Commit Graph
50 Commits
Author SHA1 Message Date
Quintine adb00358dd Let captured Leader Skill owners revive other leaders
User ruling 13 October 2026: the original faction keeps its existing Skill
assignment while its trained leader is captured. Reviving a different eligible
own leader is legal and simply draws no replacement card while that assignment
exists (selected reading of authorized supplied Advanced physical p21 "if you
have no Leader Skill Card"). Not a new publisher ruling; captor lower-band use,
card movement and death-return unchanged.

Remove the replacement-question veto that suppressed the entire ordinary/Ghola
revival: leaderSkillRevivalBlocked/requireLeaderSkillRevival, the gholaLeaders
early return, the view revival.leaders: [] filter and the beginRevival/Ghola/
Emperor-special-Karama call sites are gone. offerRevivedLeaderSkill is
unchanged and still suppresses a second assignment or draw.

Rewrote the two committed rejection assertions
(tests/advanced-native-skills.test.ts, tests/leader-skills-capture.test.ts) and
added native regressions covering ordinary paid, held-Ghola and Emperor special
Karama revival from a genuinely captured skilled state: exact cost, no draw or
offer, retained captive/card/controller and a conserved all14 deck.

Docs: RULE_DECISIONS, LEADER_SKILLS_CAPTURE, LEADER_SKILLS_RULES,
LEADER_SKILLS_RUNTIME, NEXUS_CARD_RULES, CURRENT_STATUS, IMPLEMENTATION_STATUS
and the game/reference.ts leader-skills topic.
2026-10-13 20:11:55 +11:00
Quintine 9afc03b347 Compose Semuta with original native Nexus discard receipts 2026-10-12 09:26:49 +11:00
Quintine 90c6f0020c Compose explicit native Leader Skills with Semuta continuations 2026-10-12 08:27:20 +11:00
Quintine d1ba8e0c7e Activate approved normal Mentat and document Emperor gift ruling 2026-10-11 16:46:17 +11:00
Quintine 05ab2c92b0 Compose original mixed and paired Nexus optional modules 2026-10-07 14:12:47 +11:00
Quintine 30a0bdbbb6 Compose original single-native E1 E2 Nexus modules and skills 2026-10-07 11:50:25 +11:00
Quintine 2efa10a9d6 Compose native Homeworld Nexus optional modules 2026-10-07 08:54:53 +11:00
Quintine c7073dc6b6 Compose classic Homeworld Nexus optional modules 2026-10-07 07:14:52 +11:00
Quintine b5f5de5c83 Record exact native Homeworld verification and publication 2026-10-07 05:32:50 +11:00
Quintine 3fb047c93d Compose native Homeworld skill and Discovery modules 2026-10-07 05:16:26 +11:00
Quintine fa025220f8 Compose classic Homeworld optional modules through original rules 2026-10-06 18:56:55 +11:00
Quintine e2dcebca35 Compose classic Homeworld Skills and Discovery with physical custody 2026-10-06 18:07:41 +11:00
Quintine 2270c07f97 Compose native trained Skills Nexus Discovery modules 2026-10-06 10:13:07 +11:00
Quintine c8a6d0bb3c Compose original classic and paired Nexus Discovery modules 2026-10-06 04:06:16 +11:00
Quintine 555afe4070 Compose native Discovery skills and repair hidden trainer participation 2026-10-06 00:51:21 +11:00
Quintine 83f825513a Compose standalone E3 Nexus Skills and original module mechanics 2026-10-05 06:19:40 +11:00
Quintine 2d24f43721 Compose paired Nexus Skills with original Tech and Strongholds 2026-10-05 01:08:58 +11:00
Quintine 449e27b415 Compose classic Nexus Skills with original Tech and Strongholds 2026-10-04 23:59:58 +11:00
Quintine fba673d215 Compose paired Nexus and native skills with signed marker shipments 2026-10-04 22:30:26 +11:00
Quintine 3ae5e1f994 Compose classic Nexus and Leader Skills with physical Suk rescue 2026-10-04 20:41:39 +11:00
Quintine 2b72021611 Compose standalone E3 Leader Skills with Tech and Strongholds 2026-10-04 11:41:13 +11:00
Quintine f259488a9a Compose Advanced Leader Skills and Strongholds with optional Tech 2026-10-04 09:50:55 +11:00
Quintine 219489ae04 Compose native E1/E2 Leader Skills with original Tech Tokens 2026-10-04 08:48:47 +11:00
Quintine b71f953635 Compose classic Leader Skills with original Tech Tokens 2026-10-04 06:01:53 +11:00
Quintine f17f4e703e Compose native Ecaz skills with original Ambassador and Duke paths 2026-10-03 18:34:40 +10:00
Quintine 032b41aa87 Compose native Richese skills and Advanced contribution receipts 2026-10-03 17:46:10 +10:00
Quintine d41a7e03a9 Compose native Advanced Moritani skills with skill-first assassination 2026-10-03 15:34:12 +10:00
Quintine d86d2088e6 Compose Advanced Tleilaxu skills and original foreign ghola lifecycle 2026-10-03 14:06:49 +10:00
Quintine 7ee064df14 Compose Advanced native Ixian and CHOAM Leader Skills 2026-10-03 13:06:44 +10:00
Quintine b83d75d9d3 Integrate native Banker payments and Tleilaxu Ixian Nexus replacement 2026-10-02 21:12:52 +10:00
Quintine 589e1b9df2 Integrate private Mentat questions with native Basic skill profiles 2026-10-02 19:36:07 +10:00
Quintine 6785e622a7 Connect normal Spice Banker deferred bank income
Fresh classic banker-income profile preserves actual bank legs, physical once-phase use and original-faction atomic Mentat collection. Provisional earned custody stays explicit; public/old/combined modes unchanged. Final check: types/lint and 6487 offline cases; focused 140; guide 10; build; native18/four legal budgets; two original six-seat CLI/human390px rooms and82 saved seats25rooms. Final two reviews no findings. Local HTTP49/55 six known upstream503 failures, not green. No reset or deployed claim.
2026-10-02 06:45:21 +10:00
Quintine c9a3625ff2 Connect bounded Diplomat retreat and record live deployment 2026-09-28 09:18:36 +10:00
Quintine d1bf33d0bc Connect Basic CHOAM skills and preserve market Ghola choices
Connect ordinary Leader Skill paths to Basic CHOAM with base opponents,
the real 35-card Treachery deck and all fourteen skills. Retain wider
development initializer behavior and existing mode/publication gates.

