Refine the classic menus, shop, save compatibility prompts, original intro, indexed effects and audio. Restore forward-gun damage and rewards for JSON ground targets while preserving native replay behavior. Add six separate Iron Coast missions, distinct bosses and the authored FM soundtrack, with source art, SD/HD sprites, sounds, dependencies and validation in the mod packages. Validate the complete 19-package campaign route and save/load progression. Inventory every original picture and implement source-bound HD review, bounded lazy artwork caches, indexed terrain composition and palette-safe conversion. Track generation jobs and independent acceptance separately; the complete original-art remaster is still in progress. Validation: default and headless portable suites; final library 106 passed; original 1889-step reference replay; complete six-stage campaign and replay; 42 menu/intro captures; full registered HD pack at four presentation scales; terrain context/scrolling checks and fullscreen 1080p rendering.
39 lines
1.0 KiB
JSON
39 lines
1.0 KiB
JSON
{
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"generator": "build_assets.py deterministic chirp/noise PCM synthesis; no recordings",
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"files": {
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"audio/warning.wav": {
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"sample_rate": 22050,
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"channels": 1,
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"bits": 16,
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"seed": 5501,
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"duration_seconds": 0.28,
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"samples": 6174,
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"peak": 23592,
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"rms": 7402.96485860664,
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"sha256": "dcf32a1fc3cdcb734e6aaa3ed0cfeac854e2b0c89b92a209d3b77c53dc820604"
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},
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"audio/shot.wav": {
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"sample_rate": 22050,
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"channels": 1,
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"bits": 16,
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"seed": 5502,
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"duration_seconds": 0.24,
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"samples": 5292,
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"peak": 23592,
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"rms": 4267.066582997498,
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"sha256": "16bb1b201c746b41b93baf6faa4e7612c90ebce2168d888d8da7e0e222157bd9"
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},
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"audio/death.wav": {
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"sample_rate": 22050,
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"channels": 1,
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"bits": 16,
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"seed": 5503,
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"duration_seconds": 0.95,
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"samples": 20948,
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"peak": 23592,
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"rms": 3232.3544431693276,
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"sha256": "91950d95cdd98a42359e9b65072904a15270a2a80308e1d93aa8a73295ee67d5"
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}
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}
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}
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