21 lines
1.2 KiB
Markdown
21 lines
1.2 KiB
Markdown
# Optional three-stronghold alliance victory
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**Prototyped / Partial — 28 October 2026.** The host can select a shorter
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two-member alliance game in the lobby. With at least three physical
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controllers, allied factions need three distinct qualifying strongholds
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instead of the default four. A solo faction keeps its normal target, a
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separately agreed extra-stronghold requirement is added afterward, and Tech
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Tokens retain their existing ownership requirements. The same calculation
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drives public progress and the Mentat victory decision. Changing the setting
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clears human readiness; older games omit it and retain the default.
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The 2019 GF9 rulebook's optional alliances table, printed p. 24, lists a
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two-member alliance with three strongholds as a shorter game. The
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[publisher rulebook mirror](https://www.boardgamesbot.com/assets/games-library/dune/manual_eng.pdf)
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preserves that table. This first version keeps the existing four-stronghold
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target for two physical controllers, including the two-faction-per-person
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setup; priority between that special setup and this optional table is a
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provisional interpretation. Larger alliance variants require separate
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membership and interaction work. Advanced and expansion combinations are not
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certified by the Basic-focused evidence.
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