Connect the GF9 FAQ combination: one free physical reserve force accompanies an owned concealed No-Field at its unchanged one-marker price. Preserve zero/three/five token values, actual supply at later reveal, optional human choice and all four legal AI paths. Genuine CHOAM & Richese Leader Skills development setup adds the two sourced battle cards without duplicating their Ix identities. Public mode and publication gates stay closed; allied and remaining combined routes are unfinished. Bind the private declaration across initial No-Field cancellation and later Advanced Guild interception, including saved interruptions. Validate before projection/actions/normalization, hide the internal proof, reject altered declarations immutably, and withdraw the companion once only on successful commitment. Independent rules/privacy/persistence review found no blocker. Preserve other audit setup gates despite expanded deck assembly. Repair the existing randomized recovery test with a genuine seeded Rihani offer and explicit human choice, replacing an inappropriate AI-policy call on a human seat. Initial Karama and later Guild stop retain their distinct existing opportunity outcomes. Validation: 72 focused regressions plus 10 deck tests; typecheck, lint, 4520 offline tests, production build and 43 HTTP tests passed. SQLite restart, concurrent allowance/cancellation and exact physical custody passed. Browser genuine assignment, private token selection, opt-in, one-spice shipment, refresh, five-force reveal and final refresh preserved six physical Arrakeen forces, 14 reserves, zero Tanks, four spice, Crysknife and Soo-Soo Sook. Genuine four-profile Basic/Advanced games completed in 77/116 actions with 3/4 JSON restores and no rejected candidates; Advanced exercised one companion shipment and later reveal. After the outage the existing server was healthy. Preserved all 529 opening rooms and original seat/recovery records (563 after QA/HTTP). SQLite integrity and foreign keys passed. No restart, database reset or automation. Verified source tree: c2aee4138bcb46a05814a340d62eadace3470247ca620844eb0375e78ea4d6c4
80 lines
4.7 KiB
Markdown
80 lines
4.7 KiB
Markdown
# Smuggler and Richese No-Field prototype
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13 September 2026. **Prototyped**, with **Partial** rules coverage. This connects
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one owned Richese No-Field shipment with Leader Skills in the CHOAM & Richese
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development setup. Public expansion/module starts and publication remain gated.
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## Source and physical contract
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The [publisher CHOAM & Richese rulebook](https://www.gf9games.com/dune/wp-content/uploads/2021/11/CHOAM-Rulebook-low-res.pdf),
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page 12, explicitly allows Richese to accompany its No-Field with the free
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Smuggler force when entering an empty territory. This resolves the combination
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without a new user ruling. The local source archive preserves the publisher PDF;
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the original URL returned HTTP 403 during this follow-up.
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The marker remains a shipment of one at its ordinary price. One separate actual
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reserve force arrives alongside it for free. The hidden token keeps its value
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of zero, three or five. Revealing it later adds at most that many of the reserves
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then available; it does not withdraw or recreate the companion again. A zero
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token can therefore accompany one real force. Without a reserve force, ordinary
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No-Field shipping remains available but the Smuggler option does not.
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As in [ordinary Smuggler shipping](SMUGGLER_SHIPMENT.md), eligibility requires a
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living native face-up trainer and a wholly empty destination territory before
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arrival. Existing friendly/enemy forces, advisors and No-Field presence count.
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The checkbox is optional and starts unchecked. Omission or false preserves the
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ordinary concealed-marker shipment. Guild pricing, recipient income and ally
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funding use the unchanged one-marker cost.
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## Connected paths
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A shared public-custody quote drives validation, the private No-Field panel and
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all four AI profiles. Public views display the real companion and concealed
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marker separately; neither the token identity nor the internal saved proof is
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disclosed to opponents. Bots can reveal a zero-valued marker before moving when
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their real force is alongside it, using the existing voluntary reveal action.
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New owned No-Field declarations in Leader Skills games bind the chosen token,
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event, optional companion and payment to exactly one initial cancellation window
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or later Advanced Guild decision, including saved card interruptions. JSON/SQLite
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continuation revalidates that original declaration before action or projection.
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Initial Karama cancellation preserves reserves, payment, marker history and the
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ordinary shipment opportunity. The later Guild stop likewise transfers no
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companion; it retains the existing consumed-opportunity behavior. Malformed or
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stale declarations reject without mutating their input.
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Genuine development setup now accepts the single CHOAM & Richese expansion with
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Leader Skills. Page 4 adds Poison Tooth and Artillery Strike when Ix is absent,
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or replaces those two when Ix is included. Deck assembly reuses their existing
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physical IDs and implemented updated effects, and retains two Karama cards.
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This deck prerequisite does not certify every CHOAM/Richese skill interaction.
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Other audit initializers retain their existing CHOAM combination gate.
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## Evidence and remaining work
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Focused tests cover all token values, scarce reserves, prices, optional decline,
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private projections, both pending stages, initial cancellation, saved corruption,
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all four bots and physical conservation. Independent recovery review and broad
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checkpoint evidence are recorded with the commit. Browser acceptance uses a
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fresh genuine setup and an explicitly staged shipment boundary; other saved
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games remain untouched. Targeted scenarios establish this effect, not complete
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expansion acceptance or calibrated AI strategy.
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Two genuine four-profile Basic/Advanced samples finished with 77/116 accepted
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actions, 3/4 JSON restorations and no rejected candidates. The Advanced sample
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used one companion shipment and later revealed its token; the Basic sample did
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not use the new effect. Physical force and skill-card custody remained valid.
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A new browser room assigned the genuinely offered Smuggler to Ein Calimar.
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After a documented shipment-boundary fixture, the human chose token five and
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enabled the unchecked companion option. One spice paid for a marker and one
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real force; refresh restored nineteen reserves. Voluntary reveal produced six
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real forces and fourteen reserves. Four spice, Crysknife and the Soo-Soo Sook
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traitor remained unchanged through the final refresh.
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Allied No-Field Smuggler composition, Homeworlds, Nexus, Discoveries, Stronghold
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Cards, Tech Tokens and other combined modes remain outside this prototype.
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Smuggler battle collection still needs its recorded reveal/survival settlement.
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The existing [Leader Skills material questions](LEADER_SKILLS_RULES.md#material-boundaries-not-settled-by-the-sources)
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remain pending.
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