Ammo economy: 25% less ammo per box, 25% fewer ammo drops

- AMMO_REFILL_SCALE 0.75 on ammoRefillFraction (smaller refills)
- AMMO_DROP_SCALE 0.75 on all three ammo spawn sites (room clear, elite,
  normal kill); help/gameplay drop-rate text updated; cache v=41
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MeatSlicer Developer committed 2026-07-30 17:18:11 +10:00
1 parent 0ec12cd72c
commit 4dad22d087
9 files changed
+36 -33

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@@ -300,12 +300,12 @@ function killEnemy(e, ang) {
spawnGems(e.x, e.y, gemVal);
if (chance(0.18 + luck * 0.1)) {
spawnPickup('item', e.x, e.y, { iid: rollItemId('elite', G.floor) });
} else if (chance(0.6 + luck * 0.2)) {
} else if (chance((0.6 + luck * 0.2) * AMMO_DROP_SCALE)) {
spawnPickup('ammo', e.x, e.y);
}
} else {
spawnGems(e.x, e.y, gemVal);
if (chance(0.07 + luck * 0.04)) {
if (chance((0.07 + luck * 0.04) * AMMO_DROP_SCALE)) {
spawnPickup('ammo', e.x, e.y);
} else if (chance(0.022 + luck * 0.03)) {
spawnPickup('heart', e.x, e.y);