Pause a declared sale until its Ghola revival and private skill choice
finish. Bind the actual revived leader, offer event and completion to the
saved interruption. Preserve nested Truthtrance disposal and exact sale
responses; canceling a resumed sale leaves the free revival completed.
Keep force-only and retained-skill revivals free of replacement offers.

Add genuine setup, native card-sale, mandatory disposal, private custody,
corruption and concurrent authenticated recovery regressions plus a
two-through-six-player complete-game sample profile. Record the unresolved
Sandmaster/native-HMS eligibility question without inventing a bonus.

Validation: types, lint, 5101 offline tests and production build passed.
Five genuine 2-6 player CHOAM Skills games completed with zero rejected
actions. Independent review and 50 focused compatibility tests passed.
Browser Y2UJGMCS exercised real setup, Ghola draw, exact private refresh,
mobile assignment and resumed sale paying two spice once. Screenshot
capture timed out; full visual acceptance remains open.
All 1,583 prior rooms, 3,351 seats and auxiliary records remain intact;
one QA room and human seat were added. No restart, reset or automation.

Full AI implementation and tuning remain deferred until all non-AI
features are complete, then target roughly 75% for each adjacent tier.
2026-09-21 15:10:29 +10:00
Quintine 3efda2128e Connect Basic Ixians to the full Leader Skills prototype
Admit genuine Basic Ixian setup with the full fourteen-skill deck, real
starting-card choice, optional Tleilaxu/base opponents and first-Storm HMS.
Keep public starts, Advanced and other module combinations gated.

Share per-origin cyborg movement range across engine, controls and legal bots.
Preserve independent Planetologist range after native Karama cancellation.
Connect Sandmaster force routes through room-local HMS pointer adjacency.
Retain canceled movement's no-op contract while validating actual execution.

Resolve Suk rescue before substitution with explicit ambiguous cyborg rescue
origins and exact remaining Tank losses. Finish Rihani before native
substitution, bind saved physical losses and declared exchange, and resume
mandatory/optional winner disposal on allow, decline or cancellation.
Admit exact green Ix Thumper, Harvester and Amal as Planetologist substitutes.

Validation: types, lint, 5,082 offline tests and production build passed.
Five genuine 2-6 player games completed with zero rejected actions and 54
JSON restores. Authenticated in-memory concurrent starting-card recovery,
private setup, physical card/force custody and independent review passed.
Browser FLGHBSA4 completed real setup, first Storm/HMS placement and a
conserved staged Suk battle. Mobile rescue, refresh and one-for-one
substitution passed. Screenshot capture timed out; full visual acceptance
remains open. All 1,582 prior rooms, 3,350 human seats and auxiliary records
were preserved; one new QA room/seat remains. No restart, reset or automation.

AI work remains limited to legal participation until every non-AI feature
is complete, then targets roughly 75% higher-tier wins for each adjacent pair.
2026-09-21 14:36:27 +10:00
Quintine d3559f65ad Connect Basic Tleilaxu to the full Leader Skills prototype
Admit genuine Basic Tleilaxu/base setup with the full fourteen-skill deck,
Ix card inventories and native three Face Dancers. Share public profile guards
across existing skill effects while retaining public-start and Advanced gates.

