Unify fresh/live classic and native phase admission, retaining original counts, earned custody, separate income ledgers and physical card/skill continuations. Plain paired E3 phases no longer require cards or Nexus. Coupled44-file471/471, types/lint/build, genuine programmes and390px normal entry pass. Controlled card inputs explicit; no save retrofit or deployment.
Reuse original paired roster validation with plain all14 native setup and optional independent cards. Preserve real coalition, trained death and Mentat paths; extend the existing paid Ambassador/Terror queue to paired Skills and card-only factions. Frozen29-file323/323, types/lint/build, native programmes and390px entry pass. No save conversion or deployment.
User ruling 13 October 2026: the original faction keeps its existing Skill
assignment while its trained leader is captured. Reviving a different eligible
own leader is legal and simply draws no replacement card while that assignment
exists (selected reading of authorized supplied Advanced physical p21 "if you
have no Leader Skill Card"). Not a new publisher ruling; captor lower-band use,
card movement and death-return unchanged.
Remove the replacement-question veto that suppressed the entire ordinary/Ghola
revival: leaderSkillRevivalBlocked/requireLeaderSkillRevival, the gholaLeaders
early return, the view revival.leaders: [] filter and the beginRevival/Ghola/
Emperor-special-Karama call sites are gone. offerRevivedLeaderSkill is
unchanged and still suppresses a second assignment or draw.
Rewrote the two committed rejection assertions
(tests/advanced-native-skills.test.ts, tests/leader-skills-capture.test.ts) and
added native regressions covering ordinary paid, held-Ghola and Emperor special
Karama revival from a genuinely captured skilled state: exact cost, no draw or
offer, retained captive/card/controller and a conserved all14 deck.
Docs: RULE_DECISIONS, LEADER_SKILLS_CAPTURE, LEADER_SKILLS_RULES,
LEADER_SKILLS_RUNTIME, NEXUS_CARD_RULES, CURRENT_STATUS, IMPLEMENTATION_STATUS
and the game/reference.ts leader-skills topic.
Fresh classic banker-income profile preserves actual bank legs, physical once-phase use and original-faction atomic Mentat collection. Provisional earned custody stays explicit; public/old/combined modes unchanged. Final check: types/lint and 6487 offline cases; focused 140; guide 10; build; native18/four legal budgets; two original six-seat CLI/human390px rooms and82 saved seats25rooms. Final two reviews no findings. Local HTTP49/55 six known upstream503 failures, not green. No reset or deployed claim.
Connect ordinary Leader Skill paths to Basic CHOAM with base opponents,
the real 35-card Treachery deck and all fourteen skills. Retain wider
development initializer behavior and existing mode/publication gates.
Pause a declared sale until its Ghola revival and private skill choice
finish. Bind the actual revived leader, offer event and completion to the
saved interruption. Preserve nested Truthtrance disposal and exact sale
responses; canceling a resumed sale leaves the free revival completed.
Keep force-only and retained-skill revivals free of replacement offers.
Add genuine setup, native card-sale, mandatory disposal, private custody,
corruption and concurrent authenticated recovery regressions plus a
two-through-six-player complete-game sample profile. Record the unresolved
Sandmaster/native-HMS eligibility question without inventing a bonus.
Validation: types, lint, 5101 offline tests and production build passed.
Five genuine 2-6 player CHOAM Skills games completed with zero rejected
actions. Independent review and 50 focused compatibility tests passed.
Browser Y2UJGMCS exercised real setup, Ghola draw, exact private refresh,
mobile assignment and resumed sale paying two spice once. Screenshot
capture timed out; full visual acceptance remains open.
All 1,583 prior rooms, 3,351 seats and auxiliary records remain intact;
one QA room and human seat were added. No restart, reset or automation.
Full AI implementation and tuning remain deferred until all non-AI
features are complete, then target roughly 75% for each adjacent tier.