60 lines
1.6 KiB
Markdown
60 lines
1.6 KiB
Markdown
# MeatSlicer: A Butcher's Descent
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**Clear, harvest, descend.**
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MeatSlicer is an endless top-down arena roguelite. Play as the Butcher, clear rooms of flesh-hungry horrors, draft mutations, assemble grotesque item builds, defeat each floor's boss, and keep descending until the meat wins.
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## Play
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### Browser
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On Windows, run:
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```bat
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play.bat
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```
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This starts a local server at <http://localhost:8123> and opens the game in your browser. Python is required.
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### Desktop
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```sh
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npm install
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npm start
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```
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### Development mode
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Run `play-dev.bat` for the browser build, or:
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```sh
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npm start -- --dev
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```
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Press the backtick key (`` ` ``) while playing or paused to open the debug console.
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## Test and package
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```sh
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npm test
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npm run dist
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```
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`npm test` runs the smoke test. `npm run dist` packages the Windows Electron build as a zip in `dist/`; `npm run dist:linux` produces a Linux AppImage in `dist/`. Every release ships both platforms.
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## Documentation
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See the [documentation index](docs/README.md) for the gameplay guide, weapons, items, perks, enemies, bosses, debug tools, and changelog.
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## Technology
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The game uses plain JavaScript and HTML5 canvas, with an Electron wrapper for the desktop build. It has no browser framework or bundler.
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## Asset provenance
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This project contains AI-assisted generated visual and audio assets. Production sprite stills were generated through OpenRouter and processed by the repository's asset tools; sound effects were generated with ElevenLabs. Generated assets and the rest of this repository are distributed under the MIT License.
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## License
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[MIT](LICENSE)
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