Record native own-leader skill offers at successful revival commitment so
automatic Tleilaxu response chains preserve the optional private draw. Connect
Rihani to unrevealed Face Dancer exchange with exact physical/status custody,
private controls and existing legal AI choices. Release completed Rihani's
live snapshot only after validated Face Dance admission; keep signed history
and current census checks. Zoal Smuggler uses opposing printed disc value at
reveal, excluding opposing skill bonuses and his separate revival value.

Add genuine setup, response/cancellation, private choice, custody, Face Dance
reset, Zoal, legal AI and authenticated concurrent recovery regressions. Add a
reproducible two-through-six-player sample profile and saved continuation.
Preserve unresolved skill effects, foreign-ghola boundaries and delayed AI tuning.

Validation: types, lint, 5,058 offline tests and production build passed.
Five full games completed with zero rejected actions and 74 JSON restores.
Browser QA CRY4DD4J used genuine setup and an explicitly conserved staged battle;
real Rihani draw/exchange and same-state refresh passed on mobile and desktop.
Screenshot capture timed out; full visual acceptance remains open. No HTTP
endpoint/auth/storage implementation changed; authenticated SQLite recovery was
verified. All 1,581 prior rooms, 3,349 seats and auxiliary records were preserved.
One new QA room/seat remains. No server restart, database reset or automation.
2026-09-21 14:08:30 +10:00
Quintine 489bd3265d Connect Basic Moritani to the full Leader Skills prototype
Admit the genuine private setup profile for Basic Moritani with base opponents,
exactly the Ecaz expansion and no other optional modules. Keep all14 physical
skills, private two-card offers, starting-card/Traitor order and Moritani's final
six-force placement. Public starts and complete-mode/publication gates remain.

Share public profile eligibility across Banker, Diplomat, Sandmaster movement
and worm riding, Smuggler shipping/collection, Bureaucrat payments, Planetologist
controls/bots and Suk/Rihani/Sandmaster battle settlement. Admission reads no
hidden cards or random deal. Preserve base/CHOAM boundaries and existing source
questions; no full AI implementation, strategy or calibration changes.

Genuine setup regressions cover all14 assignments, legal profiles and guards,
Terror Assassination death and exact skill return, optional own
revival draw/privacy, Sabotage, movement controls/bots, Smuggler shipment and
Bureaucrat paid bribes. Battle actions cover Rihani exchange, Sandmaster spice,
Banker funds, Suk casualties and Smuggler collection. Actual enemy alliances
prove losing-ally retention excludes mandatory Planetologist Special and
Diplomat-copy disposal. A real worm/Nexus ride collects Sandmaster spice once.
Authenticated in-memory SQLite restarts and concurrent skill choices preserve
one assignment, private offers, saved seats and final Moritani placement.
Conserved staged positions are explicitly distinct from played phase histories.

Add a reproducible moritani-skills profile to the existing faction-game runner,
including fixed2-6-player Basic rosters, seed offsets16-20 and saved resume.
Verify expected module presence, all14 physical skills and ordinary Traitor
custody alongside existing card/force/private-view checks. Default six expansion
samples and base samples retain their rosters/ordinals. No live DB is used by
these complete-game samples. CLI regressions check interrupted continuation
and Advanced refusal; corruption tests catch lost cards and entire module loss.

Independent review caught an old all-base worm guard and a sample checker that
missed whole-module deletion; both fixed with meaningful regressions and reviewed.
Initial edits had a stale helper reference and final lint found an unused import;
these were corrected. Types, lint, all 5034 offline tests and build pass on
stable final source. Five genuine complete-game samples passed with no rejected
actions:2 players189 actions/5 restores,3 players53/1,4 players862/23,
5 players116/3 and6 players1338/36. These are legality samples, not calibration
or exhaustive faction/card acceptance. No endpoint/auth/storage changes; existing
HTTP suite not repeated, while new authenticated storage and live browser actions
exercise the newly admitted profile through production boundaries.

Browser created a fresh Basic human Moritani/Easy Emperor lobby, then the existing
backed-up local initializer started that named ready room without replacing seats.
Human inspected both Killer Medic bands, assigned Lupino Ord, chose a private
Traitor and placed six in Polar Sink after all other setup. Refresh preserved
the two public skills, own hand/Traitor and6 deployed/14 reserves at pending
Storm. Mobile skill panel339px, client/scroll337; viewport restored afterward.
Screenshot capture timed out, so full visual/screen-reader acceptance stays open.

All 1580 opening games, 3348 saved seats and auxiliary rows
remain identical. One isolated QA game adds one human seat and entry receipt;
its row is unchanged after setup through refresh, with all seats unchanged.
SQLite integrity and foreign keys pass. No server restart, migration, reset or
recurring automation. Existing unfinished Leader Skill bands and material
rulings remain explicit in the new integration guide and internal checklist.

