18 lines
1.6 KiB
Markdown
18 lines
1.6 KiB
Markdown
# Iron Coast — Mission 5: Cinder Docks
|
|
|
|
API 1 package, version 1.0.1. Enable it in Mods at the main menu and apply the selection. The normal dependency selection also enables `iron_coast_scout`, `iron_coast_turret`, `iron_coast_boss_5`, `pulse_cannon`, `seeker_swarm`, `ion_lance`, `iron_coast_music`.
|
|
|
|
Mission `iron_coast_mission_5:mission_05`: **Iron Coast 5 — Cinder Docks**. Destroy both foundries and Cinder Hammer. Required ground objectives remain reachable; escaping optional aircraft never counts as a kill. Elapsed time alone does not finish the mission.
|
|
|
|
Scheduled spawn totals for Training / Rookie / Veteran / Elite are **45 / 64 / 83 / 107**. These are enabled scheduled entries, not simultaneous live-enemy counts. Groups can overlap when earlier enemies survive.
|
|
|
|
Align the forward guns with required targets while moving around incoming shots. If carried, select Field Repair or coolant with Cycle and use Special: they restore 25 or 30 energy respectively and consume a real item. Shop purchases and refills still cost credits.
|
|
|
|
## Equipment supplied by the mission
|
|
|
|
The mission supplies three coolant cells when inventory capacity allows. Select coolant with Cycle, then press Special to restore 30 energy per consumed cell. Healing is not automatic.
|
|
|
|
## Validation and history
|
|
|
|
See the [current Iron Coast retune results and limits](../../docs/iron-coast-retune.md). Package-local acceptance reports, validation results and retained test sources describe pre-retune 1.0 behavior unless a result explicitly identifies the newer package and runner. They remain historical material, not current playthrough guarantees.
|