `choam-richese-rulebook-en.pdf` and its `.txt` extraction preserve the
|
||
publisher-authored expansion rules.
|
||
- `leader-skills-designer-video-auto-transcript.txt` preserves Jack Reda's
|
||
card walkthrough. The walkthrough explains the skill bands but does not add
|
||
a capture-privacy exception.
|
||
|
||
The GF9 URLs now redirect or reject some direct clients, but their indexed
|
||
publisher text and the byte-stable local copies agree on the quoted rules.
|
||
|
||
## User ruling — 13 October 2026
|
||
|
||
The original faction retains its existing Skill assignment while its trained
|
||
leader is captured. Reviving a different eligible own leader is legal, but
|
||
does not offer or draw a replacement Skill while that original assignment exists.
|
||
This is the user's selected interpretation of the authorized supplied Advanced
|
||
physical p21 condition "if you have no Leader Skill Card"; it is not a new
|
||
publisher ruling. The physical card still accompanies its captive, and the
|
||
normal band remains unavailable to both factions until the captive returns.
|
||
The existing lower battle-band and death-return mechanics remain unchanged.
|
||
|
||
The engine's earlier replacement-question guard wrongly suppressed the whole
|
||
ordinary/Ghola revival, not merely a replacement offer. The ruled implementation
|
||
removes that revival veto while retaining the existing one-assignment-per-owner
|
||
offer check. No second assignment, forced draw or replacement card is introduced.
|
||
|