Private evidence: 20260921-moritani-skills.
Verified source tree: d5078661ecc2199b2bbfebd18034b16585d06410a697a78dc514bfa5b3b77a1c
2026-09-21 13:43:27 +10:00
Quintine 54c8030b9b Connect optional Sandmaster collection on native Fremen worm rides
After legal placement, a living native Sandmaster may take one board spice from the single destination pile before faction arrival reactions. A ride has no intermediate ground route and never consumes normal movement. Multiple source sectors and typed elite forces earn one collection total. Each separate ride has its own opportunity. Decline and legacy actions retain ordinary riding; empty/ambiguous piles and unsupported module combinations suppress collection without preventing the ride.

Share the public quote across server, destination checkbox and existing bot candidates. AI only gains minimal legal participation: no new destination policy or strength calibration. Keep base factions plus Leader Skills as the bounded scope; other expansion rosters/modules, Ecaz treachery and multiple positive piles remain guarded. Record the composition of printed worm-movement wording with the existing Sandmaster contract, including the existing per-distinct-movement inference. No combined-effect FAQ or complete module compliance is claimed.

The room's atomic versioned write settles the physical transfer once before a pending Bene Gesserit reaction. Saved continuation resumes only the arrival and remaining ride queue. Ten new engine, control and SQLite cases cover Basic/Advanced custody, opt-out, legacy fields, rejected-action immutability, trainer visibility/control, public mode guards, private views, simultaneous duplicates, restarted arrivals, distinct queued rides and a genuine special-Karama worm through Nexus. Correct the shared shipment fixture to retain each faction's actual elite total and support Bene Gesserit as the opponent. Independent source and implementation review found no material defects. Focused work found and fixed the generic decision handler clearing the decision before the new quote, plus test-only fixture/type issues.

Types, lint, 4894 offline tests, production build and 43 HTTP tests passed on unchanged source. Two genuine four-profile Leader Skills samples finished in 265 Basic and 211 Advanced actions, no rejected candidates, and 14 JSON restorations. Neither naturally encountered the new effect; targeted checks establish it. This is playability evidence, not AI calibration.

Isolated browser room RMMA6LEF used a normally created Fremen seat and a conserved staged Advanced Leader Skills position. Selected two forces from each of two sectors, including one elite each, toggled collection off and on, then rode to Red Chasm. The UI showed four arrived forces and balance six before the opponent reaction. Refresh preserved that pending decision, balance and explanatory once-only collection history. The opponent's production-engine arrival response resumed to CHOAM charity; another refresh retained six spice and the private Chani traitor. Seat rows were unchanged. This is a targeted staged browser journey; screenshot and complete human-game acceptance remain open.

All 1140 original rooms, 2385 seats and every original recovery, entry and handover row remain unchanged. HTTP/browser checks added 34 rooms and 71 seats. SQLite integrity and foreign keys pass. No restart, reset, migration, maintenance automation or usage check was needed. No mode or publication gate is opened.

Verified source tree: 7996a37c13c71992d9bb6baf7016558615b98db064eda300ce19604b429b0d73
2026-09-20 15:27:14 +10:00
Quintine 20cc6057e9 Connect unmodified Smuggler battle collection
New Leader Skills battles bind territory spice to the public plan reveal and automatically pay the controlling player once the selected Smuggler survives, including a loser or captive with no surviving forces. Cap collection at the original single pile and unmodified disc strength. Pending spice cannot fund a plan. Settlement before Sandmaster's after-win addition remains an explicitly documented timing inference; modified strength, multiple positive piles and other module combinations remain gated pending the existing rulings and integration.

Share pre-seal admission across server, controls and all four bot profiles. Expose the public Ecaz card-variant flag so its guard also works in private views. Normalize the selected Kwisatz value once for UI validation and submission. Fix AI selection of unavailable native face-up skilled discs. Show reveal-time pending guidance and an automatic collection notice/chronicle without a new confirmation. Keep unversioned saved battles on their existing behavior.

Bind saved receipts to the original battle, controller, leader, plans, posture and pile; project no internal binding frame. Void collection on leader death, opposing/mutual Traitors and explosion without restoring destroyed spice. Apply captured-leader settlement before normal custody cleanup. Existing room versioning prevents concurrent final votes from paying twice.

Twelve new engine/SQLite tests cover Basic/Advanced winners and losers, caps, empty piles, zero remaining forces, weapon/Traitor/explosion outcomes, captive survival/death custody, Sandmaster ordering, corrupted receipts, immutable pre-seal guards, legacy continuation, legal paths for four profiles and authenticated concurrent/restarted settlement. Independent review prompted the Ecaz gate and stale-Kwisatz corrections and found no further material defect in the bounded delta. A focused regression also identified the missing public Ecaz configuration field, now projected.

Types, lint, 4884 offline tests, production build and 43 HTTP tests passed on the unchanged source fingerprint. Two genuine four-profile Leader Skills samples completed in 265 Basic and 211 Advanced actions with no rejected candidates and 14 JSON/private-view restorations; neither sampled game naturally exercised Smuggler collection, so focused and browser evidence establish that effect.

