0.9.3
Restore 2D 0.9.2, ignore Meshy refs, double Spinal Tap, Marrow Draught beam ammo, Second Stomach hearts fill overflow shields.
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@@ -119,7 +119,7 @@ Right-click is disabled (context menu suppressed). There is **no interact key**
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### Healing
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- Hearts restore 2 HP (1 heart) each.
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- Healing past max HP normally goes to waste — unless you have the **Second Stomach** item, which converts overflow healing into shield HP. Hearts are not consumed at full HP (they stay on the floor for later, and the magnet won't drag them).
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- Healing past max HP normally goes to waste — unless you have the **Second Stomach** item, which converts overflow healing into shield HP. Hearts stay on the floor at full HP unless Second Stomach has unused overflow-shield room (then they magnetize, collect, and fill shields).
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- Other healing sources: Vampire Dentures (kill procs), Hemophage (hit procs), Worm Gut / Bone Knit (post-combat heals).
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---
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@@ -295,7 +295,7 @@ Point-blank slam — no projectile, an instant circular blast in front of you. B
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| Stat | Value |
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|---|---|
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| Damage | 95 (× 0.4–1.0 by charge) |
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| Damage | 190 (× 0.4–1.0 by charge) |
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| Charge time | 0.85 s (minimum 40% charge = 0.34 s to fire) |
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| Beam length | 900 × rangeMul |
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| Beam width | 14 × √sizeMul |
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