In isolated browser room YWV8AGKS, the Emperor selected Smuggler, sealed a zero dial, saw six pending spice without early credit, refreshed the pending decision and submitted no Traitor. After the opponent's production-engine final action, the browser showed the 6-8 loss, automatic six-spice collection, explanatory chronicle and restored balance 26 after another refresh. Opponent/setup staging was private and confined to the new QA room. Screenshot acceptance remains open. An initial private verification script compared SQLite null-prototype rows with parsed JSON too strictly; the transaction rolled back and the corrected content comparison passed.

After the reported outage the server was healthy and the previous private QA seat restored. All 1106 baseline rooms, 2314 seats and every original recovery, entry and handover row remain byte-for-byte unchanged; the HTTP/browser checks added 34 rooms and 71 seats. SQLite integrity and foreign keys pass. No restart, migration, database reset or automation was needed. No mode, module or publication gate is opened.

Verified source tree: dc55a36f7bfe108d6529b2e42add019d212648e6c17772b36e06fe73f9443265
2026-09-20 14:54:52 +10:00
Quintine d0dc7007d9 Connect Bureaucrat payment redirection and saved continuation
Add an optional owner-controlled two-spice diversion from eligible single-payer ordinary auctions, Guild shipment income, Richese auction proceeds and actual bribes in the bounded base/CHOAM Leader Skills profile. Debit the payer once, credit the recipient once, retain bribes until Mentat Pause and restore the original response/auction/advisor callback. Decline preserves later phase opportunities; successful physical-card usage persists ownership changes. Keep qualifying allied funding and unfinished payment families explicitly guarded or outside the connected batch. Record source authority and the out-of-battle Karama composition and physical-card usage inferences; no public mode or publication gate opens.

Connect readable owner controls and all four AI profiles using public payment/alliance information. Independent review found and fixed duplicate usage-event aliases and an overbroad guard on Bank-bound independent Karama shipments. Focused tests cover native/hidden/captured/dead eligibility, unchanged costs and card/force custody, normal and Richese auction callbacks, real Bene Gesserit advisor continuation, private views, JSON and production SQLite restore, stale/duplicate rejection and same-version competing writes.

Validation: typecheck, lint, 4631 offline tests, production build and 43 HTTP tests passed with unchanged source. Four controlled-shuffle genuine-setup samples completed: base Basic 718 actions/20 restores, base Advanced 551/15, CHOAM Basic 681/19 and CHOAM Advanced 174/5. All had zero rejected candidates and preserved full physical Treachery, force and skill custody. None reached a Bureaucrat payment decision; these are regression-continuation samples, not natural full-game redirection acceptance. The separate conserved staged browser exercise allowed one five-spice bribe and redirected two from a second; the payer spent ten, the payee retained eight deferred spice, and one skill use was recorded. Pending and resolved states survived refresh with unchanged physical custody and private projection.

After the reported outage, all 699 opening games and original seat/recovery records were preserved (733 after HTTP checks); database integrity and foreign keys passed. Reused the healthy server without restart, reset or recurring automation.

Verified source tree: a30615deed306e06ab4c153b9a7eabdc92d646ed79474e348a3500d525bcb8c8
2026-09-14 00:34:35 +10:00
Quintine 9f1f783be4 Prototype private Mentat questions behind explicit preview opt-in
Connect the optional named-weapon question before skill posture and faction powers. Every accepted question waits for the same target-owned private card-show action, preserving held/absent privacy; matching cards are compulsory, otherwise the owner selects a fallback. Keep cards in hand and retain historical observations only for the questioner and target, without binding later plans. Support actual controls, inspectors, all four AI profiles and saved JSON/SQLite continuation.

Normal activation remains disabled pending the user's uniform-response UX exception. The private flag is neither projected nor writable through actions. Legacy battles remain unchanged. Empty hands skip with an explicit unavailable receipt and no invented answer. Source and unresolved boundaries are documented, with a compact current-status dashboard preserving all goal, Git, subagent, usage and saved-game requirements.

Independent review passed privacy, custody, sequencing and preview gating. Twenty-two focused tests cover canonical card roles, exact-match/fallback symmetry, target-only controls, captured lower-only behavior, stale/duplicate requests and concurrent SQLite writes. Typecheck, lint, 4605 offline tests, production build and 43 HTTP tests passed with stable source. The first broad run retained one outdated Mentat card-copy assertion; update it to verify private disclosure, custody, optional question and subsequent concealment. Gameplay source was unchanged by that test-only correction.

Two genuine-setup sample games deliberately deal Mentat via a controlled initial skill shuffle. Basic: 100 actions, 3 JSON restores, turn-one Harkonnen win. Advanced: 507 actions, 14 restores, turn-five Harkonnen win. Each has one private observation, subsequent Atreides Prescience and no rejected candidate. These bounded force/skill custody samples do not establish general card-custody coverage, calibration or full module acceptance.

After the reported outage all 665 opening rooms and original seat/recovery/receipt records were preserved (699 after integration). A fresh 666-room backup preceded checks; database integrity and foreign keys pass. The existing localhost server was reused; its live lock prevented a duplicate start. Existing Ecaz and Ixian browser seats restored their same hands and pending choices. A separate conserved staged Mentat preview restored its private history and posture, then legally concealed its leader before subsequent faction powers. Human/browser paths are distinguished from genuine-setup simulations. No database reset, recurring automation, public activation or publication.

Verified source tree: 297ae06e0764d7cad525a802fe383a84971c3e9c5d6362c8cd0b79c5c3977caf
Final source tree: 177c98415098ea42174a860d8b1fac4f7c7dd6c3e67c93b18330d1d0fc4edf0e
The only post-verification edit removed one surplus newline at the end of the new developer document; its exact before/after content and fingerprints are retained privately. Staged diff checking caught this whitespace issue before commit. No application or test code changed.
2026-09-13 23:55:45 +10:00
Quintine f067950f5e Prototype native Diplomat base-defense copying
Allow one committed Worthless to copy an opposing base Shield or Snooper when no actual defense is played, including protection of the selected native trained leader. Expose an optional named public choice after both plans reveal, before traitor calls, and show the activated protection in revealed plans. Discard the chosen physical Worthless once after battle, including winner and traitor-preempted outcomes. Original physical card identities and plans stay intact. Timing and explicit-discard precedence are documented implementation inferences; lower retreat, modified defenses, combined modes and public starts remain guarded.

Reuse legal Worthless planning candidates and add a public-information decision path for all four AI profiles. Bind new battle choices to revealed plans, public skill stance, canonical card custody and an independent event, validate saved continuations before reads/actions, omit internal proof fields from views, and retain unmarked legacy-battle behavior. Independent rules/privacy/persistence review found no blocker.

Validation: focused Diplomat rules/UI/bot/JSON/SQLite checks plus 80 related legacy checks passed; typecheck, lint, 4537 offline tests, production build and 43 HTTP tests passed. Concurrent copy versus decline, stale/corrupt decisions, self-protection and mandatory traitor-winner discard are covered. Browser genuine assignment and a conserved staged battle exercised human plan submission, refresh of the pending choice, actual Snooper copying with Baliset, Hasimir survival, exactly one Baliset discard, ordinary Crysknife retention and final refresh with private cards and four board forces, fifteen reserves, one Tank and eight spice. Basic/Advanced four-profile samples completed in 210/223 actions with six/seven JSON restores and no rejected candidates; neither encountered an eligible copy, so targeted checks establish the effect.

The server was healthy after the power outage. All 563 opening rooms and original seat/recovery records were preserved (597 after QA/HTTP); SQLite integrity and foreign keys passed. No restart, reset or automation was needed.

Verified source tree: 868bb7484cef244e6ab20f8d08d62e118629e257870cf91a436bf42651b968f5
2026-09-13 22:05:03 +10:00
Quintine 788453e07e Integrate Smuggler companion with owned Richese No-Field
Connect the GF9 FAQ combination: one free physical reserve force accompanies an owned concealed No-Field at its unchanged one-marker price. Preserve zero/three/five token values, actual supply at later reveal, optional human choice and all four legal AI paths. Genuine CHOAM & Richese Leader Skills development setup adds the two sourced battle cards without duplicating their Ix identities. Public mode and publication gates stay closed; allied and remaining combined routes are unfinished.

Bind the private declaration across initial No-Field cancellation and later Advanced Guild interception, including saved interruptions. Validate before projection/actions/normalization, hide the internal proof, reject altered declarations immutably, and withdraw the companion once only on successful commitment. Independent rules/privacy/persistence review found no blocker. Preserve other audit setup gates despite expanded deck assembly. Repair the existing randomized recovery test with a genuine seeded Rihani offer and explicit human choice, replacing an inappropriate AI-policy call on a human seat. Initial Karama and later Guild stop retain their distinct existing opportunity outcomes.

Validation: 72 focused regressions plus 10 deck tests; typecheck, lint, 4520 offline tests, production build and 43 HTTP tests passed. SQLite restart, concurrent allowance/cancellation and exact physical custody passed. Browser genuine assignment, private token selection, opt-in, one-spice shipment, refresh, five-force reveal and final refresh preserved six physical Arrakeen forces, 14 reserves, zero Tanks, four spice, Crysknife and Soo-Soo Sook. Genuine four-profile Basic/Advanced games completed in 77/116 actions with 3/4 JSON restores and no rejected candidates; Advanced exercised one companion shipment and later reveal.

After the outage the existing server was healthy. Preserved all 529 opening rooms and original seat/recovery records (563 after QA/HTTP). SQLite integrity and foreign keys passed. No restart, database reset or automation.

Verified source tree: c2aee4138bcb46a05814a340d62eadace3470247ca620844eb0375e78ea4d6c4
2026-09-13 21:37:50 +10:00
Quintine bf8036dfc1 Connect Sandmaster route collection and saved movement cancellation
Prototype optional one-spice collection from distinct entered territories along exact legal ground routes. Share route and collection checks between engine, controls and all four AI profiles. Preserve per-pile opt-out, multiple source sectors, physical force/spice custody and unchanged legacy moves. Apply the documented per-movement Hajr scope inference; special relocation, combined modules and ambiguous multiple-pile collection remain unfinished.

Bind Fremen declarations to their actual chosen route even when a shorter route reaches the endpoint. Preserve that commitment across saved responses, collect only on successful movement, and hide its internal proof from every player projection. Independent source, rules and persistence review completed.

Validation: 52 focused tests; typecheck, lint, 4504 offline tests, production build and 43 HTTP tests passed. SQLite restart, exact concurrent settlement, cancellation and legacy continuation passed. Browser exercised genuine assignment, route editing, collection opt-out/reselect, three moved forces, two collected spice, automatic notices and refresh with unchanged private cards. Two genuine four-profile Basic/Advanced samples completed in 196/89 actions with 6/3 JSON restorations and no rejected candidates; neither used Sandmaster collection, so targeted tests establish the effect.

Preserved all 495 opening rooms and original seat/recovery rows (529 rooms after QA/HTTP). SQLite integrity and foreign keys passed. The healthy server was reused; no restart, reset or automation.

Verified source tree: aec472f2dacdd49a13216a92bb4fb715af9d7ee028de6dd007cd496142eb06b1
2026-09-13 21:06:46 +10:00
Quintine 1380271bb6 Connect Spice Banker sealed battle spending and saved settlement
Prototype one through three own spice as a separate sealed battle commitment. Reserve funds alongside actual force support, add strength only for the surviving skilled leader, and settle once through existing versioned writes. Apply the documented card/core-rule interpretation: payment survives leader death or loss, except for the sole successful traitor caller. Keep printed disc strength and bounty unchanged. Normal income awaits its deferred-custody ruling; combined modules remain gated.

Validation: 54 focused tests; typecheck, lint, 4490 offline tests, production build and 43 HTTP tests passed. Independent rules, privacy, persistence and UI review completed. SQLite tests cover reserved-spice diversion, concurrent settlement, traitor waiver and legacy plans. Browser exercised a three-spice commitment, pending refresh, actual +3 strength and payment, and restored private cards and the next decision. Two genuine four-profile Basic/Advanced samples completed without rejected candidates but did not use Banker spending.

Following another reported outage, the server remained healthy. Preserved all 461 opening rooms and original seat/recovery rows (495 rooms after QA/HTTP). SQLite integrity and foreign keys passed. A fresh online backup captured all 495 rooms, and browser refresh restored the QA seat. No restart or reset was needed.

Verified source tree: 208bf9324ab994b5e59ed50d78998b4dbf8810b3b6799b1a577ef3b84479335f
2026-09-13 20:45:42 +10:00
Quintine 9381ef140d Connect optional Smuggler reserve shipment and saved interception
Prototype one free accompanying force into an empty territory with explicit opt-out, shared human/AI pricing, physical elite custody and Guild recipient accounting. Bind pending quotes to their unique saved Guild decision; preserve legacy unstamped full-price declarations. Smuggler battle collection and combined modules remain unfinished and gated. Repair a randomly dealt-out Karama fixture by relocating its actual physical card without changing inventory.

Validation: 70 focused tests; typecheck, lint, 4477 offline tests, production build and 43 HTTP tests passed. Independent rules/persistence review completed, including interruption and cancellation. Browser checked the price toggle, three arrivals for two spice, and refresh with unchanged private cards. Two genuine four-profile Basic/Advanced samples completed without rejected candidates but did not use Smuggler.

Preserved all 427 opening rooms and original seat/recovery rows (461 rooms after QA/HTTP). SQLite integrity and foreign keys passed. Server remained healthy after the reported power outage; no restart or reset.

Verified source tree: bf6e02bf6873ca6d6b01c83481489f55b2c7db0184a7056364343440dae88803
2026-09-13 20:19:33 +10:00
Quintine 06f46c6f79 Connect Leader Skill battle effects and private Rihani exchanges
Prototype Mentat/Bureaucrat score effects, automatic Sandmaster board spice, and Rihani inspection plus committed exchange. Preserve private views, physical custody, saved winner cleanup and captive/Suk sequencing. Remaining normal bands, missing skill families and combined modules remain gated.

Validation: 45 focused tests; typecheck, lint, 4465 offline tests, production build and 43 HTTP tests passed. Independent rules/privacy/persistence review completed. New isolated browser setup exercised inspection, draw, pending refresh, exchange and completed refresh. Two genuine four-profile Basic/Advanced samples completed without rejected candidates but did not trigger Rihani.

Preserved all 393 opening rooms and original seat/recovery rows (427 rooms after QA/HTTP). SQLite integrity and foreign keys passed. Server remained healthy after the reported outage; no restart or reset.

Verified source tree: c64ce9537269de94c0d785bc08b17346e826c5797352a636771e1dc6ce5e4859
2026-09-13 19:45:29 +10:00
Quintine af360c836b Connect Suk Graduate casualty rescues and saved continuation
Implement both rescue bands with legal physical casualty routing, owner controls,
all four bot profiles and durable battle receipts. Preserve paid support, elite
identity, killed/returned leader custody and replay rejection. New Advanced
Atreides skill choices exclude Suk while the KH loss-count ruling is pending;
legacy assigned combinations retain their preflight guard. Public gates remain.

Independent review fixed stale dead trainer assignments and detached rescue
receipts. Final focused Suk/Leader Skills union: 46 passed. Typecheck, lint,
4,452 offline tests, production build and 43 HTTP tests passed on unchanged
source tree 3b76239a46d0ba874299495e64295a5eaaa8f2415c3e9a041bee944bbce50c5a.

Actual browser rescue and refresh retained counters, private hand and pending
winner card cleanup. Two four-profile Basic/Advanced smoke games completed
with JSON restoration and no rejected actions; neither exercised a Suk rescue.
After the outage report the server was healthy. All 360 pre-check rooms and
original seat/recovery records are unchanged; checks added 33 rooms. SQLite
integrity and foreign-key checks pass. No server restart or database reset.
2026-09-13 19:02:32 +10:00
Quintine 5082c81353 Prototype Planetologist movement and Special-card battles
Connect capped extra range, two-origin gathering, Fremen cancellation and
saved replacement choices. Add human controls and actual first-choice AI
paths for all four profiles. Admit the exact nine base green Specials in
the actual skilled leader's weapon slot for +2 on survival, with mandatory
physical discard and no native utility effect. Reject stale dead-disc plans.

Independent movement/battle review closed after the saved-dead-disc fix.
84 focused tests passed. Two four-profile Basic/Advanced samples completed
(194/186 accepted actions, six JSON restorations each, zero rejected actions).
Basic used both movement branches; Advanced used added range. Browser genuine
setup/gather/refresh and a separate targeted Special/traitor-loss fixture passed.

Required verification: types, lint, 4435 offline tests, build and 43 HTTP tests
passed. First attempt stopped at missing explicit test promise markers;
corrected before the successful broad run. Final check/build/HTTP durations:
144157/6638/25048 ms. Source fingerprint (1260 files):
bb7be69cf3e925bf7338ea444f77279ed7b37faadc3c44ed7db01b941f27b861
Private report: checkpoints/20260913-planetologist/checks-final/report.json.

Preserved all 325 opening games and all original application/seat/recovery
records; 359 rooms after 34 new QA/HTTP rooms. SQLite quick_check ok and zero
foreign-key violations. Healthy existing server reused; no reset/restart.

Boundaries: eight other Leader Skills, enemy-only mixed BG gather response,
expansion roster/green-card/optional-module combinations remain unfinished.
Winning traitor caller discard remains a documented card-specific inference.
No mode or publication gates opened.

Efficiency measure: aggregate goal counter 67321978 -> 68710948 (1388970),
including context and coordination; not billing tokens or a savings claim.
One skill's three connected effects, selective implementation/research/review,
one interrupted lint attempt followed by the required complete verification.
2026-09-13 18:16:36 +10:00
Quintine 6e6fecc9d4 Prototype Leader Skills setup, battle disciplines and capture
Connect all fourteen physical skills and private setup to five card-role battle
modifiers, public posture, Harkonnen skilled capture, death return and optional
own-leader revival through controls, legal AI and persisted room actions.
Nine skill effects and combined-mode/publication acceptance remain unfinished.
Captured replacement entitlement and foreign ghola integration stay guarded.

Fresh publisher/designer research supports skilled-capture publicity through
its unique known physical card; this is recorded as a component inference.
Independent review found and fixed Voice/must-use-leader and invalid saved
assignment/offer cases. A pre-existing Discovery privacy assertion confused
card ID prefixes; the corrected deterministic physical-pair scenario was
independently reviewed. The first broad run was 4410/4411; corrected final
verification passes types/lint, all 4411 offline tests, build and 43 HTTP tests.
Final durations: check 149741ms, build 6659ms, integration 28274ms.
Source fingerprint: aef655ac1ebc0eb2f64294e13d3d27337167312cf8ab17568a166ee9c39f6a85.
Private final report: 20260913-leader-skills/checks-final/report.json.

Three seeded prototype games completed with no rejected bot candidates. Browser
setup/card inspection/refresh passed. Another user-reported power outage stopped
the server; backup and necessary restart restored the same private seat. All
292 games at restart and their original application records remain unchanged;
33 isolated HTTP-test rooms bring the current total to 325. No database reset.

Efficiency: one shared setup/lifecycle implementation supports five connected
role effects; selective existing agents handled catalog/UI/tests/research and
independent reviews. One repeated broad check was required by the reproduced
ID-prefix assertion failure. Aggregate goal counter rose from 65529766 to
67313673 through this checkpoint (1783907), including inherited context and
coordination; this is not a billing or savings estimate. Full goal remains active.
2026-09-13 17:31:37 +10:00